Preview

Interesting Facts About Minecraft

Good Essays
Open Document
Open Document
555 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Interesting Facts About Minecraft
We filled you in with the first set of 36 fascinating facts that every gamer should know about Minecraft in parts one through four, and now we have finally returned with part five! This computer-based digital fantasy world has been reaching record levels of popularity since its release in only 2011, and we are here to give you the full scoop on everything there is to know! Read on to discover our next set of nine facts! Stay tuned for our coming articles, parts six through 12, where we reveal the remaining top 62 fascinating facts that every gamer should know about Minecraft!

Number Seventy-One: Activating the Wooden Pressure Plates

Having trouble activating the wooden pressure plates? All you really need is an arrow and some fire. If fire
…show more content…
Even the baby versions of these guys can hurt your character.

Number Sixty-Seven: Hiding in a Minecart

As scary as it is, big slimes like to use minecarts to their advantage by hiding in them. If a big slime is occupying the cart, you will never know until you hit it with another minecart occupied by a player. Until this encounter, the cart will be invisible to you until it is too late.

Number Sixty-Six: Purrfect Sound Effects

The person responsible for the vast majority of the sound effects offered by the game are created by Daniel Rosenfield, otherwise known as player C418. Admittedly, he claims that many of them were created with the vocal talents of his cat.

Number Sixty-Five: Minecraft Light Source

If you are in need of a light source that won’t melt the surrounding ice or snow, natural light is the best option. If this isn’t available when necessary, the only other light source in the game that won’t melt these frozen elements is a redstone torch.

Number Sixty-Four: Downfalls of Sneaking

Sneaking can be a helpful tool at the right time, but keep in mind that it does come with its own unique consequences. For example, while sneaking, the range of reach distance for a character will be

You May Also Find These Documents Helpful

  • Better Essays

    Deicer Lab

    • 1870 Words
    • 8 Pages

    Through three different experiments we were to find the quality of NaCl as a deicer. These experiments included testing the freezing point depression of NaCl in solution at two different concentrations, testing for the H of an aqueous NaCl solution, and combining NaCl with MgCl2 in an aqueous solution to test for freezing point depression. Through these various experiments we found NaCl to be the best deicer for our region due to its proficient freezing point depression and its cost efficiency.…

    • 1870 Words
    • 8 Pages
    Better Essays
  • Good Essays

    CHM130LL Lab 5

    • 920 Words
    • 7 Pages

    The isotopes of an element have the same amount of protons, but a different amount of neutrons, so they vary in size.…

    • 920 Words
    • 7 Pages
    Good Essays
  • Good Essays

    Phy101 14995 Essay2 3Apap

    • 677 Words
    • 2 Pages

    Bergshoeff, E.A. & Meijerink, R. (2014). Melting Icecaps. Center for Theoretical Physics. University of Groningen. Retrieved from http://www.rug400.nl/rug400_2/rug_definitief.dev/sites/default/files/Melting%20Icecaps.pdf…

    • 677 Words
    • 2 Pages
    Good Essays
  • Satisfactory Essays

    Mobs In Minecraft

    • 89 Words
    • 1 Page

    Mobs are the danger in Minecraft. There are three types of mobs in Minecraft: overworld mobs, nether mobs and BOSSES! The mobs in the overworld are: witches, silverfish, enderman, endermites, skeletons, creepers, zombies (may vary), slimes (sizes vary), guardians, elder guardians, and spiders (may vary). The mobs in the nether are: wither skeletons, ghasts, blazes, and magma cubes (sizes vary). The BOSSES are: The Wither And The Ender Dragon. They are #DANGEROUS!!!(Note: Wither can be spawned infinite times, but Ender Dragon cannot be respawned unless in 1.10 or further.)…

    • 89 Words
    • 1 Page
    Satisfactory Essays
  • Good Essays

    What Makes Ice Melt Faster

    • 1189 Words
    • 5 Pages

    The goal of this project is to determine which added material will make ice melt fastest.…

    • 1189 Words
    • 5 Pages
    Good Essays
  • Better Essays

    Brutality In Badland

    • 916 Words
    • 4 Pages

    producer, had to choose corresponding sound or music to the scene. For example, a scene with a…

    • 916 Words
    • 4 Pages
    Better Essays
  • Good Essays

    Koji Kondo

    • 1642 Words
    • 7 Pages

    Video game composers are in many cases the unsung heroes of the video game franchise. Many people don't realize that the best games happen because of that sensational feeling when you fight off a horde of difficult enemies only to be elevated by the euphoric symphony of a master composer. Koji Kondo is one these people, only he has received much recognition for his many achievements. Most famously known for his role in the composition of Legend of Zelda and Super Mario music, Koji Kondo is a world renowned composer and a household name in the video game industry.…

    • 1642 Words
    • 7 Pages
    Good Essays
  • Satisfactory Essays

    I Love Minecraft Eulogy

    • 320 Words
    • 2 Pages

    I've been playing lots of games on my computer but none of there ever got to me like minecraft did. and after a while of playing i've learned a few things that i think will be helpful not just in everyday life but in minecraft too.. i've learned how to make someone feel welcomed i'm even thinking of making a whole place for new comers to live until the get used to the game. i also believe i can make a good diffrence in this server by helping track down griefers,hackers,scammers,and more i want to help…

    • 320 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    Science Fair Experiment

    • 1906 Words
    • 8 Pages

    Audacity Developer Team. (2000, May). The Free, Cross-Platform Sound Editor. Retrieved October 19, 2010, from http://audacity.sourceforge.net/…

    • 1906 Words
    • 8 Pages
    Good Essays
  • Satisfactory Essays

    After four bars , a synth is introduced for another four bars until a second synthesizer is introduced (0:15).…

    • 370 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    What Makes Ice Melt Fastest

    • 2569 Words
    • 13 Pages

    If we live in a place that gets cold in the winter, we have probably…

    • 2569 Words
    • 13 Pages
    Good Essays
  • Satisfactory Essays

    Miss Charmaine Smith

    • 318 Words
    • 2 Pages

    Fast and proficient IT: Microsoft Word, Excel, Spreadsheets, PowerPoint, Desktop Publishing, Pro Desktop, Audio Editing, Video Editing, Still Images Editing, Video Editing, Digital Gaming Design, Computer Hardware and Systems. Audio, Still Images and Video Acquisition.…

    • 318 Words
    • 2 Pages
    Satisfactory Essays
  • Powerful Essays

    Traditionally, creative works such as drawings, paintings and other pictures have been protected by copyright law. Procedurally generated art can produce works that mimic a drawing, painting or photograph, but there is a complication in defining the work as an algorithm or a creative work. Copyright does not extend to algorithms, so the questions follows: Is procedurally generated art simply an algorithm that should be treated as such, or is it a creative work that should be covered by copyright law?…

    • 1793 Words
    • 8 Pages
    Powerful Essays
  • Good Essays

    Those who never heard about it and make an effort to use Google to locate its name will be astonished and might have only one question in mind. This question actually comes to all or any people who know anything about online games today. The question is, how a pixelated game would take so much popularity in the full time when all games are competing to discover the best graphics and details. The solution is easy, which is the experience. This game experience makes one not just get back to the overall game once, but actually keeps coming constantly till this game becomes their house when they think bored or didn't know where to go. This might be confusing, but a lot of Minecraft players actually consider it this way. Lots of games allow you to keep coming back due to the graphics, fighting techniques or even the attractive females they have. Although not this 1 as this one relies completely on the very fact that you will be the master of this world.…

    • 590 Words
    • 3 Pages
    Good Essays
  • Powerful Essays

    Sound editor and mixer Jake Reihle interviews the well known sound designer Randy Thom to learn about his recent work on the animated film, Ratatouille (2007). Thom specializes in sound design within animated films, and in recent years won the Academy Award for best sound editing in the Pixar animated film The Incredibles(2004). Riehle asks Thom what aspects of sound design in animated film differ from live-action films, and the heightened amount of detail to sound is what Thom described as a main difference. In Ratatouille (2007) specifically, there are so many details within the sounds that all together create a different affect than expected. For example, when the wind is blowing through the underground sewer pipes, each wind sound is different, but together the sounds created a musical essence that worked extremely well with the mood of Ratatouille himself, and gave life to the rigid and cold nature of the underground world that the rats live in. Another major difference between animated sound and live on-screen sound is the pace and rate at which Thom does his work. In the early stages of work, he notices that animated films tend to lack music and sound effects and focus more upon dialogue to set up the story, but Thom likes to make space to add music in a useful way in which the effects and music add to the dialogue, not take away from the dialogue. Reihle also goes into the stages in which Thom likes to mix and edit his sound effects, and how the budgeting of animated films differs from live action films. An interesting fact, Thom began his career at Skywalker Sound by writing a personal essay to Walker Murch, the man who is said to have invented the “sound designer”. Reihle’s interview with the sound designer Randy Thom gives very useful information on comparing and analyzing the differences of sound design within animated films and live-action films.…

    • 3092 Words
    • 8 Pages
    Powerful Essays