Preview

Computer Games Addiction

Satisfactory Essays
Open Document
Open Document
342 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Computer Games Addiction
Academic Performance and Behavior in Relation to Playing Online Games(MMORPG) of the IT Students of Saint Anthony College in Academic Year 2011-2012

Review of Related Literature and Studies

REVIEW OF RELATED LITERATURE

The researchers were able to gather literatures that are related to the study which gives background to present study. These literature review concerning the effects of playing online game (MMORPG) to the academic performance and behavior of I.T students .

Online gaming is an activity that is fought in the world as children and youth spend hours doing such routine. In fact, same victims suffer from addiction; the habit of online gaming was quadrupled when it became integrated with the Internet: resulting the concept of online gaming. In online gaming, user use the Internet to connect with other players in the world and then play the same game, which makes it more exciting, more time consuming and more addicting. Thus, every student whom addictively drawn by such online games will be likely looses their attention on their studies which greatly affects their academic performance and behaviour in class.

Massively Multiplayer Online Games (MMOGs) have received considerable attention in news headlines describing gamers who have died while engaging in excessive play. However, more common physical and psychosocial effects attributed to online video gaming are social isolation, increased aggression, and negative academic and occupational consequences. In consideration of the bias in reporting negative consequences of video gaming, a systematic review was conducted to evaluate the evidence of the effects of MMOGs on those who play them. In the sixteen studies that met the inclusion criteria, analysis revealed that only those players who were classified as ―addicted or engaged in ―problematic game play experienced significant negative consequences, with many gamers finding positive aspects to video gaming such as enjoyment, feelings of

You May Also Find These Documents Helpful

  • Better Essays

    Cited: Griffiths, Mark. “Online Video Gaming: What Should Educational Psychologists Know?” Educational Psychology in Practice. Springer: March, 2010. PDF file. 24 Feb. 2013.…

    • 1240 Words
    • 5 Pages
    Better Essays
  • Good Essays

    Mompg Research Paper

    • 604 Words
    • 3 Pages

    MMORPGs have been criticized for hampering academic and job performance. The FCC has specifically accused World of Warcraft, one of the most popular games, as leading to college dropouts (Somaiya, 2009). Students can become obsessed with these games and become disengaged from schools, friends, and life.…

    • 604 Words
    • 3 Pages
    Good Essays
  • Best Essays

    References: Anand, V. (2007, August). A Study of Time Management: The Correlation between Video Game Usage and Academic Performance Markers. CyberPsychology & Behavior, 10(4), 552-559. Retrieved February 26, 2009, doi:10.1089/cpb.2007.9991…

    • 2197 Words
    • 9 Pages
    Best Essays
  • Powerful Essays

    The reason of having a research on this topic is that, from our own observation some of the ICT students in University of San Carlos don 't attend each of their classes just to play these MMORPG games. The researchers want to know why as to what drives the students to play MMORPG games this much. According to Nicholas Yee (as cited in The Psychology of Massive Multi-User Online Role-Playing Games), “As mentioned in the section on time investment, 8% of users spend 40 hours or more in these environments, and 70% have spent at least 10 hours continuously in an MMORPG in one sitting. Both quantitative and qualitative data suggest that a small, but significant, group of…

    • 4879 Words
    • 20 Pages
    Powerful Essays
  • Good Essays

    There are many reasons people play games: for their entertainment, relaxation, studying and burning free time. Game is a part of human creativity, it keeps people entertained, creative, figure out what to do or better at problem solving. The game can include friends so people will play together or against each other and become competitive. Other than the benefits from playing online games, there are also problems from online games. Two main causes of this addiction is the design and service of the games and the effect is that people have less time. Online game addiction is a problem.…

    • 629 Words
    • 3 Pages
    Good Essays
  • Good Essays

    effects of online games

    • 272 Words
    • 1 Page

    Online gaming has emerged as a popular and successful source of entertainment and play for people of all ages, especially for the students.People nowadays rely much on technology to help them in their daily lives. Communication by the use of cellphones, gaining information using the internet is just some of the examples. Online gaming has emerged as a popular and successful source of entertainment and play for people of all ages, especially for the students.. They use the computer for recreation and as a tool for online gaming. The research paper will contain facts and information’s about recreation and its definition. It will explain why people may not be able to live if there is no recreation. It will also contain why people need recreation and is vital to the daily lives of people. After that, the research paper will focus to one type of recreation, the online gaming. It will explain what is online gaming, who are the ones mostly engaged in that activity and what is in online gaming that many people seem to be easily attached and addicted to it The research paper will explain what the influences of online gaming to people especially to the high school students. Some may be obvious but the others are somewhat invisible that people don’t realize that they are actually being affected by online gaming in many ways. Those influences will be subdivided into three: social, mental and emotional and will be clearly explained by the researchers. Also, the research paper will contain the positive and negative effects of online gaming in terms of high school student’s manner of talking and thinking.…

    • 272 Words
    • 1 Page
    Good Essays
  • Good Essays

    Internet gaming is one of the most common problem of which many people around the globe are facing in their daily lives. Addiction, one of the serious problems with internet gaming have caused severe changes to their behavior and attitude to life. Majority of teenagers and young people, who enjoys playing games are having trouble controlling them to limit the time of gaming. Those who are addicted to games are capable of making ‘all-nighters’ meaning no sleep for 24 hours, just gaming all night long, while majority of people at that moment would be all in bed sleeping and getting ready for the following day. This obsession has caused many parents to worry for their children’s safety and wellbeing when it comes to limited healthy diet and physical activeness. It is scientifically proven that those who are not addicted to games have the potential to communicate better with their family and friends; better social behavior and more interaction, while those who are addicted to games are more likely to be separated from their family, with limited communication, resulting the disconnection between the family and friends, limited interaction towards social life. Therefore, the addiction of internet gaming will surely affect the behavior of all those who are being controlled by games not the other way around.…

    • 870 Words
    • 4 Pages
    Good Essays
  • Powerful Essays

    Video Game Genres

    • 537 Words
    • 3 Pages

    The study aims to understand the different cause of computer games addiction and manage their time on study and playing games.…

    • 537 Words
    • 3 Pages
    Powerful Essays
  • Good Essays

    Online Games Effect

    • 337 Words
    • 2 Pages

    Thus, online gaming does interfere some aspects in our life- including academic performances (Cyber Psychology & Behavior, Vol. 10, 2007 issue). On school days, keen boy who intend to play online games appear to have less time reading than those who didn’t (Sciencedaily, July 4, 2007).…

    • 337 Words
    • 2 Pages
    Good Essays
  • Satisfactory Essays

    The reseachers wanted to find out the effects of computer games to the academic performance of the students of Lyceum International Maritime Academy for them to know their limitations…

    • 341 Words
    • 2 Pages
    Satisfactory Essays
  • Powerful Essays

    Computer Game Addiction

    • 1203 Words
    • 5 Pages

    In this paper, we will discuss the problem of computer game addiction, one of the most addictive games, and ways to prevent or stop addiction.…

    • 1203 Words
    • 5 Pages
    Powerful Essays
  • Powerful Essays

    Online Game Addiction

    • 1732 Words
    • 7 Pages

    MOTIVATIONS FOR PLAY IN ONLINE GAMES 4. Young, K. (1998). Internet addiction: the emergence of a new clinical disorder. CyberPsychology & Behavior 1:237–244. 5. Bean, A. (2006). The internet’s dangerous power. Washington Square News. Retrieved April 11th, 2006 6. Kershaw, S. (2005). Hooked on the web: Help is on the way. The New York Times. Retrieved December 1st, 2005…

    • 1732 Words
    • 7 Pages
    Powerful Essays
  • Good Essays

    English Term Paper

    • 1255 Words
    • 6 Pages

    A Study Regarding the Effects of Computer Games in the Study Habits of the Students of…

    • 1255 Words
    • 6 Pages
    Good Essays
  • Powerful Essays

    term essay

    • 1690 Words
    • 7 Pages

    The computer is one of the greatest inventions in the 21st century, it has supported the education, has made communication faster, improved businesses and enhanced information gathering. This technology has great benefit to many people to specially the adolescents. Adolescent are vulnerable or easily influence by new things that appear attractive one of those is the computer, especially the internet that provides information, entertainment are recreation. The technology itself is a tool for education; however the problem lies when the students use the gadgets in a wrong way. Many of today’s youth seem to find more enjoyment using the computer for various reasons but they seem to invest more time, money and effort in using computer for gaming, chatting and face book instead of using it for study purposes. As results, poor academic performance has been observed.…

    • 1690 Words
    • 7 Pages
    Powerful Essays
  • Powerful Essays

    Online Gaming Addiction

    • 2213 Words
    • 9 Pages

    Given these potential concerns, a literature review was undertaken in order to present the classification basis of online gaming addiction using official mental disorder frameworks, to identify empirical studies that a session online gaming addiction in children adolescents, and to present and evaluate the findings against the background of related and established mental disorder criteria.…

    • 2213 Words
    • 9 Pages
    Powerful Essays