Effects of Computer Games

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Statement of the Problem
This statement will seek answer on the following programs:
1.What is the profile of the Criminology students in terms of: a.Age
b.Gender
c.Year level
2.What are the Effects of Computer Games in terms of:
a.Lack of Socialization
b.Personality Changes
c.Hyperactive Learning Disorders
3.What are the Level of Performance of Criminology Students in terms of: a.Classroom Interaction
b.Psychological/Emotional Awareness
c.Problem Solving and Written Exams
4.Are there significant relationships between Effects of Computer Games and the Level of Performance of Criminology Students?

Theoretical Theory

Social Responsibility Theory

Social responsibility is an ethical or ideological theory that an entity whether it is a government, corporation, organization or individual has a big responsibility to society at large. This responsibility can be “negative”, meaning there is exemption from blame or liability, or it can be “positive”, meaning there is a responsibility to act beneficently.

This theory is a good basis of the study because students not only spending excessive time playing computer games but they need to consider also their responsibility as a students and their satisfaction with their co-students living in the real world. Critical Theory

Critical Theory has a narrow and a broad meaning in philosophy and in the history of the social sciences. “Critical Theory” in the narrow sense designates several generations of German philosophers and social theorists in the Western European Marxist tradition known as the Frankfurt School. According to these theorists, a “critical” theory may be distinguished from a “traditional” theory according to a specific practical purpose: a theory is critical to the extent that it seeks human emancipation, “to liberate human beings from the circumstances that enslave them” (Horkheimer 1982, 244). Because such theories aim to explain and transform all the circumstances that enslave human beings, many “critical theories” in the broader sense have been developed. They have emerged in connection with the many social movements that identify varied dimensions of the domination of human beings in modern societies. In both the broad and the narrow senses, however, a critical theory provides the descriptive and normative bases for social inquiry aimed at decreasing domination and increasing freedom in all their forms. Based on the concept of the research, this theory can relate to the study through applying a critical analysis to know the effects of computer games in the criminology students of MinSCAT Bongabong Campus.

Conceptual Framework

Fig. 1:

Statement of the Hypothesis
The Effects of Computer Games has no significant relationship to its level of performance of criminology students in social interaction, psychological behavior, and problem solving.

Significance of the Study
To the Students, this study aims to provide information with regards to the effects of computer gaming.
To the Professor, for them to have deeper understanding of the effects of computer gaming. To the Readers, awareness of the effects of computer gaming.
And also the future researcher who will do research on the related topic will have a background on this study.

Scope and Limitations
This is limited to the students of MINSCAT in Bongabong. This paper was conducted during the year 2012 and the information’s gathered were limited to Bongabong Oriental Mindoro.
This study focuses on the Effects of Computer Games including Lack of socialization, Personality Changes, and Hyperactive of Learning’s disorder that will be measured to its level of performance of criminology students through social interaction, psychological behavior, and problem solving.

Chapter II
The Review of Related Literature and Studies

This chapter reviews the work of research workers on problems closely related to the...
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