Oculus Rift

Topics: Virtual reality, Simulated reality, Technology Pages: 19 (3140 words) Published: May 15, 2015
Contents

Contents1
Introduction1
Abstract3
Components4
Technology and the web7
Oculus Rift – Process8
Technology life cycle10
Effect of the technology12
Future of technology14
Conclusion16
Work Breakdown Structure17
Reference18

Introduction

Oculus VR is a company that is using virtual reality technology as one of the focus of their main product which is Oculus Rift. As for virtual reality, it is defined as “an artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one's actions partially determine what happens in the environment” and also a “technology used to create or access a virtual reality” (Merriam-Webster, 2014). It is an international company that is located in Irvine, California and is currently operating and planning to have extra offices in Dallas, TX and San Francisco, CA. They are currently developing Oculus Rift, which is a headset using virtual reality technology and make it wearable and affordable for everyone in the world.

Abstract
There are few reasons why we choose this company and this technology as our group assignment. First of all, virtual reality is still one of the most exciting technologies in the world. It is a very special technology that stimulates our senses by making we feel realistic in a three-dimensional environment which is generated by computer. This technology will be huge if it succeeds in a close future as it will allow us to feel or touch anything that can be generated by a computer. Secondly, we choose this company as our target because of two reasons. Firstly, it is the only company that is infinitely close to the success point of this technology. Secondly, they want to create a virtual reality headset which is wearable and affordable for public. For the reasons above, we are excited to promote this technology to more people as it will raise the awareness of this technology and allow people to help to fund this technology or at least get people into this technology. We also want to have a close-up look to this technology as well as tracking the news and features of Oculus Rift. So, we had chose Oculus Rift and Oculus VR as our target.

Components

Oculus Rift VR DK2 is a 3D virtual reality headset that Oculus VR used to target immersive gaming and movies. It is a prototype which is still in developing but already achieved massive success in the technology of virtual reality.

Figure above is the Oculus Rift DK2 developer kit. It actually had 40 IR LEDs that light up and was integrated behind the front panel in DK2 version of Oculus Rift. Figure below show how it looks like after LEDs light up.

The LEDs work with an external IR camera to track the position of head in 3D space. They also include software which called Software Developer Kit (SDK) that include 6DOF support for positional tracking and allows for direct rendering to the Oculus Rift.

The figure above shows the key component of Oculus Rift.
1. Main housing and harness
2. Exterior case and LED housing
3. Motherboard (headset)
4. IR camera stand
5. IR camera rear panel
6. Motherboard (IR camera)
7. Lens housing
8. Display
9. IR camera and light filter
10. IR camera housing
11. IR camera front panel
12. Lenses (default)
Main housing, exterior case and LED housing is the structure and the main body of Oculus Rift. The motherboard provides foundation to install sound system hardware and another one provides processing power for IR Camera. The display part allow direct project to the eye to stimulate field of view of real human eyes.

Technology and the web

The official website has promotion about the device. Now Oculus VR is under the pre-order stage, Oculus VR is not on market yet. Oculus VR release date is on summer 2015. The reason for the product in pre-order stage is it is in their prototype stage. The official websites have customer relationship management. This is the website...
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