There is the widespread of observation that students perform very poorly in their school tasks. The researcher is aware that one of the causes of these poor performances could be due to computer games or internet games, and unless the factors affecting these behaviors are identified, analyzed, and given proper measures, school would continue to produce half-baked or half cooked graduates. The foregoing concepts serves as the rationale of this study since now a days; it is a fact that students find difficulty in controlling playing on line games than doing with their school work that often results to their failure in academic achievement. Hence, the researcher was motivated to the study current trend among pupils in studying their lessons, together with the factors that affect such trends.
Learning enriches one’s life and can help one achieve whatever goals he has. The more he knows, the more he does something worthwhile in his life.
If one ones to learn, he should think positively. He should put into his mind that every time he learns something, he grows and takes another step toward reaching his goals. Another one is the attitude of the learner. He should ask himself. “Do I want to learn? “ If the answer is yes, it is expected that the learner will... [continues]
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