Computer Programming Copyright © 2012‚ 2011‚ 2010 by University of Phoenix. All rights reserved. Course Description This course provides students with a basic understanding of programming development practices. Concepts covered include the application of algorithms and logic to the design and development of procedural and object oriented computer programs to address the problem solving requirements associated with business information systems. This course will cover procedural programming concepts
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Advantages and Disadvantages of Object-Oriented Development • There are many advantages for object-oriented development (in contrast with other development methods): • • • • Allows full exploitation of the power of object-based and object-oriented programming languages This may seem an odd advantage‚ but remember that OOPLs had been around for many years (eg. Simula 67) before people started to think seriously about the whole object-oriented development approach However
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OOP which fully means Object Oriented Programming. It is a programming paradigm that uses object consisting of data fields and methods together with their interaction to design applications and computer programs. The design concentrate on objects upon which functions or procedure itself. Object oriented programming is a very reliable method of programming because the re-usability of code and self contained nature of the program component. Object oriented programming method started in the early
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teach object-oriented programming. Bluej has the same visual environment as blue‚ but uses java (gosling‚ joy & steele‚ 1996) as the implementation language. Java is a language that is currently popular in industry‚ and students beginning the course are highly motivated to learn it. In 1999‚ bluej was used for the first time to teach java to introductory programming students. We had a class of about 350 students in the first year of a computing degree. BYTECODE Bytecode is computer object code that
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for the oversight and proper control of databases. Types of Database Management Systems: There are four structural types of database management systems: * Hierarchical databases. * Network databases. * Relational databases. * Object-oriented databases Hierarchical Databases (DBMS) : In the Hierarchical Database Model we have to learn about the databases. It is very fast and simple. In a hierarchical database‚ records contain information about there groups of parent/child relationships
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www.jntuworld.com www.android.jntuworld.com www.jwjobs.net Grams: “Technology” Web Site: jntuh.ac.in Phone:040-23158661 to 64 TELEFAX: 040-23158148 JAWAHARLAL NEHRU TECHNOLOGICAL UNIVERSITY HYDERABAD (Newly Established by an Act No30 of 2008 of A.P. State Legislature) Kukatpally‚ Hyderabad – 500 085 – Andhra Pradesh- INDIA. Dr. G.K.VISWANADH B.E. (Civil) M.E.‚ Ph.D.‚ F.I.E. ‚MISTE‚ MIAH‚ MIWRS‚ MISRS ‚MJOSH Professor of Civil Engg & Director‚ Academic & Planning Lr. No
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employ it elsewhere without having to alter too much. This method is similar to reusing software mechanisms in object-oriented programming. Object-oriented programming and procedural programming are two programming paradigms that distribute common attributes as well as various differences. A procedure is an additional name for a routing‚ technique or function. Procedures and objects both use algorithms to develop the system and any logical calculation that is necessary for the program. A function
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Some formal design methods and programming languages emphasize data structures‚ rather than algorithms‚ as the key organizing factor in software design. ALGORITHMS Objects interact with one another by performing actions (called methods). You as a programmer need to design these actions by giving instruction for how action is carried out. The hardest part of designing these actions is not figuring out how to express your solution in JAVA (or whatever programming language you are using). The hardest
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CONTENTS Topic Page No. Chapter 1 Introduction 1 1.1 Process Description 1 1.2 Hardware
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you developed in Week Two. Select one section that requires an array structure. Write a 2- to 3-page proposal describing the purpose of that structure and write the pseudocode for that structure. Begin the proposal by defining any objects or object-oriented programming. Explain the size and data types of the array structure you used. If the program you described in Week Two does not lend itself well to the inclusion of an array structure‚ create a new example of an array structure. Create a Visual
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