"Effects of computer games to college students" Essays and Research Papers

Sort By:
Satisfactory Essays
Good Essays
Better Essays
Powerful Essays
Best Essays
Page 1 of 50 - About 500 Essays
  • Good Essays

    Marinduque State College School of Information and Computing Science Society and Culture EFFECT OF COMPUTER GAMES Proponents: Jay Andrew Nagutom Rey Gerald Manguera Mario Custan Mark Tranquillo [pic][pic][pic][pic] Marinduque State College School of Information and Computing Science Society and Culture CHAPTER I Introduction In modern society‚ it is very common playing computer games. Even though computer games are common in our life‚ they have not only good effects‚ but also bad effects‚ especially

    Premium Video game

    • 3960 Words
    • 16 Pages
    Good Essays
  • Good Essays

    in the field of computer where computer gaming among other people has become a rapid activity. Computer games as a leisure time has become an ever-increasing part of human’s daily lives especially to those of young people. The amount of time children and adolescents spend with computer games has been increasing steadily (Anderson‚ Gentile and Buckley‚ 2007). In 2003‚ it was estimated that 430 million people worldwide ‚ or 7% of the world’s population played computer games (Zona‚ 2004).

    Free Video game Personal computer game Computer

    • 966 Words
    • 4 Pages
    Good Essays
  • Powerful Essays

    ACCEPTANCE OF EDUCATIONAL COMPUTER GAMES: A CASE STUDY IN A MALAYSIAN UNIVERSITY Roslina Ibrahim 1‚Azizah Jaafar2‚ Khalili Khalil3 1 Advanced Informatics School (AIS)‚ Universiti Teknologi Malaysia‚ Jalan Semarak‚ 54100‚ Kuala Lumpur 2 Faculty of Information Science and Technology‚ Universiti Kebangsaan Malaysia‚ Bangi‚ Selangor 3 International Islamic University‚ Gombak‚ Selangor Malaysia 1 lina@ic.utm.my‚ 2aj@ftsm.ukm.my‚ 3khalili@iium.edu.my ABSTRACT Educational computer games (ECG) are regarded

    Premium Educational game Video game genres Video game

    • 4454 Words
    • 18 Pages
    Powerful Essays
  • Good Essays

    Dopamine Regulates the Motivation to Act‚ Study Shows The widespread belief that dopamine regulates pleasure could go down in history with the latest research results on the role of this neurotransmitter. Researchers have proved that it regulates motivation‚ causing individuals to initiate and persevere to obtain something either positive or negative. The neuroscience journal Neuron publishes an article by researchers at the Universitat Jaume I of Castellón that reviews the prevailing theory on

    Premium Dopamine Parkinson's disease Addiction

    • 684 Words
    • 3 Pages
    Good Essays
  • Powerful Essays

    EFFECT OF COMPUTER GAMES ON STUDENTS OF BITS-PILANI Prepared for - Mr. Gajendra Singh Chauhan Submitted by - Pulkit Bhargava Samuel Pradeep Ravi Sankar Ippili Anuj Kumar Loomba Rahul Gogna A report submitted for the partial fulfilment of the requirements of TA C312 - Technical Report Writing 10 April‚ 2007. Acknowledgements We would like to express our thanks to Mrs. Sangeeta Sharma‚ Instructor In

    Premium Video game

    • 4664 Words
    • 17 Pages
    Powerful Essays
  • Powerful Essays

    Influence of computer games on young people CHAPTER I Introduction It is known that we are living in the technological era. Computers became an irreplaceable tool in everyday life of almost every person. The adult users generally use it for business purposes while youngsters for computer games. Computers are part of our life and are a very important component in many spheres of modern life. And nowadays majority of young people spend their time either gaming or surfing the net. Computer games have become

    Free Video game Addiction

    • 1169 Words
    • 5 Pages
    Powerful Essays
  • Satisfactory Essays

    Basic Sentence Patterns Sentence Type 1 S+Vi S+Vi 1. Birds fly. 2. The star . 3. To be honest . 4. We all breathe‚ ‚ and . There+Vi+S 1. a five-year-old boy. 2. will no charge for the movie. 3. once a great king. 4. There is a stranger to see you.=There is a stranger who wants to see you. It+Vi+S 1. It little whether it will rain or not.=Whether it will rain or not little. 2. It /

    Premium Pop ballads Debut albums Time

    • 13953 Words
    • 56 Pages
    Satisfactory Essays
  • Good Essays

    Effects of Computer Games

    • 1052 Words
    • 5 Pages

    Introduction A computer is a general purpose device that can be programmed to carry out a finite set of arithmetic or logical operations. Since a sequence of operations can be readily changed‚ the computer can solve more than one kind of problem. (Phillips‚ 2000) Computer games or Video games are electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video or video game traditionally referred to a cathcode ray tube (CRT) display

    Premium Video game Video game industry

    • 1052 Words
    • 5 Pages
    Good Essays
  • Powerful Essays

    Effects of Computer Games

    • 3443 Words
    • 14 Pages

    profile of the Criminology students in terms of: a. Age b. Gender c. Year level 2. What are the Effects of Computer Games in terms of: a. Lack of Socialization b. Personality Changes c. Hyperactive Learning Disorders 3. What are the Level of Performance of Criminology Students in terms of: a. Classroom Interaction b. Psychological/Emotional Awareness c. Problem Solving and Written Exams 4. Are there significant relationships between Effects of Computer Games and the Level of Performance

    Free Video game

    • 3443 Words
    • 14 Pages
    Powerful Essays
  • Powerful Essays

    Effects of Computer Games

    • 1542 Words
    • 7 Pages

    literature In response to the decreasing interest towards geography‚ instructors‚ academicians‚ and practitioners have investigated about how students should learn about this subject matter. Castleford and Robinson (1998) observed the lecture as being the principal mode of teaching by geography instructors. On the other hand‚ many studies have pointed to the changing student characteristics in the new era‚ and indicated the need for a shift to a new pedagogy (Fitzpatrick‚ 1993; Hill & Solem‚ 1999; McNail

    Premium Video game Play Educational game

    • 1542 Words
    • 7 Pages
    Powerful Essays
Previous
Page 1 2 3 4 5 6 7 8 9 50