Mouse Guard is based upon David Peterson's award winning comic series of the same name. The Guard, as they are known, are mice who have dedicated their lives to protecting their fellow mice in the Mouse Territories. The mice are sentient and live in an age similar to that of medieval Europe. But the world appears to be completely free of humans. Mice make their towns in hollowed out trees or carved stone, canoe down streams on acorn husks, and cultivate bee hives. But their world is not without danger. Large predators like foxes or owls, harsh weather, and the challenges that can come with a long winter are all met face on by the Guard. Most other animals are just as we perceive them in our own world, but certain others, like the carnivorous weasels, are self aware and industrious as well. …show more content…
There is no magic or mysticism to be found (or is there?), but you will find noble heroes, no matter how small, who are willing to put the needs of others before their own. The System:
Mouse Guard games are usually a group of guard mice being sent out on a mission. Each mouse has some basic traits like Nature (Meaning how good they are at doing things mice do), Will, and Health. Beyond that they posses a number of skills. Perhaps they are a Persuader, Duck-wise (knows a lot about ducks, might even be able to talk to them), or are a Stone Mason. Nature also helps characters overcome obstacles and be reduced to help, but as a result you return closer and closer to your base mice instincts.
Each Mouse is also made of three core factors: their Belief, their Goal, and their instinct. Their belief is like a code that they live by, the goal is set for each mission, and the instinct is their default reaction when encountering an obstacle. These three factors and how a player pursues or denies them are what help determine growth of your