Preview

Tomb Raiders: The Sexualization Of Female Characters

Good Essays
Open Document
Open Document
176 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Tomb Raiders: The Sexualization Of Female Characters
When it comes to clothing, it’s pretty self explanatory why most people would think that all women are sexualized. “Seventy percent of female characters had abundant cleavage and eighty-six percent had low necklines”(Morawitz). Although there have been strong female lead characters in games, like Lara Croft in the Tomb Raider series, the extremely sexualized look causes, “the powerful role female heroine is diminished by the emphasis on physical female appearance” (Morawitz). Due to this, depiction of women as “hyper-femininity” is directly compared to men being shown as “hyper-masculine” in video games. As shown in a study by K.E. Dill and K.P. Thill, “Over sixty percent of female characters were portrayed as sexual in video game magazines

You May Also Find These Documents Helpful

  • Powerful Essays

    Women are judged superficially based on their appearance and forced to conform to a sexy figure due to the continuous influence of social media. They are supposed to behave and master skills both femininely and masculinely. Therefore, in order to reach the societal expectation and prevent from being non-compliant, women have to completely conform to the standards which bring a negative impact on them and narrow their way of expressing…

    • 1195 Words
    • 5 Pages
    Powerful Essays
  • Powerful Essays

    The works of contemporary artists such as Yasumasa Morimura, Julie Rrap and Anne Zahalka recontextualize the way gender is attributed with art via the post-modern frame. The main channel used to achieve this idea has involved the reversal of roles of gender, where the woman is depicted as the dominant character and the man must subjugate and adjust himself to suit her body position. The artworks targeted by these renowned artists are well known established pieces that are historically rich and evaluate the zeitgeist of their time; these traits are still evident within the metropolis of today. All three artists focus on the theme of gender and all seek to challenge the traditional view of the role of gender in visual art, yet their individual target audience centres on different facets of society, though what holds true is their voyeur. Yasumasa Morimura chooses to shock the viewer by replacing the female role with himself; this appropriation challenges our attitudes towards arts masterpieces and whether they are still valid in this…

    • 1540 Words
    • 7 Pages
    Powerful Essays
  • Powerful Essays

    The most memorable scene in a good gender bender is the revelation scene, where the other characters learn that the protagonist is not who they appear to be. The three films Some Like it Hot, Tootsie, and Mrs. Doubtfire feature the best discovery scenes of the genre. Tootsie and Mrs. Doubtfire rely heavily on anticipation and suspense to make the revelation scenes entertaining while Some Like it Hot utilizes verbal humor to make a classic discovery scene. The theme of discovery also displays itself in the self-discovery of the central characters. Michael, Daniel, Joe, and Jerry each discover something about themselves when looking at life through a different lens.…

    • 1134 Words
    • 5 Pages
    Powerful Essays
  • Good Essays

    For the most part, stereotypical gender roles exist because society chooses to accept them, but it is easy to say that the media is a profoundly influential source to the problem. We constantly see gender stereotypes in film and television, where the man is portrayed to be the strong, dominant character; he is the breadwinner and the hero, while the woman is a damsel in distress waiting to be rescued. This type of representation of women is quite the opposite in film noir. The classic femme fatale of film noir is a strong and confident woman who disrupts traditional family values; she refuses to play the typical role that society prescribes. Instead, the femme fatale uses her beauty to manipulate men in order to achieve power and independence.…

    • 266 Words
    • 2 Pages
    Good Essays
  • Satisfactory Essays

    Gus and Lynch never displayed any behavior to can be seen as Hyper-masculine. Gus shooting of the man in the back was motivated be fear. Hyper-masculinity is the lack of fear. Gus and Lynch are not invisible. Throughout the film the Lynch and Gus are noticed feared and hated. Lynch is respected by Ben by not shaking his hand. Gus and Lynch were Hyper-sexualized by trying to force women to marry them. The preoccupation with marrying the women could be seen as their inability to control their sexual desires Gus and Lynch dressed in clothing suitable for their position. Gus shoot the man in the back is an example violent.…

    • 221 Words
    • 1 Page
    Satisfactory Essays
  • Better Essays

    A lot of these gender roles start showing up when we’re young which could prove to be more biology oriented than media oriented. For instance little boys tend to play with things like dinosaurs and action figures while little girls tend to play with dolls and houses. Such situations are explained by Deborah Blum in her article “The Gender Blur” when she talks about her oldest son playing with dinosaurs and pretending to gnaw people’s legs off. She then goes on to explain that little girls don’t do that but instead play with their dolls and houses. In her opinion these early experiences influence who we become later in life. (Blum 104)…

    • 1288 Words
    • 6 Pages
    Better Essays
  • Satisfactory Essays

    Movies and television always priority man as strong and dominate. There are not many media portrayals that change the character of male. Men are still glorified for the sexual actives, non commitment and re-lack attitude of life. There are limited amount of films that deceits man in a different stereotypical life than the macho man. However, movies like She’s Out of My League has a very timid, fragile and nerdy male lead. His character tries to get the attention of beautiful, successful and desirable woman. The gender role differences in the movies tries to show the progression in media depiction. The movie was different because the male is not outwardly attractive and very clumsy. His brother represents the typical meat headed, unintelligent…

    • 152 Words
    • 1 Page
    Satisfactory Essays
  • Good Essays

    For this week’s summary response I have chosen to do an article that relates to my essay assignment number three. Actresses on the Stubborn Sexism of Hollywood is an article from The New York Times written by Julie Bloom. Majority of this article is specifically written up with excerpts of conversations that she has had with many famous actors and actresses. However, the article began with Julie stating some facts/statistics about women and their presence in the Hollywood industry. The author claims that there is a lack of female presence in the Hollywood film industry, and that needs to change as we evolve in this society.…

    • 350 Words
    • 2 Pages
    Good Essays
  • Powerful Essays

    Gender in French Cinema

    • 1472 Words
    • 6 Pages

    This essay will attempt to explore the idea that although both Jules et Jim and Les Valseuses explore progressive gender dynamics, ultimately their films remain grounded on traditional gender concepts. Both films move around the French-loved triangular structure between protagonists, around which this paper will explore gender in two ways; through a look at the classic woman-man dynamic, but also in familial terms, looking at fraternal, maternal and paternal gender codings, beginning with how the films portray a positive, equal gender dynamic, continuing into how the films contrarily confirm patriarchal gender dynamics, before coming to a conclusion on Truffaut and Blier’s actual comments on gender.…

    • 1472 Words
    • 6 Pages
    Powerful Essays
  • Good Essays

    I believe we need to treat transgender people equally just like we treat heterosexual people. It’s not by choice they assigned a gender at birth. For them their own inner gender identity does not match the sex they were assigned at birth. The essay, Transgender Portrayal Representation in Media, shows that more than a half of people mentally got effected by the influence of the media. Misleading of media hurts transgender people.…

    • 583 Words
    • 3 Pages
    Good Essays
  • Good Essays

    Within the Huffington Post article mention earlier (“Women Are Prizes in Video Games—And That Should Bother You), there is a video that shows and explains the various ways women are negatively portrayed in video games over many decades. It is very interesting to see the changes and, in a concerning way, the lack of changes made over the years in how women are presented as objects within the video game industry. It is an effective video for those interested in seeing proof of the issues described. The link to the Huffington Post article that contains the video is just…

    • 726 Words
    • 3 Pages
    Good Essays
  • Good Essays

    This view point is supported by the general media, despite the creator of Lara Croft (Toby Gards) intentions for her to be sexy "only because of her power". This can be seen through Robert Ashley of Official U.S. PlayStation Magazine description of Lara Croft as the first video game character openly thought of as sexy plus moreover Publications like Play, GameTrailers, and PlayStation Magazine listed big breasts as one of the character's most famous attributes. Her sex appeal is so great that male players perform in-game actions to make Lara Croft repeatedly say phrases and view closer camera angles of her bust, while pornography featuring the character has been distributed via the internet.…

    • 562 Words
    • 3 Pages
    Good Essays
  • Better Essays

    Women In Advertising

    • 3497 Words
    • 14 Pages

    Young women have accepted these objectifications and find no problem with it whatsoever. The media has brainwashed society so much that it is becoming less and less important to touch on this important matter of why women are targeted so much by ads and the media and why is it so hard for them to be seen as equals with men. As the previous quote stated the more society views an idea the more accepted it…

    • 3497 Words
    • 14 Pages
    Better Essays
  • Good Essays

    In the movie 'Antz', we encountered blatant examples of prejudice based on three societal classifications: race, class, and gender. This movie appeared to be completely unintentional in the portrayal of the stereotypes, yet it is the completely benign nature of their usage which is of interest. Did Dreamworks SKG draw up the plot and characters around these stereotypes to draw the audience closer and encourage acceptance, or are these characteristics so deeply ingrained that they appeared haphazardly? Likely, we will never know, but the appearance of this phenomena is cause for interest.…

    • 469 Words
    • 2 Pages
    Good Essays
  • Good Essays

    It lies behind who the developers are, the male audience, and the pervasiveness of over-sexualization and objectification towards female characters. (Henning) The majority of those involved in the developing process, from the producers and artists to the marketers, are male. () As a result, their collective interpretation of women in particular are not always representative. () This means their decisions for characters are geared towards their own understandings of society, leaving out representation or proper representation minorities. Yet, this is not solely the fault of the developers, but also the male audience. () The audiences is the reason video games are as popular as they are, ultimately if the male audience is fine with how female characters or minorities are represented, then the developers will continue with the stereotyping. This creates an endless gender paradox (), if the male audience is complacent with female characters becoming objects to progress the plot of a game (e.g. killing them to empower a male character), having underdeveloped or tropic characteristics, or being sexually exploited, then the developers will be complacent as…

    • 1292 Words
    • 6 Pages
    Good Essays