Education is the center of shaping the behavior of man. In the same manner, the home and the school, play vital roles in the development of the child. Cooperation or coordination of parents and teachers’ enhance behavior of students. It tries to upgrade the quality of well being of the students. It tries to upgrade the quality of well being of the student in terms of knowledge, attitude and skills, habits and values while under the supervision of the school. The school however, cannot realize the thrusts of education because of student’s behavior towards their academic performance that stand that way. The development of proper behavior of students in school is becoming a matter of increasing concern.
There is the widespread of observation that students perform very poorly in their school tasks. The researcher is aware that one of the causes of these poor performances could be due to computer games or internet games, and unless the factors affecting these behaviors are identified, analyzed, and given proper measures, school would continue to produce half-baked or half cooked graduates. The foregoing concepts serves as the rationale of this study since now a days; it is a fact that students find difficulty in controlling playing on line games than doing with their school work that often results to their failure in academic achievement. Hence, the researcher was motivated to the study current trend among pupils in studying their lessons, together with the factors that affect such trends.
Learning enriches one’s life and can help one achieve whatever goals he has. The more he knows, the more he does something worthwhile in his life.
If one ones to learn, he should think positively. He should put into his mind that every time he learns something, he grows and takes another step toward reaching his goals. Another one is the attitude of the learner. He should ask himself. “Do I want to learn? “ If the answer is yes, it is expected that the learner will...
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