The Negative Effects of Video Games

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  • Topic: Nonviolent video game, Video game, Video game controversy
  • Pages : 4 (1457 words )
  • Download(s) : 574
  • Published : December 7, 2012
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The Negative Effects of Video Games
The origin of video games can be traced all the way back to 1940. Since then video games have continued being advanced with the improvement of technology. They have changed from what was once arcade to handheld video games. The main purpose for introduction of video games was to bring new forms of entertainment in the limelight. That the reason behind their improvement with the advancement of technology. The popularity of this technology has been there for the last 30 years. With time they have developed to come very sophisticated. Due to this, the impacts on the one taking on the game are both positive and negative. Video games not only have many negative impacts on human's life but also bring many positive effects. The focus is on the negative effects of video game basing the argument on different perspectives. The argument is based on negative impacts of video games psychologically, effects on the family, academic performance, health and economically.

Video game has negative effects on the individual's development and can lead to one becoming aggressive and allergic to social behaviors. The video game interferes with the individual's learning system. Research indicates that, violence which emanates from too much video game have been there for the last thirty years. This is brought by exposure to too much violence in those games. Experts believe that, video games are by far reaching on the psychology of the children. Too much video game results to aggressiveness in the short terms.

Another negative effect of video game is the involvement that comes with this entertainment. Most kids who take part in video games get their minds carried away by the games. Research shows that, too much concentration on the video games gets a better part of the children's mind and they cannot think of something else apart from the game. This is to mean that, even when being talked to by the parents; children cannot concentrate on anything...
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