Table of Content1.0 Industry Background12.0 Introduction13.0 Impact of Macro environments on Cell Phone Industry13.1 Demographic environment13.2 Economic Environment23.3 Natural Environment23.4 Technological environment34.0 Impact of Micro Environments on the Cell Phone Industry34.1 Suppliers34.2 Marketing intermediaries44.3 Customers44.31 Consumer markets44.4 Competitors55.0 Impact of the Changing Environments on Marketing Mix55.1 Product55.2 Price Variables65.3 Place Variables65.4 Promotion Variables66
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Discussion ………………………………………………………………………………………… 4 Conclusion ………………………………………………………………………………………. 10 Appendix ………………………………………………………………………………………... 12 Bibliography …………………………………………………………………………………… 14 SUMMARY This report explores how macro-environment forces can influence the strategic management of XX Organisation Holdings‚ a leading Singapore multiplex cinema operator. Three key forces and their potential impact on XX’s operations over the next decade will be discussed and from future trends
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Analysis of Macro-Strategy Dynamics: Automotive Industry 1.1 1.2 Background and scope India is one of the largest markets and one of the fastest growing markets in the world for an automotive industry. By 2015 the annual vehicle sales are projected to increase by 4 million units per year. In the year 2010 India was crowned as the second fastest growing automobile market in the world after china‚ and is a home to 40 million cars in which 37 million are produced in the country. India
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The Carbonated Soft Drink Industry History The first drinkable “man-made” carbonated water was created by “British chemist‚ Dr. Joseph Priestley‚ in 1767.” “German-Swiss jeweler‚ Jacob Schweppe‚ was the first large-scale commercial producer of carbonated waters‚ and is often referred to as the father of the soft drink industry. The first known US manufacturer of soda water‚ as it was then known‚ was Yale University chemist Benjamin Silliman in 1807‚ though Joseph Hawkins of Baltimore secured
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Strategic Group Analysis of Toy and Game Manufacturing Companies The toy and gaming manufacturing industry can be broadly categorized into two groups. The first is game manufacturers for electronic devices in which producers design and program video games targeted to older children and young adults. The two strategic groups that exist are video game manufacturers for game console systems and manufacturers for online video games. In today’s market‚ the three major game console systems are Nintendo
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Introduction Soft drinks‚ more popularly known as sodas‚ are not exactly referred to as items of necessity. People can live without sodas. In fact‚ people might be safer if they don’t drink soft drinks so much. And yet‚ soft drinks somehow make it to the top of the list of items bought by the average consumer. Why is this‚ exactly? Well‚ for one thing‚ sodas are delicious. They stand between liquor and juice. Those who are too young to drink beer but think that fruit juice is too juvenile can order
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INDIA ’S SOFT DRINKS INDUSTRY TABLE OF CONTENTS TOC \o "1-3" \u PART A: CONTEXTUAL ANALYSIS OF INDIA AND THE INDIAN SOFT DRINK INDUSTRY PAGEREF _Toc323046458 \h 3 INTRODUCTION PAGEREF _Toc323046459 \h 3 1. FACTOR CONDITIONS PAGEREF _Toc323046460 \h 4 1.1 OPPORTUNITIES PAGEREF _Toc323046461 \h 4 1.1.1 INDIA’S PHYSICAL RESOURCES PAGEREF _Toc323046462 \h 4 1.2 THREATS PAGEREF _Toc323046463 \h 6
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the previous financial year. Following are the main macro environmental factors from FY08 that had direct bearing on the company’s revenue and profitability figures: GDP Growth Encouraged by the continuing thrust in investments which grew by 31.6%‚ the GDP growth in the third quarter of fiscal 2008 came in at 8.4% compared to 9.1% in the same quarter last year. A good kharif season supported growth of 3.2% in agriculture while Industry and services grew at a moderated level of 8.4% and 10
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E-commerce Toy Industry Analysis Report Index 1. Introduction 3 2. Rationale for adoption of e-commerce ... 5 3. Barriers to e-commerce & Business Challenges 9 4. The Internet as Communication Medium ..11 5. Conclusion .15 References Word count from Report: 3385 (1) Introduction: The Toy industry is mainly responsible for the safety standards products and to advertising and marketing to the children. It produces and imports
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Outline I- INTRODUCTION II- THE CARBONATED SOFT DRINK INDUSTRY A) The industry structure B) Brand competition & consumer behavior III- ORANGE CATEGORY A) Competition analysis B) Competitor Positioning and Advertising C) Competitor Pricing & Promotions IV- CADBURY’S COMPETITIVE POSITION IN THE US SOFT DRINK MARKET AND ORANGE CATEGORY A) SWOT Analysis B) Key Success Factors V- MEDIA ADVERTISING $ PER CASE FOR MAJOR BRANDS VI- PRO FORMA INCOME STATEMENT FOR ORANGE CRUSH A) Forecast of
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