Preview

Ethics And Entertainment: Video Game Censorship

Better Essays
Open Document
Open Document
1150 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Ethics And Entertainment: Video Game Censorship
Ethics and Entertainment: Video Game Censorship
Athena Falconer
COM/450 Ethics and Commuinication
February 16, 2015
University of Phoenix, Courtney Shobert, BAAG1FHV59
Ethics and Entertainment: Video Game Censorship
Ethics refers to standards, morals, beliefs, and behaviors that follows to help guide one in situations they may face. Ethics are not gained in one day but are built over time from memorable experiences. From childhood to adulthood these learned behaviors add to traits that help shape an individual; they complete who one is and what one believes. Ethics contribute to guide an individual’s understandings of the concepts of right and wrong. In everything one does, ethical decision-making is involved. Work, school, home, and
…show more content…
Ethics are rules and standards governing the conduct in which one lives and makes life decisions. Building ethics is a learning process; the things one learns, as one grows, will govern and guide the rest of one’s life. Ethics are not only important as an individual, but they are strongly important in today’s society. Ethics toward society such as media must produce a balance of good over harm. “Ethical action is the one that best protects and respects the moral rights of those affected” (A Framework for Thinking Ethically, 2014).
Media labeling or censorship schemes have been considered by lawmakers in the past for video games, television, music, and any media form. All on the name of helping parents shield their children’s eyes and ears from unethical content. Video game
…show more content…
Grand Theft Auto cannot be censored in the eyes of society, because what is portrayed in this video games is constantly portrayed in everyday life; music, television, books, etc. Censorship can be contained, but that is of the people’s responsibility. It is the parent’s responsibility to control what children and teens view if they have a concern about the effects. Video game rating systems have been around since 1994. “A coalition of game publishers presents Congress with its proposal for the Entertainment Software Rating Board or (ESRB), a voluntary industry-wide standard for age ratings on video games” (Kohler, 2009). A rating system is devised for the content of the game constructed. The rating system goes as followed (Early Childhood, Everyone 10+, Teen, Mature, Adults only, and Rating Pending). Each rating system provides a concise and informative outline of the content in video games and apps so consumers, especially for parents so that parents can make informed choices. Grand Theft Auto is rated M for Mature. Grand Theft Auto games 1-9 have all been rated M for Crime, violence, sex, drugs, and alcohol. With this knowledge, it is not society’s duty to censor video games but the

You May Also Find These Documents Helpful

  • Satisfactory Essays

    Hw Week2

    • 899 Words
    • 4 Pages

    Ethics are the principles and standards that guide our behavior towards other people. Ethics are more subjective, more a matter of personal or cultural interpretation than laws. Laws either clearly require or prohibit an action, while ethical determinations can be harder to make because the distinctions between what is right and wrong are not always clearly defined in such black and white terms.…

    • 899 Words
    • 4 Pages
    Satisfactory Essays
  • Satisfactory Essays

    Parental advisory is a big part of these games. In this new generation of video games, players can blow up enemies and rip them apart. Games are so realistic that some children think its reality and its okay to act outside. The gaming industry isn’t trying to make kids commit crimes but show the artistic view point of what the creator’s vision is.…

    • 864 Words
    • 4 Pages
    Satisfactory Essays
  • Satisfactory Essays

    Ethics are standards that differentiate right and wrong and how people should conduct themselves. Ethics refer to standards that would prevent someone from doing something wrong, like murder for example. Is it ethical to commit murder? Society has deemed murder as an unacceptable. In the same way ethics help to determine what are appropriate behavior at home, school, and the work place. How we interact with others can be considered ethical, treating others with respect, hospitality, sharing, and helping others in need would be considered good ethical behavior. Ethical standards also include virtues of honesty, compassion, and loyalty.…

    • 703 Words
    • 3 Pages
    Satisfactory Essays
  • Satisfactory Essays

    Censorship is the suppression of text, images, or ideas by authority, and it is used to control what people can think, see, and create. Censorship is and has been been used all over the world because the leaders of these territories believe their citizens should be blocked from specific topics. These topics can range from politics to religion depending on what those leaders believe should not be allowed. In the article by Karen Sternheimer, “Do Video Games Kill?” Sternheimer shows us that despite that even though violent video games are being blamed for their players committing violent crimes, most should not be censored. Her reason is that there are more factors that cause people to commit violent acts that aren’t because of violent video…

    • 286 Words
    • 2 Pages
    Satisfactory Essays
  • Powerful Essays

    Integrating Values - The Legality, Morality, and Social Responsibility of the Violent Video Games Industry.…

    • 7776 Words
    • 32 Pages
    Powerful Essays
  • Good Essays

    ESRB Rating System

    • 849 Words
    • 4 Pages

    The problems right now is that ESRB is not strong enough. ESRB should be more restrictive in rating violent video games. According to Whiting, the ESRB’s decision to start hiring new gamer raters instead of non-gamer raters because “Previously, the ESRB's hiring policy has been to avoid recruiting from the ranks of actual gamers, the theory being that people soaked in game culture and aesthetics might not be the best judges of character when it came to what's appropriate for little Johnny”. Often younger teens get their hands on the video games that are made for adult consumers. I found out that the current ESRB system is ineffective in protecting children from purchasing inappropriate games (Parvaz). According to the “Video Games and Violence”…

    • 849 Words
    • 4 Pages
    Good Essays
  • Satisfactory Essays

    Introduction: According to certain people, violent video games should be banned; they feel that they are the reason of today’s violence amongst children. But I strongly disagree with them. Like movies, music and any other form of art, video games are there to entertain people and enjoy, not confine. What most people fail to realize today, is that the video game industry, similar to the film industry, is well controlled with a strict code of parental guidelines already in place. Just because video games show violence does not mean they should be banned. Video games bring many benefits such as: increasing self-esteem, reducing pain, encouraging teamwork and it’s beneficial to the economy.…

    • 619 Words
    • 3 Pages
    Satisfactory Essays
  • Good Essays

    Video Games Cause Violence

    • 1009 Words
    • 5 Pages

    When the game Mortal Kombat was first released in 1992 and the sudden implement of major blood and violence was seen in the gaming industry many people began to complain because anyone could pick up this game without knowing what they were going to see. This led to the implement and creation of a rating system for video games just like the movies which categorized games with letters and was mandatory for all games to have a rating. The simple ratings are ‘E” for everyone, “T’ for teen and “M” for mature. When purchasing a game that is not suitable for the age a parent has to be present with the child in order for it to be purchased. Many parents still blame video games for exposing their children to violence when their the ones buying it for them and not even checking the game to see of it s safe for their children. The media has focused on these very few games that involve violence and has made them the face of video games without even taking notice of the countless innocent games that are still available.…

    • 1009 Words
    • 5 Pages
    Good Essays
  • Better Essays

    The video games have been a source of entertainment for many over the past few years and over the years its consumers are growing in number. It is a source of digital entertainment and does not trigger violent behavior or the violent crimes. It is not a new trend anymore as the games have been around for as early as the 1990s. Parents and guardians strongly believe that most games have violent content thus prohibit their children from playing as they believe it might make them violent in nature, and also drive them to commit crimes. These video games are mainly designed and distributed from countries such as USA, Canada and Japan. Controversies started from those countries where parents even demanded the ban of selling of video games to its younger consumers. Parents and researchers have suggested that some of the games are far too violent and they have already begun to claim that the government should regulate the sale of these games in order to protect the children. However, results produced by many researchers produce otherwise. Moreover, the forceful plan by the government is a reaction to an exaggeration of the effects violent video games and these controversies are unfounded. For over the decades ever since 1994, starting with ‘Mortal Combat’ to ‘Night Trap’, the community has become concerned with the depth of physical conflict and gore visualized on these games. This has drastically led the industries to have their own rating classification as ‘ESRB’- Entertainment Software Rating Board. The realistic graphics of upcoming modern games have only helped the anti-gamers to defend their arguments. Researches show that most the crimes committed by teenagers are the result of bad parenting and not video games, also dangerous surroundings and the absence of gun possession laws.…

    • 1442 Words
    • 6 Pages
    Better Essays
  • Powerful Essays

    Videogame Censorship

    • 3194 Words
    • 13 Pages

    From the blurred images on TV to the beeped out words on the radio, censorship can be seen everywhere. It can be defined as the act or practice of suppressing material deemed objectionable on moral, political, military, or other grounds. Censorship has been around for decades and has been done by various groups, such as the government, religious groups, corporations, or the mass media. Censorship is also seen in every country and each of them may have its own guidelines in regards to censorship. There are multiple reasons for censoring, such as to prevent state or government secrets from being leaked, to prevent falsification of scientific research, and many others. While many believe that censorship is necessary for the good of the people, other feel that censorship is wrong and that it restricts people’s freedom of speech and expression. Everything that undergoes a form of censorship falls into a certain category of censorship.…

    • 3194 Words
    • 13 Pages
    Powerful Essays
  • Powerful Essays

    Video Game Censorship

    • 2487 Words
    • 10 Pages

    Not everyone is aware of the battle with video game censorship. Since the dawn of video games they have done nothing but progress. Must people remember when Pong and Frogger was released. You walk into the store today and you see games such as Grand Theft Auto and World of War Craft. Video games have definitely evolved since they were created, and as technology progresses the games will follow. Since there has been such a big spike in technology and the kinds of games that are being produced censorship has become a big issue. As games made for adults and mature audiences are produced there will always be an opportunity for younger children to get a hold of these games and play them. There are many concerns with these odds and it can be a scary thing for parents as they want their children to be raised with proper values and morals.…

    • 2487 Words
    • 10 Pages
    Powerful Essays
  • Good Essays

    Ethics is about decision-making and actions of human freedom. Ethics is the decision between what is right and wrong in life, when faced with the different directions of the action or alternative goals to pursue, our moral direction to make reasonable decisions. Especially in organizations, ethics plays a very important role. Ethics become the responsibility of the individual for his work in the organization. For example, a moral person who will always complete assigned work with the highest spirit and enthusiasm without any reward or motivation from others. Ethics also provides opportunities for advancement in the future. With a good moral person and to work effectively, they will be held to recognize and be given a good opportunity to show his ability.…

    • 713 Words
    • 3 Pages
    Good Essays
  • Good Essays

    Ethics are a collection of principles of right conduct that shape the decisions people or organizations make.…

    • 719 Words
    • 3 Pages
    Good Essays
  • Better Essays

    Ethics are not gained in one day. Ethics are built over time from experiences. From childhood to adulthood these learned behaviors add to traits that help shape an individual; they complete who one is and what one believes. Ethics guides individual’s understandings of the concepts of right and wrong. In everything one does, decision-making is involved. Work, school, home, and communications, ethical beliefs are challenged. Ethics guide one 's thought process for these challenges and help approach any situation long before it happens. Ethics are rules…

    • 930 Words
    • 4 Pages
    Better Essays
  • Satisfactory Essays

    Year after year, new games are released with even more improved visuals and game play than the previous selection of video games. But, in some games, better visuals and game play isn’t the only…

    • 448 Words
    • 2 Pages
    Satisfactory Essays