Preview

Sony Playstation 2

Powerful Essays
Open Document
Open Document
1596 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Sony Playstation 2
Sony

PLAYSTATION 2

MARKETING PLAN

[pic]

November, 18, 2004

Group #8

Cindy Brown

Kunal Shah

Robert Burns

Eddie Carter

Playstation 2: marketing plan

Introduction

The Sony PlayStation 2 was released by Sony Computer Entertainment in 2000. Sony Computer Entertainment also develops, publishes, markets, and distributes software for PlayStation 2. PlayStation 2 is a gaming console giving consumers the ability to play not only PlayStation 2 games, but PlayStation One games as well. PS2 also has the ability to read and play DVD’s and CD’s and comes with a parental lock feature. It also features an Ethernet port which enables users to play against others on a world wide spectrum. PlayStation 2 offers something for everyone no matter what you’re into. Within our marketing plan, we will discuss many attributes of Sony and its product, PlayStation 2. First, we will analyze the past, present, and future of Sony PlayStation 2 through the SWOT analysis. Second, we go into the market product focus and goals set for PlayStation 2 as a superior entertainment product. Our plan goes on to discuss, the marketing mix through product, price, promotion, and place of distribution. Competition is analyzed, followed by the global market outlook and future trends.

SWOT Analysis

Figure 1 shows the internal and external factors affecting the market opportunities for Sony PlayStation 2. Strengths and weaknesses, opportunities and threats are highlighted within this analysis.
Figure 1. SWOT Analysis for Sony PlayStation 2
|Internal Factors |Strengths |Weaknesses |
|Management |Legendary leaders in the field. |Succession problem. Outdated mission |
| | |statement.

You May Also Find These Documents Helpful

  • Satisfactory Essays

    Unit 4 P4

    • 429 Words
    • 2 Pages

    Sony has made a lot of advertising in order to promote their product. PlayStation has been one of the most successful products since when Sony started to put it on the market. Sony has already sold millions of consoles worldwide in less than 2 months. In North America Sony sold over a million in less than 24 hours.…

    • 429 Words
    • 2 Pages
    Satisfactory Essays
  • Satisfactory Essays

    ps3 vs xbox 360

    • 399 Words
    • 2 Pages

    Although PlayStation 3 are both great systems, PlayStation 3 the better buy. Both consoles have awesome features such as 3D motion gaming, unlimited music, and online play. Only one of these consoles can be consider the best of the best. The PlayStation 3 is by far the superior console with its Blu-ray integration, amazing cell processor, and rechargeable wireless controller.…

    • 399 Words
    • 2 Pages
    Satisfactory Essays
  • Satisfactory Essays

    Video games are taking the entertainment business by storm. Systems are constantly improving and new systems are always in the process. The two latest systems are the Nintendo 64 and the Sony Playstation. Both have similar qualities, but they are very different.…

    • 366 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    There are few professional sports rivalries that compare to that of the Yankees and the Red Sox or the Flyers and the Penguins. Well since the year 2006 when Playstation 3 was released there has been a much heated rivalry between the Xbox 360 and the Playstation 3. It has been a nonstop war for the development of the superior gaming system. There are many reasons one could say that one console is better than the other. In saying this, the users are correct. Each console does in fact have attributes that give one the edge over the other. As an online gamer myself, I do in fact own a Playstation 3. When one is in the market for a new gaming experience, deciding which console to purchase can be as painful as pulling teeth. Some factors that should be considered during the shopping process should be quality of online multiplayer, entertainment value, and most important to me was obtaining the most “bang for my buck.”…

    • 947 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Sony Ps4

    • 489 Words
    • 2 Pages

    The image of what is claimed to be a Sony PlayStation 4 development kit reveals a couple of unidentified elements that resemble sensors or cameras. Until now, Sony offered PlayStation Eye separate camera for its consoles that worked with select titles, but keeping in mind the success of Kinect, it looks like the new PlayStation system may come bundled with a compulsory set of sensors.…

    • 489 Words
    • 2 Pages
    Good Essays
  • Powerful Essays

    Responding To The Wii

    • 1072 Words
    • 4 Pages

    Sony, with its PlayStation and PlayStation 2 product lines took this game further. They expanded the target customer base to include grown-ups by creating games fit for all ages and combining forces with game developers.…

    • 1072 Words
    • 4 Pages
    Powerful Essays
  • Satisfactory Essays

    Video game consoles have continued to dominate the youth market not only in the United States but overseas as well. With three primary focuses, Playstation, Xbox and the Wii, game consoles have invaded households worldwide. Although Microsoft’s Xbox is has enjoyed owning the the market share as the top dog for the last several years with its first and second generation platforms, Sony’s Playstation 4 has seen record sales across the United States and Canada and over the last quarter has taken the lead with its next generation console, selling its five millionth console as of February 18, 2014, according to Richi Jennings of ComputerWorld magazine. With news that gaming consoles are in high demand, the development of next generation games is important to keep up with the supply and demand of fantastic games. This is why my choice product is a sim-game which markets to both China and India called, “The Early Empire.”…

    • 690 Words
    • 3 Pages
    Satisfactory Essays
  • Good Essays

    The Sony PlayStation 2 is a sixth generation console made by Sony and the successor to the PlayStation. It was announced in 1999 but not released until the year 2000, which gave the Dreamcast a headstart since Dreamcast came into the market on 1999. At the time, the sixth generation of consoles was kicking in very slowly so it was already a sign Sony had to made a successor. They wanted to get in on the action so the Dreamcast wouldn't make a lead.…

    • 2856 Words
    • 12 Pages
    Good Essays
  • Good Essays

    . Expository Essay- FINAL DRAFT Cameron Davis 10/16/17 2nd Have you ever heard of a system called the Xbox? This series has been loved for years ever since it’s release.…

    • 675 Words
    • 3 Pages
    Good Essays
  • Good Essays

    sony ps4 review

    • 707 Words
    • 3 Pages

    The PlayStation 4 is the most powerful games console on the planet. With more graphical power than the Xbox One, 32 times more system memory than the PS3 and a firm focus on pure gaming experiences rather than media mojo, it has established itself as the next-gen console to beat.…

    • 707 Words
    • 3 Pages
    Good Essays
  • Better Essays

    Sony’s two primary objectives are to convince existing PS3 owners to purchase the PS4 and to gain the majority of the market share in Brazil and the United Kingdom. We have set a few communication objectives in order to achieve these goals. Our first communication objective is to educate 60% of the target market in the next 6 months about the new attributes that the PS4 will offer. It is important to educate the target market about the PS4’s new features because we are hoping that this will encourage PS3 owners to switch to the PS4. The only way to accomplish this is by emphasizing that the PS4 has enough new attributes to justify purchasing the new console. Consumers’ needs and wants are always changing. “In the video game industry, consumers want newer graphics, newer controllers, and newer features” (Smith, 2012). Educating consumers about the PS4’s new attributes informs these consumers that this console can satisfy these needs. Another communication objective is to persuade 40% of video game consumers to purchase the PS4 instead of the Xbox One, PlayStation’s largest competitor, over the next 12 months. This will allow us to become a market share leader in Brazil and the United Kingdom. We choose to incorporate product differentiation as a communication objective for two reasons. First, we can show consumers that we have an added value that is not offered by our competitor, in this case the Xbox One. Secondly, product differentiation can help PlayStation gain a competitive advantage in the market (Kelchner, 2013). Lastly, we want to remind 100% of our current consumers why they love Sony and the PlayStation over the next 12 months. The reason why we decided to use this communication objective is to increase brand loyalty where consumers will continue purchasing products from PlayStation. PlayStation have been innovating their products from the very beginning. We want to remind consumers that…

    • 1662 Words
    • 7 Pages
    Better Essays
  • Good Essays

    Nintendo Case

    • 994 Words
    • 4 Pages

    When Sony entered the video game market in 1995, it was one of the first…

    • 994 Words
    • 4 Pages
    Good Essays
  • Powerful Essays

    Handheld Game Console

    • 3107 Words
    • 13 Pages

    In this epic article, we will dig into the world of Handheld Game Consoles. In the first part, we will have an in depth analysis about the different essential attributes of Handheld Game Consoles and how these attributes can influence our playing experience. We will analyze the function of essential attributes of the Handheld Game Console in different aspects. In the second part, we will describe the history of the development of Handheld Game Consoles and the Nintendo dynasty. In the third part, we will discuss the public’s overall opinions about the Handheld Game Consoles. Are they excellent or terrible? Are they enjoyable? Are they beneficial to our health and life? In the final forth part, we will analyze different customers' attitudes about Nintendo NDS and Sony PSP. We will show the two giant’s advantages and disadvantages…

    • 3107 Words
    • 13 Pages
    Powerful Essays
  • Good Essays

    Playstation Case Study

    • 1085 Words
    • 5 Pages

    The history of PlayStation remote for the year 1988 when the SONY and Nintendo tried a CD- ROM expansion. In the course of the work the two companies did not get along due to monetary reasons, Nintendo did not agree with the requirements of Sony, and Nintendo joins with Philips so ended the contract with Sony. As the project was already very developed PlayStation was easy for Sony to finish the project and sell it on the market in 1994 in Japan, thus is born the first PlayStation marketed. Shortly thereafter launched the memory cards, allowed so that users could record your progress in games, so do not lose what he had won. PlayStation had much success with the numerous games released, being the best-selling console worldwide, success was installed. About 103 million copies have been sold.…

    • 1085 Words
    • 5 Pages
    Good Essays
  • Satisfactory Essays

    Nintendo Case Analysis

    • 474 Words
    • 2 Pages

    With the introduction of the Nintendo Wii console, the company gained a stronghold as a leader in the video gaming industry. However, competitors Sony and Microsoft are quickly gaining on Nintendo’s competitive advantage, forcing the company to monitor and reevaluate its strategies. To maintain a competitive advantage, Nintendo must look toward influencing the customers of Sony and Microsoft, continue developing innovative…

    • 474 Words
    • 2 Pages
    Satisfactory Essays