"Gameplay" Essays and Research Papers

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    Different but the Same: An Analysis of Aesthetics in the Call of Duty Franchise First Person Shooters (FPS) is one of the most famous genres within the gaming industry. It started with titles like Doom‚ Counter Strike‚ and now Call of Duty. Nowadays‚ console and PC gaming is a billion dollar industry. Multiple corporate and independent developers are working day in and day out to supply the market with better‚ bigger games. However‚ there are some titles which stand out from the rest‚ titles that

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    SEB223 2014 – Assignment 1 The Root-Beer Distribution Game A Report on the Gameplay Experience of the Author and its Use of Complex System Management Principles Introduction The Root-Beer Distribution Game‚ as played by the author and used as the basis for this report‚ is an on-line adaptation of the Beer Distribution Game originally created in the 1960’s by Jay Forrester‚ et al‚ of the MIT Sloan School of Management. A pioneer of computer engineering and considered the founder of System Dynamics

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    2D Game

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    Ririko and Krak-Krak. They don’t want this situation to be more drastic. They manage to make a formula to serve as an antidote. After completing it‚ they start they journey to search their lost friend Vogomondo and heal all the infected creature. Gameplay Overview The character must get to the end of the level by eliminating the zombies created by the evil teenage town boy from a faraway farm. There are different weapons

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    Veggie Connection

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    DESCRIPTION OF THE GAME‚ GAME LOGIC AND PLATFORM: Like every classic games‚ Veggie Connection focuses on simplicity of gameplay and replay value of the game. Veggie Connection centers on a group of icon‚ each icon representing a vegetable where the player must arrange the icons in groups of 3 or 4 or 5 in either vertically‚ horizontally or in an “L” or “T” shaped position. The game’s logic is to arrange the icons representing a certain vegetable and into groups to accumulate points. The game

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    [CENTER] [COLOR="Magenta"]Name:[/COLOR] [COLOR="Yellow"]Mir[/COLOR] :) [COLOR="Magenta"]In-game name:[/COLOR] [COLOR="yellow"]Boyjam2[/COLOR] [COLOR="Magenta"]Age:[/COLOR] [COLOR="yellow"]15 (16 on December 28th)[/COLOR] [COLOR="Magenta"]Forums name:[/COLOR] [COLOR="yellow"]"Mir." with Kbank & Revenge2nite without Kbank[/COLOR] [COLOR="Magenta"]Timezone(GMT +/- ?): [/COLOR][COLOR="yellow"]GMT - 4 (Eastern)[/COLOR] [COLOR="Magenta"]Do you play over the night?:[/COLOR] [COLOR="yellow"]Yes‚ sometimes

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    Pow 6 Linear Nim Analysis

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    Taylor Gray 1/31/11 POW 6: linear nim For this game of Linear Nim you draw 10 line marks on a piece of paper and two players take turns crossing off   only 1‚ 2‚ or 3 marks per turn.   The person who crosses off the last mark is the winner. Firstly what I did was play a few games with my Mom and what I realized right away was that if you stopped just before the last four dashes in the game then you would always win. Since you aren’t always guaranteed of being the one who can put these dashes

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    LEVEL OF DIFFICULTY IN PROFESSIONAL SUBJECTS AND ACADEMIC PERFORMANCE AS PERCEIVED BY THE 4TH YEAR BSIT AND BSIS STUDENTS OF UC-BANILAD CAMPUS FOR THE FIRST SEMESTER SCHOOL YEAR 2012 – 2013 ___________________________________________________ An Undergraduate Thesis Presented to the Faculty of the College of Computer studies University of Cebu – Banilad Cebu City ___________________________________ In partial fulfillment of the Requirement in Research 1 (Introduction

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    Psychology

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    1. Abnormal psychology is the study of: A) how abnormal behavior can be defined‚ classified‚ explained‚ and treated B) the abnormalities that exist within social and political organizations. C) the variations in normal thought content‚ behaviors‚ and emotions. D) how genes and the environment influence physical health and diseases. Ans: A Section reference: Abnormal psychology: The core concepts Difficulty level: easy Core concept: none Page reference: See page 3 of your text.

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    game play vs story

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    TTTH 6344 INTERACTIVE GAMES Questions: What is the difference between gameplay and story? Choose one game and discuss its story and gameplay elements separately. How do these two elements intersect? By SABARINA BINTI OTHMAN GP02158 and NOR AZURA BINTI PANDI GP02155 Gameplay The term of gameplay can be explained as the way players interact with certain video or computer game. It is further characterized as the way game is played including the rules‚ the plot‚ the objectives

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    distinction between how Lara Croft is represented through the narrative and through the gameplay. Narratively she is shown to be a relatively inexperienced and sometimes helpless adventurer trying to survive on a scary island‚ while the gameplay shows her performing super human feats and massacring large groups of enemy combatants. There are moments when her portrayal fits with how she is controlled through gameplay‚ but these aren’t significant enough to outweigh the disconnect that occurs throughout

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