Preview

An Increase in Crime

Satisfactory Essays
Open Document
Open Document
429 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
An Increase in Crime
In many countries, an increase in crime has been blamed on violent images on television and in computer and video games.
To what extent do you agree or disagree with this opinion?

Nowadays, society exquisitely depends on science and technology. The products of technology are very familiar with us. The most popular products are televisions and computers. They seem to be a part of our life. They have two sides like everything. Today, I give my view about both side of them. My essay mentions an increase in crime which has blamed on violent images on television and in computer and video games.
“Watch your thought they become words, watch your words they become actions, watch your actions they become habit, watch your habits they become character, watch your character they become your destiny” Lao Tzu said that. In the daily life, the little mistakes seem not important but they may lead to bad results. The aggressive images in films and games seem simple and don’t affect our lives so much. Day by day, our brain get used to violent images, then we have trend of thoughts that those things are simple, for example people like to hear the voice of scream, so they want to see the pain of the other people. In fact, a 15-years-old boy was killed by seven others 15-years-old boys in the same age because they copied the action on film.
On the other hand, playing game online makes people live a virtual life. In a long time, they will imagine that the virtual life is real and they will spend everything they have to it. In virtual world they can kill every one they want and they want to do that in the real life. They lost their mind about humanity.
Besides, the growing up crime is derive from others causes, such as lack of interest from family or bad affection from social. Violent images on television and in computer and video games is one of main reasons but they are not all.
In my opinion, shows or films on television and violent games should limit the ages of viewer.

You May Also Find These Documents Helpful

  • Good Essays

    When a child starts forming an identity, a sense of self, it will develop by exploring the world around them. This child shapes himself or herself based on the very strong influences of family, society, and sometimes media influences. People rely on the news media for accurate information. Youths rarely appear in the news, but when they do, they are unduly connected to violence or crime. Images of youth crimes tend to be distorted or blown out of proportion. The roles of the media, social media, video games, music, movies, etc. can have an influence on juvenile delinquency.…

    • 1085 Words
    • 5 Pages
    Good Essays
  • Satisfactory Essays

    Violence is happening all around the world and it is said that one of the biggest reason for violence is playing video games.…

    • 370 Words
    • 2 Pages
    Satisfactory Essays
  • Better Essays

    Is Media Violence Harmful?

    • 2052 Words
    • 9 Pages

    Often times, people will wait outside stores like Apple or Best Buy to get the newest technology available. With new technology constantly being developed it makes accessing media so much easier. From a single device, a person is able to play video games, stream movies or television shows and listen to music. However, few people realize that this constant exposure to media violence has led to many negative impacts on our thoughts, feelings and behaviour. After reading and analyzing all of the articles mentioned, it is quite evident that violent media, no matter how exposed you are to it, will have some sort of negative impact on a person even if it’s for a short period of time. So, while people should continue to enjoy their favourite video games, songs or TV shows, it is important to reduce exposure to violent media and understand the effects it could have on…

    • 2052 Words
    • 9 Pages
    Better Essays
  • Satisfactory Essays

    Untold amounts of what we watch, read, and engage in influence our actions. For example, in the article “Do violent Video Games lead to real violence?” Kim Hone-McMahan declares that video games “help to desensitize kids to violence” (paragraph 13.) By looking at this citation we can see that desensitize means intolerance toward violence. Isabella Sparhawk a senior at St. Vincent St. Mary High School, agrees that “video games aren’t the solitary reason for violent acts, though they do help to desensitize kids to violence” (paragraph 13.) I also agree with Isabella because I believe that kids should not be exposed to violence at a young age. Sure, they can still play video games but the kids shouldn’t play a lot of violent games. I believe this…

    • 156 Words
    • 1 Page
    Satisfactory Essays
  • Powerful Essays

    The factors present in poverty stricken urban areas that produce high crime rate are many.One of them is lack of entertainment.There is no entertainment and nothing for kids to do but to look for trouble in these areas.There are no safe parks or alternative activities for them to participate in.Another…

    • 1172 Words
    • 5 Pages
    Powerful Essays
  • Good Essays

    Outside influences do impact our character as they shape who we become. Some research concerning this topic have been compiled into an article, “Violence in the Movies: Cinematic Craft or Hollywood Gone Too Far?”, discussed traumatic scenes that appear in movies that often leave negative impressions upon the audience. In addition, younger audience viewing these violent films might experience a shift in their nature since “‘exposure to media violence leads to aggression, desensitization toward violence and lack of sympathy for victims of violence....’” (30, paragraph 6). Anyone can overcome even the worst thing by being involved with it over and over again. In the same principle, unacceptable actions, like murder and foul play, can become normal in one’s mind if it was exhibited repeatedly in videos. This is extremely serious to children due to the fact that they are not fully matured, making them very impressionable by movies and films that they watch. Furthermore, they might learn to lie and not care for others as many videos might suggest in some…

    • 622 Words
    • 3 Pages
    Good Essays
  • Better Essays

    Video Games Scapegoat

    • 1349 Words
    • 6 Pages

    portrayal of violence in video games is not the reason for the increase of violent acts committed…

    • 1349 Words
    • 6 Pages
    Better Essays
  • Good Essays

    Persuasive Speech Outline

    • 633 Words
    • 3 Pages

    Thesis: Media shouldn’t be blaming the videogames as the main cause of violence in youth.…

    • 633 Words
    • 3 Pages
    Good Essays
  • Better Essays

    Images Of Crime

    • 1819 Words
    • 8 Pages

    However according to (Hayward, 2010) he states coming from an illustrative perspective “Image refers to a representation of the external form of an object.” The image of “Crime” is becoming a power infused issue within society. Exactly how much of what we view is essentially mediated by the image itself. An example of this is social media and the images that are posted tend to have “Virtual images” leading to endless ideas that shape ones deepest values creating “Visual culture”. Ways in which individuals view the world creates a collective conscious causing manipulation by the media. Within today’s society many individuals record their crimes and post them up on social media such as Facebook, twitter and YouTube. However in the case of television, films, video games and music they expose unambiguous evidence that the violence in media increases the possibility of violent and deviant behaviour. This is clearly evident in (Anderson, et al. 2003) where he states that “Entertainment violence can lead to increases in aggressive attitudes, values, and behaviour, particularly in children.” In the last past half-century there has been numerous experiments in relation to whether media violence affects individuals behaviour.(Bushman,2001 cited in Anderson, el at. 2003) states that “ Youths that watch violent scenes subsequently display more aggressive behaviour, aggressive thoughts or aggressive emotions than those who do not.” As mass…

    • 1819 Words
    • 8 Pages
    Better Essays
  • Good Essays

    Some of these factors could be; the environment one is raised in, the values that society has taught that person, or even the people one chooses to affiliate with and what they learn from these people. One can argue that it is solely biological factors that leads one to crime, and the same person can argue that sociological factors lead to violence. The reality is, no single group of theories or factors can lead to one resorting to violence. When in fact, there can also be spurious factors that lead one to resort to violence. It is up to the individual to know right from wrong, whether their parents did not teach them or if they choose to knowingly do wrong can be different from person to person. When it comes to explaining crime, it its extremely difficult, almost impossible, to explain to origin of crime. This is true because the factors that lead to one person choosing to resort to violence is different than why the next person decides to resort to violence. Nonetheless, we as a society choose to use scapegoats such as; videogames, violent movies, and guns to explain…

    • 496 Words
    • 2 Pages
    Good Essays
  • Good Essays

    Body Paragraphs

    • 933 Words
    • 4 Pages

    In recent years, we’ve heard on the news of youth crime increasing. According to Cheryl K. Olson, M.P.H., S.D., “it is impossible to know exactly what caused these teens to attack their own classmates and teachers … one possible contributing factor is violent video games.” It 's very difficult to document whether video and computer games contribute to violence such as criminal assault. However, we can conduct a study on how violent games may contribute to some types of violence and aggression and to the beliefs, attitudes, and interpretations of behavior that support them. “Another issue is whether and how the effects of video game violence might be compounded by exposure to violence in other media. Cautious interpretation is necessary, since there is always the risk of confusing cause and effect or correlation with causation.” (Nov/Dec 2002). Technology is constantly changing and advancing, with Internet and console gaming, so researchers have to make intervention efforts more resultant, and to focus on which children are at risk of such behavior. We must focus on developing direct educational and policy interventions based on solid…

    • 933 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Essay On Video Violence

    • 1349 Words
    • 6 Pages

    In 1994 America was faced with a ever growing problem with violence, and many different people were so concerned that it was reaching a epic proportion and they weren’t sure on how to stop it. In the 1950’s television emerged as a powerful and social force and then in the 1990’s videogames were being used as a social influence on the children. With the impact on the violent videogames increasing along with the increase of violence on the television, the technology that went along with these needed to be more monitored.…

    • 1349 Words
    • 6 Pages
    Good Essays
  • Good Essays

    In Trinidad and Tobago, crime has always been a major topic of public and political…

    • 743 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    Causes of Crime

    • 978 Words
    • 7 Pages

    Belief that people commit crime when they perceive benefits of law violation outweigh the threat and pain of punishment.…

    • 978 Words
    • 7 Pages
    Satisfactory Essays
  • Good Essays

    Increasing Crimes

    • 7013 Words
    • 29 Pages

    Open any newspaper or tune into any news channel and you can be pretty sure to stumble upon crimes of all sorts ranging from petty thefts to dacoity, murder, terrorism, sexual crimes and the like.…

    • 7013 Words
    • 29 Pages
    Good Essays