Cited: Carey, Benedict. "Shooting in the Dark." The New York Times. N.p., 11 Feb. 2013. Web. 20 Mar. 2013.
Cited: Carey, Benedict. "Shooting in the Dark." The New York Times. N.p., 11 Feb. 2013. Web. 20 Mar. 2013.
This unhealthy obsessive addiction with violent video games has been seen as a growing influential factor to great violent behavior in children. Years have gone by and specialists have been observing and studying of the variety of health hazards that violent video games may cause on individuals. A large number test and observational studies have been proven to find the true effect of violent video games and how they influence aggressive behavior and thinking towards children of all ages. Violent video games such as Call of Duty and Grand Theft Auto are negatively affecting children, expected behavior by excessively cultivating violence, inappropriate language and sexual…
References: Anderson, Craig A. (2004). “An update on the effects of playing violent video games,”Journal of Adolescence 27, 113–122.…
People don’t realize that the violence in video games can cause violence in real life. Not all videogames are violent but the majority of them are getting worse as the years go on. In the past 10 years the death rates caused by videogames has gone up.…
Anderson, Craig A. (2003). An update on the effects of playing violent video games. Retrieved October 5, 2010 from http://inst.eecs.berkeley.edu/~cs10/fa09/dis/02/extra/update_violence.pdf…
If there was an experiment created where a person was placed in front of a television screen, given a controller and allowed to play a violent first person shooter for an hour, would one feel the urge to shoot a school up? The question is do violent video games lead to violent behaviors? The research shows that violent video games cause heightened aggression, but not a more violent behavior. What trying to argue is that violent video games do not lead to violent behaviors. But on the other hand people think that just because one plays a violent video game, must make them a bad person. Violent video games do not connect to violent behavior because there is no single factor that leads a person to be violent or aggressive, just because…
In today’s society video games can cause many behavior problems. The violence in video games can affect children in many ways. Violent video games affect a person’s brain and health. At last, violent video games also affect the player’s personality in various ways.…
References: Ferguson, C. J. (2007). The good, the bad and the ugly: A meta-analytic review of positive and negative effects of violent video games. Psychiatric Quarterly, 78(4), 309-16. doi:http://dx.doi.org/10.1007/s11126-007-9056-9…
References: Anderson, C. A., Gentile, D. A., & Buckley, K. E. (2008). Violent video game effects on children and adolescents: theory, research, and public policy. Oxford: Oxford University Press.…
After review of the publication, Game On, a Harvard Health Letter, I discovered that the social and cultural ramifications of video games are of high debate upon many parents and adults. Games are played by people of all ages and sexes but the vast majority of “gamers” are teenage boys. This is worry some considering they are attracted to action games with bloodshed, violence and explicit content. In Grand Theft Auto, a best seller, the players sell drugs on the streets while shooting at gangs and buying prostitutes, what we in America consider violent behavior. Thirty years of research prove that media violence promotes aggressive behavior in young people however, due to the amount of additional underlying factors which can be ruled in such as substance abuse, cultural beliefs, abusive parents and innate personalities, it is very hard to establish a direct connection between the violence stemming from these games and other things. Through research of brain scans they have proven that thoughts of aggression and violent shooter games will activate the brain in a similar way however, directly showing a link to the games and violence in the real world has not yet occurred. Although some claim that games have real benefits it seems they are more so to promote aggressive behavior. With more and more people becoming addicted to the games, game “detox” has erupted to help the one in twelve young people affected by…
Video games are basically known as a staple among American teenagers. Many teenage boys and even some girls spend hours of their day staring at the TV screen and rapidly pushing buttons on a controller. Many of the top selling games in America strongly involve violence in their gameplay. These types of games raise many questions about how they affect the people playing the games. Are there negative consequences or are these claims just made up? There is research to back up both claims but the negative effects of violent video games seem to overpower the positives of recreational violent video game play. Manufacturers should enforce their own policy towards people who play their games in a more efficient way. Video games have multiple severe problems associated with the violence that is so heavily incorporated into them. Video games can give a false sense of reality and allow gamers to become so immersed into their game play that lines between real life situations and game play situations begin to blend together. Playing video games can also become an addictive distraction. Many avid gamers can spend hours at a time glued to their TVs playing on their Xboxes, PS3s, and other gaming consoles. This time spent playing games can take away from other activities. Important things like schoolwork and grades can be affected by spending all one’s time playing games instead of focusing on more important things. It can cause people that play the games to go to sleep super late in the night. The students then have to wake up early and go to school tired and will not be able to focus and stay awake to learn the material being taught. Video games also spur a sedimentary lifestyle. Obviously, not getting enough daily exercise leads to weight gain and other health issues. Violent video games also cause behavioral and social problems. These games desensitize people towards killing and steer them in the direction that killing is…
The scientific debate over media violence effect “is basically over”. Researches are now shifting their attention to video games, which have exploded in popularity and are exploding with increasing brutality (Myers). Educational research shows that “video games are excellent teaching tools” (Myers). In 2007 the video-game industry celebrated its 35th birthday. Since the first video game in 1972, we have moved from Ping-Pong to splatter games. By the turn of the twenty-first century, Americans were purchasing some two hundred million games a year, and the average girl was playing six hours a week and the average boy twelve hours (Anderson). In the popular Grand…
Cited: Carey, Benedict. "Studying the Effects of Playing Violent Video Games." The New York Times: Science. New York Times Company, 11 Feb. 2013. Web. 1 May 2013. .…
In 1972, the Surgeon General issued the following warning on violent TV programs: "It is clear to me that the causal relationship between televised violence and antisocial behavior is sufficient to warrant appropriate and immediate remedial action…there comes a time when the data are sufficient to justify action: that time has come” (Steinfeld, 1972). Since the time that video games began to dominate the market, media has been investigated as one of the major sources of malevolent behaviors in society. “In the years since this Surgeon General warning was issued, hundreds of additional studies have shown a link between violent media exposure and aggression”(Anderson& Bushman, 2002).Although this warning related to television, it is a wonder if these same negative effects could be present in the use of violent video games. With all of the violence occurring in and surrounding schools in this current day, it is possible that violent video games also have a negative effect on the behaviors and interactions of those who use them. In the following, we will discover three different reasons why violent video games have a negative effect on players. Although video games are touted as being responsible to the refinement and advancement of fine motor skills and creative thinking, there are some issues when it comes to violent video games. When compared with television, there are some overlapping concerns. There are some benefits to playing video games over television, however. While video games involve active play, television uses more passive interaction between the player and the media. Information is better transmitted when a person is actively involved with the media being used. For instance, most children would prefer to learn a new skill or…
Murder, shooting, stabbing, blood bodies, gore, beating, & fighting. Does this sound familiar to any of you guys? Well, to me this sounds like something that you would get arrested for. However for most kids, this is something that they would do while playing violent video games. In today’s society we see these violent video games as a normal pass time where kids would get together and play games like black ops, grand theft auto, halo, assassin’s creed, battle field and many more. Most of these games revolve around killing, stealing, decapitating, assassinating and etc. Just saying these words make me cringe! Do you guys really think that kids should be exposed to such mature themes like these ones? Well, I’ll go through all the reasons why violent video games are extremely wrong and should not be played by kids like us.…
Over the century, video games have become quite an attraction among people of all ages and culture. A statistic showed that the age bracket for video gaming ranges from eight to forty year olds (Baran, 2012). With the advancement of technology, video games also have advancement in its realism and genres. The technologies allowed video games to become very sophisticated and realistic. This type of advancement had brought the Video gaming to a multi-billion dollar industry. However, with the level of realism, there are also negative affects to society. Since the creation of violent video games or “mature” games, there have been constant disputes whether or not if these games will increase violence in the player. Although, not all video games are graphic and violent in nature, some video games may promote skills such as motor coordination, learning, and creativity. Nevertheless, there are researches on the effects between video games and violence. The studies show concerns about the effect of violent video games on young people who play videogames excessively. However, it implores the question: Which comes first, can violent video games aggravate a player’s violent behavior, or does the player with violent tendencies is more susceptible to act out their violence through playing video games?…