"Research proposal on violent video games and kids" Essays and Research Papers

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    and video games is too. The correlation could have many outside factors influencing this issue and that is leading to a controversy in psychologists and the whole issue has the nation itself in a controversy over whether or not

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    Video gaming is the largest entertainment industry‚ with an estimated 1.2 billion people engaged worldwide. Whilst women represent 46% of gamers and female game creators are increasing‚ games are still predominately made by and for men. As a result‚ misogynistic and sexist representations of women are created in the interest of male fantasy that is reflected in both game context and game play. Throughout many video games a patriarchal culture of sexism is maintained‚ reinforced and normalised through

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    Video games and the positive effects on society Do video games infect children and force them to act out violently? With incidents like Columbine High School and Sandy Hook Elementary society‚ and the media‚ has strived to find a connection in these school massacres. These incidents occur at the hands of children and adolescences and they all played video games. The media has ultimately decided that these violent video games may be to blame. After every school shooting this is information the

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    English 102 29 October 2014 Do video games cause violence? For many years‚ children would go out and play in the yard‚ ride bikes‚ or play soccer for fun. All of that has changed since the evolution of technology. In today’s society‚ kids of all ages are no longer playing outside or with their friends. Instead‚ they are locked up in the house all day playing video games. Why is this bad? Video games are neither built to help heighten the learning skills of kids‚ nor are they designed to impact

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    feel that video games can be the cause of aggressive behavior among people‚ because exposure to games containing violent images has been proven to impact individuals’ mindsets negatively. I agree with Dr. Michael Rich‚ in that he explains this influential power in regard to violent video games when he states: “Players might be quicker to throw a punch during a disagreement or even carry a weapon to school‚ simply because they see so much of that on the screen” (Television and Video Games 1). Dr. Rich’s

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    Games are a powerful to engage people with ideas and with each other. They are a way to learn new skills‚ and to interact with other people. This interaction can be with other people in the same room or with people online. Games are fun. This is obvious‚ but sometimes it can become forgotten about in the discussion. In research in 2011 by Bond University for the Interactive Games & Entertainment Association * pcs are in 98% of game households with 62% of game households using a pc for games. Game

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    The video game industry has been under repeated attack by accusations that the material in their best-selling video games has harmful effects on children and on society as a whole. With $10 billion dollars in annual sales the gaming industry has an interest in any policies that may hinder business and produce false information to the public. In the search for answers an examination of medical findings from groups such as the American Medical Association (AMA)‚ American Academy of Child & Adolescent

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    I was drawn into video game design because I love video games and technology. Playing video games increased my interest in video game design. I already know having an interest in video games and knowledge about computers helps while becoming a video game designer. I hope to gain knowledge about their role in creating a video game‚ what they do daily‚ and their income. Video game designers have a unique role in creating a video game. They create fun by communicating with gamers and adjust the

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    English 101 05 Feb 2013 Do Video Games Promote Violence? Video games are being blamed more and more for violent acts people cause after playing them in extreme amounts. These violent video games are becoming more popular around the world among children‚ teens‚ and young adults. These games promote aggressive acts like shootings‚ theft‚ and drug use. As video games get more sophisticated and realistic‚ it becomes more like the real thing which desensitizes people to the violence‚ blood‚ and gore

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    Media Analysis Video Games

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    Video Game Media Analysis Often video games are simply regarded as play things and because of this‚ are not brought under any scrutiny except for how they harm children. The video game as a medium though offers many new ways of interacting with a simulated world that the likes of movies or books could never dream of achieving. Marshall McLuhan describes games in general as‚ “situations contrived to permit simultaneous participation of many people in some significant pattern

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