Animal Farm Study Guide
Old Major - old pig that has a visionary dream inspires the animals to revolt.
Snowball - idealistic pig, along with Napoleon, becomes early leader of Animal Farm...his ideas are not always practical but they are grand.
Napoleon - aggressive pig, along with Snowball, becomes early leader of Animal Farm...eliminates Snowball...increase powers and privileges...controls the animals.
Squealer - young pig who is the persuasive speaker for Napoleon.
Boxer - hard working cart-horse...stands behind Napoleon through all of the outrages or mistreatments.
Mollie - young mare that runs away and is seen by some animals as a betrayer.
Benjamin - gloomy, cynical donkey who never embraces the revolution or posses.
Moses - raven who tell the animals about SugarCandy Mountain...a place where animals do not work...he is free to fly away and comes and goes as he pleases.
Farmer Jones - man who originally owned the farm...overthrown by the animals.
Muriel - goat... Reads better than the rest of the common animals...but she doesn’t always understand the meaning of what she reads.
Clover - mare...with Boxer becomes loyal and devoted to the idea of revolution...after executions becomes the “motherly position.”
Pilkington - neighboring farmer...doesn’t respect Jones.
Fredrick - evil and cruel farmer...Napoleon sell the timber to...he uses forged bank notes...cheats Animal Farm.
Whymper - man who acts as trade agent for Animal Farm...purely business-minded...lacks concern for animals.
- Utopian Vision
- Individual Responsibility
- Dictatorship and Tyranny
- Power of Persuasion
- Passivity and its consequences
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