Facial Expression Using 2D and 3D Animation Dr. S. Balasubramanian G. Prakash Research Supervisor Research Scholar Anna University Coimbatore Anna University Coimbatore Coimbatore‚ India Coimbatore‚ India E-mail: s_balasubramanian@rediffmail.com Computer facial animation is primarily an area of computer graphics that encapsulates models and techniques for generating and animating images of the human head and face. Due to its subject and output type‚ it is also related to
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The History of 2D Animation Animation dates back over 12000 years‚ as ancient cave drawings appear to be drawn‚ in such a way‚ as to create the illusion of movement. At the beginning of animation‚ there was the zoetrope – or the “Wheel of Life”. The zoetrope is a small drum-type contraption‚ with slits around the side‚ and pictures on the inside‚ beneath the slits. These slits let people look through the slits to see the pictures move when the zoetrope was spun around – by hand! Since
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3D Animations The Future of Animation Analyn Mena Fundamentals of Media Communication Instructor Gwen Puza March 24‚ 2011 Mena 1 Once upon a time‚ animation was painstakingly hand-drawn in multiple stages by sweatshop teams of artists who made no pretensions to realism. The late Walt Disney preferred to generally portray speaking animals and magical figures for the necessity of building sets‚ costuming actors‚ and obeying the laws of physics. In those days‚ work on a major production
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Developing in 3D (to inform) Creo Elements/Pro Formerly Pro/Engineer is a 3D CAD/CAM/CAE program primarily used by Engineers‚ Designers and Draftsman in the development of products. Using the 3 dimensional capilities of Pro/Engineer a developer can model a component or assembly in a 3D environment in real time‚ thus reducing the time to market. By being able to do this in a virtual environment you can reduce the amount of prototypes considerably. For instance at one time when I was using a 2d environment
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extends. Even though all these early examples may appear similar to a series of animation drawings‚ the lack of equipment to show the images in motion means that these image series are precursors to animation and cannot be called animation in the modern sense. They do‚ however‚ indicate the artists’ intentions and interests in depicting motion. http://en.wikipedia.org/wiki/History_of_animation 2.0 Introduction 3D animation has been in movies and computer games since the 1970s. The initial techniques
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COMPETENCY-BASED CURRICULUM Sector: INFORMATION AND COMMUNICATION TECHNOLOGY Qualification: ANIMATION (2D DIGITAL) NC III Technical Education and Skills Development Authority East Service Road‚ South Superhighway‚ Taguig City‚ Metro Manila Article I. TABLE OF CONTENTS Page A. COURSE DESIGN 1-5 B. MODULES OF INSTRUCTION 7-72 Basic Competencies 7 Leading workplace communication 9-12 Leading small teams ………………………..…………...…… 13-17 Developing and practice negotiation
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Report Research topic: “3d Animation‚ its effect and relation with Mass Communication” Abstract: Introduction 3d animation is a form of Computer graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images. 3d is a type of graphics in which its images look like they are real world images i.e. computer games and animated movies are the common examples of 3d‚ 3d graphics are modeled or originated
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Digital Imaging‚ Animation‚ 3D Modeling The movie business has been profoundly affected by photo-realistic computer graphics effects. The movie Avatar presents a great example of the possibilities introduced by digital imaging. Humans enter a world called Pandora to scavenger for precious minerals at the cost of exterminating off the native bright blue colored humanoids. A persuasive world beyond what could ever be imaginable or re-produced in real life can be fully crafted for display on a screen
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3DS Max is an animation program used in many companies that is of professional quality and is extremely versatile to use in anywhere from animating to simulation and rendering and even 3D modeling. 3DS Max helps the entertainment industry continue to grow at an excelling rate by providing artists who work on games‚ film‚ and motion graphics create beautiful and compelling 3D content in a fraction of the time. It even has its own built-in scripting language that can be used to automate repetitive
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know what is the problem of our assignment. At here‚ we want to say thanks for who have help us to complete this assignment. Thank you. Abstract We are writing this report to find out the problem faced by 3D animation and the solution to solve it. We get to know that 3D animation is
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