E-learning in the Philippines through the Use of Affordable, High-Quality, and Custom-Designed Development Tools Anne Margrette Q. Caccam (Advanced Science & Technology Institute) Emmanuel P. Balintec, Janice M. Ballesteros, Mabeth M. Borres, Bienvenido H. Galang Jr., and Billy S. Pucyutan (Advanced Science & Technology Institute) ----------------------------------------------------------------------------------------------------------------------
Abstract The 2nd National E-learning Conference defines e-learning as: “technologically-supported learning, which includes the use of electronic media such as the Internet, personal computers, phone bridging, audio and videotape, video teleconferencing, satellite broadcast, mobile phones, personal digital assistants, and other related technologies to enhance teaching and learning.” (http://www.elearning.ph)
The above definition denotes a better meaning of e-learning because it acknowledges other technological tools, aside from the usual association with the Internet or web-based applications since it is common knowledge that there is only a small number of Filipinos who have access to the Internet and its services. This paper talks about the authors’ efforts to contribute to the field of e-learning by providing an alternative tool, which is the BlueZ Bluetooth™ module - an affordable, highquality, and custom-designed development tool. This paper focuses its discussion on two major items: the e-learning tool, and the strategic activities that highlighted the experience of two students who benefited from this e-learning tool. Using the BlueZ Bluetooth™ module in the Bayanihan Linux version 2.0, two students were able to develop a wireless mobile application called the “BT Chatter” – a chat with file transfer application. Introduction Since the start of rapid advances in technology, the need to integrate technological knowledge in education and industry has been recognized. In order to address this need, the concept of e-learning has been established. E-learning stands for ‘electronic learning,’ that is, associating the utilization of electronic materials to learning. Today, the term elearning has captured a wider scope from the use of Personal Computers and the Internet to the utilization of more advanced applications, as well as devices or tools for more effective teaching and learning. Currently, the local academe and industry have incorporated elearning but most of them are confined to the Internet or are web-based. There is only a small number of Filipinos who have an Internet connection and can avail of its services.
The Advanced Science & Technology Institute is the research and development organization of the Philippine government, under the Department of Science & Technology (DOST) that is mandated to pursue R&D in the advanced fields of Microelectronics and Information and Communication Technologies (ICT). The Mobile Systems & Applications Group (MSAG) is one of the technical teams in ASTI whose mission is to acquire, promote, and transfer knowledge and skills pertaining to wireless mobile technologies. The MSAG aims to contribute to the field of e-learning by supporting the concept of integrating e-learning in education and industry. Part of its plan is to encourage collaborative efforts in developing strategies and distributing e-learning tools. Objectives 1. 2. To present an e-learning tool which is the BlueZ Bluetooth™ module - a lowcost, high-quality, and custom-designed development tool used in the local scenario To discuss the team’s strategic e-learning activities in the field of advanced wireless mobile technologies and to present the positive impact of the e-learning tool on students Rationale The Mobile Systems & Applications Group currently conducts R&D in Bluetooth™ technology. Bluetooth™ is a US$5B-industry that is expected to boom by the year 2005. The group would like to encourage local developers to enter the Bluetooth™ applications development...
References: Anderson, Cushing and Michael Brennan (2001). "E-Learning in Practice: Proprietary Knowledge and Instructional Design": September 2001. Ballesteros, Borres, Caccam, Galang, Pucyutan, Wong. (2002). System Software Development for Wireless Applications Devices: A Project Proposal to Philippine Council for Advanced Science & Technology Research & Development: August 2002. Ballesteros, Borres, et.al. (2003). “Real-Time Systems Development Using ObjectOriented Real-Time Techniques (OORT)”: A Paper Presented at The First Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM) International Conference: March 29-31, 2003, Manila, Philippines. Guralnick, Ph.D., David A. (2001). A WhitePaper on E-learning. Kaleidoscope Learning, “Creating High-Quality Enterprise-Wide E- Learning. Presentation Report of Information Technology and E-Commerce Council (ITECC).
http://bronze.ucok.edu/edgrants/title3/Technology/elearning%20Principles.htm http://whatis.techtarget.com/definition/0,289893,sid9_gci212439,00.html http://www.elearning.ph http://www.opensource.org
Please join StudyMode to read the full document