"Research proposal on violent video games and kids" Essays and Research Papers

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    The study aims to understand the different cause of computer games addiction and manage their time on study and playing games. Specifically this study seeks to answer this following questions: 1. What are the cause of computer games addiction as perceived by the students? 2. What are the advantages and disadvantages of being addicted to computer games? 3. What are the proposed ways to eradicate computer games addiction? PANPACIFIC UNIVERSITY NORTH

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    VIDEO GAMES ; TIME WASTING VIDEO GAMESt; TIME WASTING There is a fine line between using your time to your advantage and one of which you’re on a couch watching the latest Hannah Montana episode. I plan on explain how you use video games to achieve that maximum goal. Many adults over the age of 40 don’t take the classic controller or the player seriously and from that you get the hate and criticism you see today. From here on out I will take you on an in-depth tour of the latest video games and

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    April 4‚ 2014 PLAYING VIDEO GAMES & ITS PERKS Please Use Responsibly Technology is all around us in the year 2014‚ electronic media is part of everyday life from infancy to adulthood‚ is this a good or a bad thing‚ it is all a matter of getting the facts straight then putting it into perspective. Media tools available for productivity and entertainment purposes are common culprits of publicly known negative outcomes of video game enthusiasts as well as obesity in recent headlines concerning the

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    Is Live Without Gameplay Possible? Drea Christopher’s persuasive article "The Negative Effects of Video Games" lists unwanted effects of video games. The writer emphasizes that extreme gameplay can influence kid’s lifecycle. First‚ the author affirms that child is insufficient or reluctant to attend any hobbies or out of class events. Second‚ Christopher believes that an electronic gameplay abuse can have an unwanted power on wellness. Finally‚ the writer affirms that your son or daughter’s contacts

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    The movie begins with the family moving in to their new house. Then it shows that Katie from the 1st one some over and she is the wife’s sister. Everything is going good‚ until one night when they come back‚ they find that their house has been trashed badly‚ but nothing is missing. Then the next night things start to happen‚ like the door opens and shuts by itself and the baby starts crying at night. Then one night the mom and dad go out and the daughter baby sits the baby. She is asleep in the couch

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    computer program. Unsurprisingly‚ videogames programmers took advantage of this “boom” of recent times to start a millionaire industry. According to ESA magazine 2007‚ the annual sales of video games and their accessories in the U.S. reached $10.5 billion in 2005‚ exceeding the $9

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    Video Game Designer I. Introduction Have you ever thought of making a ground-breaking visual experience? For over 50 years people all over the globe have committed their lives for entertainment. Video game designers have been making video games for about 55 years‚ from “Tennis for Two” to the new gaming franchises. Being a game designer is a very amazing job if you are creative‚ skillful in many ways of art‚ and experienced in such art brands. I think‚ being a video game designer is a very interesting

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    Violent Media is good for Kids” is an article which attempts to persuade the reader that violence (if used in the correct manner) can help children more than it hurts them. Famous comic-book author Gerard Jones claims that gory video games‚ comics‚ and cartoons may do a thing or two in helping to increase a child’s self-confidence. Jones says ‘creative violence’ can help by “giving kids a tool to master their rage.” In this time and age parents are more than ever protective of what their child

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    among children and teenagers is one of the most important problems faced by today’s parents. But we hardly spare a thought to the fact that entertainment media like television‚ video games and movies‚ can be an important factor contributing to the growing trend of violent behaviour among children and teenagers. Video games are perhaps the most significant source of entertainment for young children that were first introduced in the year 1970. From then it has pervaded the world of child entertainment

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    football clubs‚ movies‚ television programs‚ and video games. But there are many activities that are not good for children‚ who have ill effects on your subconscious and in the way they operate. We know that violence on television has bad effects on children. Psychologists say that there is a correlation between the aggressiveness and violence on television "is as strong as the effects of smoking on your lungs. Are the effects of violence in video games as strong as the attack on television? Psychologists

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