Teleimmersion

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SEMINAR REPORT ON

TELE-IMMERSION

B.Tech. Computer Science Engineering - Trimester-VII 2010-2011

Submitted By
Bhargav M. Iyer Chinmay Deshpande Jaydeepsingh H. Rajpal

Guided By
Ms. Sonali Borse
Computer Science Department

Mukesh Patel School of Technology Management & Engineering Shirpur Campus, NMIMS University, Mumbai

CERTIFICATE
This is to certify that the seminar entitled “Tele-Immersion” have been submitted by Bhargav M. Iyer, Chinmay Deshpande and Jaydeepsingh H. Rajpal.

Name
Bhargav M. Iyer Chinmay Deshpande Jaydeepsingh H. Rajpal

Gr.No.
SETSHR080000233 SETSHR080000067 SETSHR080000270

Roll No.
328 330 354

under my guidance as in partial fulfillment of B.Tech Degree in Computer Science of SVKM’s MPSTME, Shirpur Campus, during the academic year 2010-2011 (Trimester VII).

___________________

___________________

Ms. Sonali Borse Faculty Incharge

Dr. N.S Choubey HOD CS Dept.

______________________

______________________

Subject Expert

Prof. R.R Sedamkar Associate Dean

Acknowledgement
We take this opportunity to express our sincere thanks to all the people who have guided us in our seminar entitled “Tele-Immersion”. We wish to express our heart full of gratitude to our Respected Associate Dean, Prof. R.R.Sedamkar for letting us undertake this project and other Computer Science Faculties and all other team members who were always there to provide all sorts of support and encouragement. We are deeply indebted to our supervisor Ms. Sonali Borse, whose help, stimulating suggestions and encouragement helped us in all the time of research and for creation of this seminar.

Bhargav M. Iyer Chinmay Deshpande Jaydeepsingh H. Rajpal

INDEX TABLE
TOPIC
1 2 3 4 5 Introduction History What Is Tele-Immersion? First Feel Of Tele-Immersion System Overview & Algorithms Overview Algorithm

TOPIC NAME

PAGE
1 2 3 5 7

6

Requirements Of Tele-Immersion
3D Environment Scanning Reconstruction In a Holographic Environment Projective And Display Technologies Tracking Technologies Moving Sculptors Audio Technologies Powerful Networking Computational Needs

9

7 8 9 10 11 12 13 14

How Tele-Immersion Works? Science Of Tele-Immersion Performance And Results Applications Of Tele-Immersion Challenges Of Tele-Immersion The Future Conclusion References

11 12 15 17 21 22 24 25

List Of Figures
Sr. No.
1 2 3 4 5 6 7 8

Figure Name
System Overview Algorithm For Tele-Immersion Tele-Immersion Implementation Tele-Immersion Data Exploration Environment Trinocular MNCC Binoculor MNCC Seven Camera Views Five trinocular reconstructions combined and rendered, rotated view

Page
7 8 11 13 15 15 16 12

9 10 11 12 13

Medical Use Educational Use Office Use The Future TeleImmersion Implementation

19 19 20 22 24

INTRODUCTION
Tele-immersion, a new medium for human interaction enabled by digital technologies, approximates the illusion that a user is in the same physical space as other people, even through the other participants might in fact be hundreds or thousands of miles away. Tele-immersion combines the display and interaction techniques of virtual reality with new vision technologies that transcend the traditional limitations of a camera. Rather than merely observing people and their immediate environment from one vantage point, tele-immersion stations convey them as "moving sculptures," without favoring a single point of view. The result is that all the participants, however distant, can share and explore a life-size space. Beyond improving on videoconferencing, tele-immersion was conceived as an ideal application for driving network-engineering research, specifically for Internet^, the primary research consortium for advanced network studies in the U.S. If a computer network can support tele-immersion, it can probably support any other application. This is because tele-immersion demands as little delay as possible from flows of information (and as...
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