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    wonderful world of video games. Ever since then technology has grown incredibly now making a fun hobby out of it that people can really enjoy. I myself have made it a hobby and try to keep up with all the latest devolvement’s in the gaming world. Some of my fondest memories are from when I was about 4 years old and I would wake up and go play Mario with my grandpa on my old Nintendo 64. Today I’m going to explain the past of video gaming‚ where we are today and what is to come of the video games in the

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    world. Between the ages of 5 and 12‚ girls spend approximately 5.5 hours/week and boys spend approximately 13 hours/week playing videogames (Gentile). Videogames are a large part of children’s lives and this essay will discuss two positive effects of video games as well as two negative effects. First‚ videogames help develop skills that are useful in the future‚ such as multitasking‚ decision-making‚ memory‚ and concentration. Lots of adults nowadays have problems multitasking‚ fortunately though

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    Violent Video Games Violate Vibes? Video games have recently become a controversial topic‚ in regards to understanding if violent video games can cause aggression and violent behavior. Hundreds of studies‚ as to violent video games‚ have been tested on children‚ bullies and even criminals to find out if there is a connection between violent video games and bad behavior. Although most people believe that violent video games do cause aggression in behavior‚ because of such events like murders‚ criminal

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    on anyone but the individual trying to make the choice. The content we let ourselves and our kids watch must be decided by us and no one else. One of the most criticized forms of personal entertainment is video games and specifically the violent variety. Some of the most infamous violent video games are the dramatic decapitations‚ limb removal sequences and big blood splashes which are plentiful in God of War. As well as‚ Dead Space‚ an interactive horror story‚ where the gamer must destroy monstrosities

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    Past research shows that violent video game exposure increases aggressive thoughts‚ angry feelings‚physiological arousal‚ aggressive behaviors‚ and decreases helpful behaviors (Carnagey). Television and video game violence looked at by many parents and companies around the world and also this has been a debate ever since gaming and television started on whether crime is committed from games and television. This topic is controversial because the adults that like video games and television argue that

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    2011 The Negtive Effects of Video Gaming on Children Children don’t have to buy an expensive gaming system to play video games anymore‚ than can simply log onto the internet through their home computer or their handheld devices and they have an array of videogames to choose from. Every time a child pops a role playing videogame into their gaming console or logs onto the internet to play so called interactive video games‚ they enter a virtual world where there are no

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    The product life cycle consist of four different phases like‚ 1. Introduction 2. Growth 3. Maturity 4. Decline. The life cycle stage of Nintendo is at growth rate‚ the video games have a potential demand in international market. The Nintendo has already successful in launching video games like Wii. Hence Nintendo product Wii is in growth stage. The life cycle of its competitors are in introduction stage only‚ compared to

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    Video Games’ Good and Bad Effects Everybody all have to take rest after they finish working. Different people have different ways to have a rest or to be relaxed. Everybody has a lot of pressure when they are working or studying. So‚ after working they must find a way to relax themselves. Some people would like to watch TV to relaxes or work out in gym. But maybe most of young men will choose play video game to relax. Maybe just twenty years ago‚ not most of people know what video games are

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    that are linked by a broad array of electronic‚ wireless and optical networking technologies. MUSIC VIDEO A music video or song video is a short film integrating a song and imagery‚ produced for promotional or artistic purposes. Modern music videos are primarily made and used as a marketing device intended to promote the sale of music recordings. Although the origins of music videos date back much further‚ they came into prominence in the 1980s‚ when MTV based their format around the medium

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    gamers are lost – literally. On 2005‚ a South Korean man died after a reported 50-hour video gaming session and in 2012‚ a Taiwanese man was found dead on his gaming chair‚ arms outstreched for his computer. We would not want that to happen to anyone. BBC Online News even reported that a Chinese father named Mr. Feng hired “virtual assassins” to hunt down and kill his son’s avatar as a way of stopping his son’s video game addiction. Personally‚ my partner in making this study and I are not struggling

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