Preview

Jot Case Study

Good Essays
Open Document
Open Document
8374 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Jot Case Study
Jot – toy case study The date of the case is set at 1 November 2012
Industry background
There is a large number of companies of various sizes which design and sell toys to retailers globally. Most toy companies outsource the manufacture of their toys and currently 86% of the world’s toys are manufactured in China. Most of the rest of the world’s toys are manufactured in other Asian countries, with only low volumes of products manufactured in Europe and the USA. The toy market is divided up into a variety of sectors, by children’s age range and the type of toy. There are different sectors with toys aimed for babies under one year old; children aged 1 to 3 years and pre-school children of 3 to 5 years. There is a further sector for children of school age of 5 years and upwards. Additionally the toy market is broken down into categories of toys. Research has shown that children aged 2 to 4 years old receive the most toys in quantity but that the most money is spent on toys for the 6 to 8 year age group. Toys sold in the market to those children aged between 9 and 11 tend to be more sophisticated. Some of these games need access to the Internet and most involve more complex programming. The other feature of this age group is that the ‘buyer’ tends to switch to the child from the parent. That is not to say that the child pays the money, more that the child drives the buying decision, always subject to the budget and final say so of the parent. The current trend in toy sales is towards electronic toys and computer assisted learning. Many of these electronic toys are highly developed to be attractive to children. Sales of traditional toys and games have achieved relatively low growth in the European market over the last 10 years, whereas electronic toys and merchandise from popular films and TV programmes have seen reasonable growth. Merchandise from films and TV programmes are licensed to toy manufacturers or toy retailers that can achieve high short-term profits

You May Also Find These Documents Helpful

  • Good Essays

    Why to Invest in Mattel

    • 1820 Words
    • 8 Pages

    Mattel is the world’s #1 toy maker with more than 30,000 employees and more than $4 billion in sales. A well-established core product portfolio has set Mattel’s established position in the toy market much higher than their competitors. Its products include Barbie, Fisher-Price toys, Hot Wheels and Matchbox Cars, American Girl dolls books, and licensed Disney and Sesame Street products are just a few that have helped them reach such great profits throughout the world. Although Mattel leads the industry, it recognizes the complexity of staying on top in a highly competitive and shifting business. While keeping their sales outlets current, toy companies must constantly seek to achieve the next big hit. In addition the rising pressure of big-box retailers, the Internet, and catalog sales have affected the direction of the industry in more ways than one.…

    • 1820 Words
    • 8 Pages
    Good Essays
  • Better Essays

    JOT2 Task 1

    • 839 Words
    • 4 Pages

    I recently left a position at a small Early Childhood Education center in the city of Pittsburgh, Pennsylvania. The school consisted of children ranging in age of 6 weeks to 6 years. I worked there for eleven years in a variety of age groups. Most of my experience was in Preschool, with children who were three and four years old. The school was located in Point Park University located in the heart of downtown Pittsburgh, in one of the University’s dorm buildings and took up two floors. Each classroom was between three and four dorm rooms combined in size. The rooms were long and narrow with partial walls knocked down and converted into doorways between the rooms. Because of the classrooms being converted from individual dorm rooms to single classrooms, there were many blind spots in the room. There for, each classroom had at least two teachers spread out among the room to be able to see every child and what they were doing at all times. It was very rare that there were only two teachers per class. Many times, the classroom had two teachers, and students from the university enrolled in a work study program helping to work with fifteen to twenty students.…

    • 839 Words
    • 4 Pages
    Better Essays
  • Best Essays

    Ginsters Report

    • 4217 Words
    • 17 Pages

    SUN, H. and CHUNG, W. W. (2005). “Critical success factors for new product development in the Hong Kong toy industry”, Technovation, Vol. 25, No. 3, March 2005, pp.293-303.…

    • 4217 Words
    • 17 Pages
    Best Essays
  • Satisfactory Essays

    Case Study Ibm

    • 357 Words
    • 2 Pages

    IBM provides business and IT solutions to help clients become more efficient and competitive. They use 5 major lines of business; global business services, global technology service, system and technology, software, and global financing. IBM transformed the knowledge sharing approach so that the access to information is easier for their employees. In so doing quicker service for their clients.…

    • 357 Words
    • 2 Pages
    Satisfactory Essays
  • Satisfactory Essays

    Fisher Price Toys

    • 526 Words
    • 3 Pages

    Fisher-Price Toys, a producer of quality toys for preschool children has to make a decision on whether to introduce a new riding toy (ATV Explorer) to the market. The company is faced with the difficult situation of whether to price this product higher than the usual price for Fisher-Price products. The company was unsure that customers would be interested in the product at a higher than usual price.…

    • 526 Words
    • 3 Pages
    Satisfactory Essays
  • Good Essays

    As each decade progressed, technological advances increased their presence in society. The 1950s and the 1960s did not include many electronic style. However with the 1970s came the introduction of more toys with electronic capabilities. For example, toys like the Speak & Spell and the Simon Electronic Game were developed in the late 70s. However with the 80s came less electronic toys and more dolls. The 1990s was when technological advancements truly hit the toy market. With the release of talking dolls and the first mobile gaming systems, children were now growing up around electronics. The 2000s followed with even more technological toys being manufactured. Home gaming systems were now common place in most houses. Along with this, portable music players such as the Ipod Touch were now introduced to the market. Technology has made a major impact on toys and games as each decade came. Toy companies always want to come out with…

    • 661 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    Coleco Case

    • 1035 Words
    • 5 Pages

    • favorable conditions toy industry • approximately 800 toy companies in the United States • diversification for reducing sales and profit volatility - only for the biggest companies…

    • 1035 Words
    • 5 Pages
    Satisfactory Essays
  • Powerful Essays

    Revenues in the U.S. toy and game industry totaled $42 billion in 2008 and were projected to increase by 4.6% per year to $52.5 billion by 2013. The market was divided into two broad segments: video games (48%) and traditional toys and games (52%). The second segment was further divided into infant/preschool toys (14.5%), dolls (14.1%), outdoor & sports toys (12.3%), and other toys & games (59.1%) including arts and crafts, plush toys, action figures, vehicles, and youth electronics. The U.S. market for toys and games was dominated by large global enterprises that enjoyed economies of scale in design, production, and distribution. Revenues were highly seasonal; the largest selling season in the United States coincided with the winter holiday period.…

    • 3236 Words
    • 13 Pages
    Powerful Essays
  • Powerful Essays

    Children today represent an important demographic to marketers (PDF), having their own purchasing power whilst…

    • 7183 Words
    • 29 Pages
    Powerful Essays
  • Good Essays

    Firstly as I mentioned toys and games may be plentiful fun at arrival, but after a few uses as you have possibly experience become boring, and have no further use. I am certain that every child in Australia that is labelled as ‘ the toy nobody plays with anymore’. I have personally experienced this my self, for example my mum bought me and my younger sister a monopoly bard game, me and my sister played it contiunuosly for three days and after that it got boring and to the recent day is not used and its pieces are scattered around the house. The toy simply has no fun value anymore, it becomes classified as garbage. A university professor from UTS, conducted a survey which for me showed predictable results, 80%, I repeat 80% of children after continuous use get bored of toys and classify thm as a waste of space. Do you really want to spend money on something that will soon be garbage?…

    • 408 Words
    • 2 Pages
    Good Essays
  • Better Essays

    Hasbro Stakeholders

    • 1350 Words
    • 6 Pages

    Kids-Demographic view: Age range for traditional toys is narrowing. The definition of toys is changing and it will affect Hasbro in the future. Electronics (video games and smart phones) are taking over the market.…

    • 1350 Words
    • 6 Pages
    Better Essays
  • Good Essays

    Case analysis 1) Current Market strategy (“4P” / “4C”) (1) (2) (3) (4) 2) Product → Commodity: innovative products / safe, durable and educational Price → Cost: moderate price / good value for money Place → Channel: Aggressive to increase the market reach and improve sales Promotion → Communication: focused strategies for advertisement and promotion of differentiated range and group of products SWOT analysis (1) Strengths (Internal) 1Internal operation ­ ­ ­ ­ ­ 2­ ­ well-run established professional management expertise from diverse industries excellent sales history (continuous sales increase during the last 10 years) effective product testing and marketing programs facilitate internal toy design sound financial condition A leading toy manufacturer with a wide range of quality toys at moderate prices. has relatively good market for specialty toys, which has grown substantially over recent years 3Brand & Reputation ­ ­ ­ (2) the best know brand for toys, has the largest market share (64.7%), and is brought most often (82.7%) Enjoys a reputation for…

    • 1041 Words
    • 5 Pages
    Good Essays
  • Good Essays

    Child Consumerism

    • 725 Words
    • 3 Pages

    These marketers have begun to target children, and part of what marketers do is study children and their interactions, like lab rats. Through these studies marketers have recognized the buying power that children have developed. According to Global Issues, businesses spent $15 to $17 billion dollars on advertisements directed at children up to the age of eleven. These kids are being targeted and 80 percent of businesses have a strategy that is directed at this age group. Children’s personal buying power has not only grown but also their influence on what their parents buy them. It is no longer the simple things like a baseball glove that children desire but it’s ipods, cell phones, and x-boxes which are much more expensive things to buy. Global Issues also said that between kids and teens parents were pressured to spend up to $670 billion dollars. These numbers are expected to grow as prices rise and more media is being directed at children.…

    • 725 Words
    • 3 Pages
    Good Essays
  • Powerful Essays

    Barbie Analysis

    • 1639 Words
    • 7 Pages

    Barbie has become one of the best selling toy brands in the world helping Mattel become one of the largest toy makers. Mattel has had much success with it popular Barbie dolls for over fifty years. However it seems every product has a life cycle and in recent years Barbie has begun to decline in popularity due to recent technological trends and stiff competition. Today young girls have become more interested in mp3 players and ipods rather than playing with dolls. At home and abroad competitors are producing new doll with different characteristics that persuade consumers to purchase these products over Barbie. Competitors have begun stealing significant market share away from Mattel who depends on Barbie for 20 percent of its annual sales. Abroad Mattel faces major obstetrical as its Barbie products are more standardized, while it competition has created a more localized product that better suites the needs of foreign consumers.…

    • 1639 Words
    • 7 Pages
    Powerful Essays
  • Good Essays

    All around the world, in every country and every culture, it is important kids can play with toys and games and learn how to have fun. A vital and essential part of learning and development comes from experimenting with games and toys. However, in some countries too much money is being spent on toys and games. Far too many children, and adults, have too many toys and games than necessary and instead of learning from toys; it is stopping kids from developing the right way and some adults from participating in society. With spending so much money on games, some people have too many toys, some are becoming unhealthy as a result, and some are losing the ability to communicate and participate in social events.…

    • 486 Words
    • 2 Pages
    Good Essays