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Game Studies: Theory and Design

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Game Studies: Theory and Design
IAT 210 – Week 1
Summer 2014

From Plato
If you would read a man’s Disposition, see him Game:
You will then learn more of him in one hour, than in seven Years
Conversation,

and little Wagers will try him as soon as great Stakes, for then he is off his
Guard.

A Bit About Me…


In digital media since ’95



Started companies in NYC, YYZ and
YVR



Worked in mobile, online, televised, social media, casual and console games.
Everything from the N-Gage to MMA.

A Bit About Me…


Started the VFS game design program



Visiting prof in grad program at CDM



Taught at SIAT in 2006 and 2007

A Bit About Me…


I’m teaching this class because I get curious about the state of games & play



Not really an academic, so my approach might be a little bit different



TAs will keep us all in-line when it comes to SFU methodology & requirements A Bit About You…


Mainly second or third year students



WIDE range of disciplines



Even WIDER range of languages

A Bit About You…


Mainly PC users



Not especially technical, which is fine



Not many gamers, but plenty of smartphone users

A Bit About You…


Interesting blend of casual and hard-core



Broad preference of game genres: board, shooters, strategy, puzzles, arcade, etc



A lot of time wasters : only one gambler A Bit About You…


Want to learn how to make games (31%)



The future of games (19%)



Games and popular culture (17%)



The business of games (15%)

A Bit About Us…
Course topics will include:

cultural fit

traditional games

digital games

storytelling

technology

business

alternatives

A Bit About Us…
Course activities will include:

readings, old and new

in-class exercises

submitted analysis

comparative media

game-based assignments

A Bit About Us…
Course outcomes will include:

thinking critically about games

provide analysis of game designs

understand the user experience

exposure to a range of games

seeing the cultural fit

forecasting

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