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    Computer Programming (C++)

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    “C++ Programming Language” An introduction By: De Jesus‚ Antonio L. COMFUN/10:35am-1:35pm /4222/PC#14 January 09‚ 2012 C++ has taken a lot of criticism: it’s a big language that takes a long time to learn; standardization has taken a long time‚ which has made it hard to write portable code; newer languages‚ notably Java‚ draw more media attention. Still‚ among languages that support an object-oriented style‚ C++ is by far the most heavily used‚ and its usage is still growing rapidly. Why

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    Maths Phobia

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    Causes Of Math Phobia And Remedies Search Maths Phobia two forms of conditioning: classical conditioning and operant conditioning. Conditioning can cause disorders such as phobias as well as addiction. It is suggested... Need Analysis On The Effect Of Math Anxiety amOng secOndary School Children In Nigeira are the most important aspects of the problem‚ need‚ or task? Symptoms and Causes of Math anxiety Math anxiety is quite varied‚ in both its symptoms... Vedic Math Open Source

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    Programming Paradigms Programming languages • A Programming language is a notational system for describing tasks/computations in a machine and human readable form. • Most computer languages are designed to facilitate certain operations and not others: numerical computation‚ or text manipulation‚ or I/O. • More broadly‚ a computer language typically embodies a particular programming paradigm. Characteristics of a programming language: Every language has syntax and semantics: • Syntax: The syntax

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    Math Haters

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    | Why Do People Hate Math? | | | | | | Why is it that people hate maths? Truly‚ there is no bona fide reason why mathematics in particular should be disliked. It forms an inevitable part of life that every human must confront at some time in their lives. Math‚ as defined by Wikipedia.org‚ is the study of quantity‚ structure‚ space and change. Without realizing it‚ people integrate simple math into their lives‚ whether it is by playing a card game‚ taking out a loan‚ checking

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    JOMO KENYATTA UNIVERSITY OF AGRICULTURE AND TECHNOLOGY ICS 2102 Introduction to Computer Programming ~ Course Outline Course Objective The students will understand the concepts of structured programming and learn how to write programs for problem solving using structured programming language (C). Learning Outcomes By the end of the unit‚ the student should be able to: a) b) c) d) e) f) To understand principles of good program design To understand the concept of a variable holding

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    Math In Soccer

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    You may not know it‚ but mathematics is all around you in the world today- from the breakfast you eat in the morning‚ to the hobbies you enjoy‚ to the complex world of computers and games. In this paper‚ it’s going to be my goal to show you how math is related to the sport of soccer. Soccer‚ in essence‚ is a fairly simplistic sport. The basic rules are simple‚ but some of the more particular ones can become slightly confusing. The MLS (Major League Soccer) recognizes seventeen basic rules

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    Math Assesment

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    Standard Math Sample Questions (MATH 500): Fractions‚ decimals‚ and percents 1. Write 4.035 as an equivalent percent (%). A. 403.5% B. 40.35% C. 4.035% D. 0.4035% 2. Convert 0.00375% to an equivalent decimal. A. 0.000375 B. 3.75 C. 0.0000375 D. 0.375 3. Write 2.35% as an equivalent fraction. (Make sure fraction is reduced to lowest terms.) A. 27100 B. 472‚000 C. 47200 D. 472‚000 4. Convert the fraction 1574 to an equivalent percent (%). A. 0.2027% B. 0.001574% C. 0.20%

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    Levels of programming languages There are two major levels namely; 1. Low-level languages 2. High-level languages These two languages are sub-divided into five generations. 1st and 2nd gen - low level languages 3rd‚ 4th‚ and 5th – high level Xtics of low level languages. 1. They are easily understood by the computer directly i.e. they require little effort to translate into computer understandable form. 2. These languages are hardware oriented and thus not portable i.e. such that a

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    Maths Help

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    GCSE Mathematics – Aiming for an A or Better Grade Criteria and exemplar examination questions to get a Grade A or A* in the following topics: 1. Surds 2. Recurring Decimals 3. Limits of Accuracy 4. Indices 5. Proportionality 6. Rearranging Formulae 7. Algebraic Fractions 8. Using Graphs 9. Quadratic Equations 10. Simultaneous Equations 11. Algebraic Proofs 12. Circle Theorems 13. Trigonometry – for triangles which are not right-angled 14. Vectors

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    Event Driven Programming

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    BTEC Extended Diploma for IT Practitioners Event Driven Programming (2010) ~ Unit 14 ~ Unit Code : F/601/7281 Level 3 14.P1 14.P2 14.P3 14.P4 14.P5 14.P6 14.M1 Explain the key features of event driven programs. Demonstrate the use of event driven tools and techniques. Design an event driven application to meet defined requirements. Implement a working event driven application to meet defined requirements. Test an event driven application. Create onscreen help to assist the users of a computer program

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