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    people never knew that we’d be talking about the 80’s music. With this kind of music just beginning‚ many people engaged in many different ways. A music video was the essential way to get a hold of an audience. MTV made its first appearance in 1981‚ providing music for people all day and night. “Video Killed the Radio Star” was the very first music video to appear on MTV. Peter Gabriels “Sledgehammer” was the song that was played the most. When the pop musicians started getting fans‚ their road to fame

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    Sean Brinker Professor Colbert English 128-03 7 April 2010 Violent Video Games and Their Effect on Children Ever since the creation of the first video game‚ they have had a certain effect on the individuals who play them. As video games have become more advanced and elaborate‚ children’s interest is at an all time high. With the degree of violence that has been a part of video games since the early 1990’s‚ parents and activists have claimed that these games are affecting children negatively. This

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    Wing Hung Fung (211-784-493) Video Games Leading to more Violence? In this day and age‚ technology most certainly has become an integral part of our life. Modern day technology has undoubtedly made our daily lives much more efficient while bringing us more convenience and flexibility along the way. The evolution of technology has also changed the way we socialize‚ entertain ourselves‚ and now quite possibly the way we behave. The existence of video games began approximately 65 years ago. What

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    Video Game Violence Increases Violence in Children A pair of parents in Reno‚ Nevada‚ is being put away behind bars after neglecting to feed their two young children because their attention was being consumed by video games instead (Lee and Finley 2). People have raised the question of the appropriateness of video games and how psychologically influential they are on a child’s mind. The effects of video games manifest themselves in a variety of ways‚ including psychologically‚ emotionally‚ and

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    play video games. Some people even become addicted to it. They don’t go to work‚ and they just play video games all day. I think video games are good for killing time and entertainment‚ but we shouldn’t play too much. Playing video games does not help people for anything. Many people also think that playing violent video games would make people become violent. According to a survey‚ a whopping 75% of polled parents think violent video games contribute to violence. In my opinion‚ I think video games

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    After a recent shooting‚ the media screams “BLAME VIOLENT GAMES!” Recently video games have been blamed as the main cause of violence in today’s society. Video games have been a main source of entertainment since 1957 when professors used them for simulations to prove their research. Many famous video game characters have come out since then like Mario‚ Luigi‚ Sonic‚ and many‚ many more. I have been playing games since I was 4 years old and I have never once been violent or thought of being violent

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    Despite these advancements though‚ Art has continued to build and expand into different forms‚ pushing the limits of what was originally defined as “Artistic”. One of these forms which has quickly risen along with the increase in technology includes video games‚ which are utilized primarily for entertainment to various audiences‚ both young and old. When created in a unique manner though‚ these games can prove to be

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    Video game controllers and basketballs. Two completely different things. Well‚ they’re actually not as different as you think. You might not believe it yet‚ but video games and sports have a lot more in common that you think. After reading this‚ you might even want to change how you look at video games. So here are some reasons why video games should be considered a sport. Much like traditional sports‚ video games encourage teamwork. In eSports‚ people work in teams and play tournaments against

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    Pricing strategy in video game industry Video Gaming industry has gone dramatic changes when more and more digital platforms emerge and improved technology in portable devices‚ mainly in social games(Facebook‚ Myspace) and mobile games. 27% of US online population play at least one game on social network‚ and Facebook gaming revenue hit $1.32 billion in U.S market in 20111. Also‚ as more than more people have smart phone especially apple’s iOS devices‚ gaming application becomes more and more popular

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    When people talk about video games‚ they often talk about the same things: gameplay‚ graphics‚ length‚ difficulty and online capabilities‚ how well will it sell‚ and who will buy it. But how often do we talk about the game’s story? How often do we discuss the effectiveness and purpose of its narrative? Not all games tell stories‚ though. Some early games such as Tetris may be abstract‚ expressive‚ and experimental‚ solely focused on gameplay with no narrative to build upon. Some narratologists

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