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Definition
ActionScript
Adds interactivity and/or playback efficiency to a movie via coding. Similar to JavaScript, ActionScript is an object-oriented programming language.
Alpha effect
Adjusts the transparency of an instance.
Bitmaps
Images using colored dots, called pixels, arranged within a grid. Typical of most web graphics.
Breaking apart
Converts symbols into basic shapes so that shape tweening can be used.
Button symbol
Used to create interactive buttons in a movie that respond to mouse clicks or other actions.
Component
A pre-made movie clip that provides some functionality, such as a button, a scroll pane, or a progress bar. Components allow you to create animations with complex functionality, but with a minimum of effort.
Easing option
By default, the rate of change between tweened frames is constant. Easing creates a more natural appearance of transformation by gradually adjusting the rate of change.
Frame-by-Frame animation
An animation technique that involves subsequently creating a slightly altered image in sequence and then playing back the entire sequence.
Graphic symbol
Used for static images and to create reusable pieces of animation that are tied to the Timeline of the main movie.
Keyframe
A frame in which a change in an animation is defined. Keyframes are an important part of tweened animation.
Layer
Helps organize symbols and other separate animation entities by allowing you to draw and edit objects on one layer without affecting objects on another layer.
Term Definition Library
Stores symbols, such as graphic symbols and button symbols, and allows you to view and organize these files as you work. Helps in selecting and copying instances of symbols on the main stage.
Motion guide
Lets you draw paths along which tweened instances, groups, or text blocks can be animated from one keyframe to another.
Motion tweening
To tween the changes in properties of instances, groups,

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