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    April 4‚ 2014 PLAYING VIDEO GAMES & ITS PERKS Please Use Responsibly Technology is all around us in the year 2014‚ electronic media is part of everyday life from infancy to adulthood‚ is this a good or a bad thing‚ it is all a matter of getting the facts straight then putting it into perspective. Media tools available for productivity and entertainment purposes are common culprits of publicly known negative outcomes of video game enthusiasts as well as obesity in recent headlines concerning the

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    TITLE: HOW VIDEO GAMES AFFECT TEENAGER’S BEHAVIOR? BACKGROUND OF THE STUDY: In this study we will know how video games affect teenager’s behavior. The video game industry is now over 30 years old. They are a unique form of entertainment‚ because they encourage teenagers to become a part of the game. Given the fact that video games are able to have several positive effects‚ it should come as no surprise that they also have negative effects on the behavior of the teenagers. Much of the attention

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    Violent Video Games Cause Behavior Problems Name: Muhammad Abdullah Asif Khan ID: 11221010 SEC: 03 COURSE: ENG102 Date: 4/3/2012 TERM PAPER Imagine yourself in a scenario where you are killing fifty zombie pedestrians ruthlessly one by one with a chain-saw in front of a food court. Red hot blood is gushing from their open cuts with a gurgling sound which engulfs your mind in a trance from which you cannot get out. Wait! It’s not over yet. One zombie avoids the swipe of your blade and reaches

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    violent video games should be banned; they feel that violent video games are the source of today’s violence amongst children. I strongly disagree with them. Video games‚ like movies‚ music and any other form of art‚ are there to entertain people and to enjoy‚ not restrict. What most people fail to realize is that the video game industry‚ like the film industry‚ is heavily regulated with a strict code of parental guidelines already in place. Even the game consoles to play these violent games have parental

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    University Abstract The aim of this paper is to provide a critical review of the article The Effect of Video Game Violence on Physiological Desensitization to Real-life Violence by Nicholas L. Carnagey‚ Craig A. Anderson‚ and Brad J. Bushman (2007). In this article Carnagey‚ Ander and Bushman experimentally examine the effects that violent video games have on those playing them‚ specifically in the area of physiological desensitization. It is the goal of this review to provide

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    English 101 05 Feb 2013 Do Video Games Promote Violence? Video games are being blamed more and more for violent acts people cause after playing them in extreme amounts. These violent video games are becoming more popular around the world among children‚ teens‚ and young adults. These games promote aggressive acts like shootings‚ theft‚ and drug use. As video games get more sophisticated and realistic‚ it becomes more like the real thing which desensitizes people to the violence‚ blood‚ and gore

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    Violence in Video Games Video game violence hasn ’t been around for very long. For the most part‚ video games have progressively gotten more violent. It seems that the more violent video games are trying to compete with violent movies‚ and other things. But the reason for this paper is do violent video games trigger people to be more violent? With the recent out break of mass school shootings‚ video games has always seemed to be one main reasons for the shootings or other types

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    In the essay‚ “Do Video Games Kill‚” the author known as Karen Sternheimer discusses how news networks and politicians always point to video games as factors that influence the violent tendencies of people that commit murder or mass shootings. Sternheimer often states that news networks often say that video games teach kids “how to kill”. In 1993‚ a popular title to this day called Doom was released. It was a first person shooter that was very popular amongst teenagers and young adults. Not too long

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    playing violent video games do increase aggressive behavior in children and adults alike. My reasoning for this is unlike violent movies‚ violent video games require input from the player. By aggressive behavior‚ I am specifically talking about verbal and emotional behavior‚ not physical behavior because juvenile crime has decreased in the last decade since games were introduced. My theory on this is that the violent video games give the player to get physical aggression out in the game versus on someone

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    Colten Cornell Professor Tutty AP Lang 11/16/14 Video Games There are different games for different people‚ and for each person different genres will appeal to them. From Action to strategy no two games are alike and are all special in their own way. There are thousands of different combinations and sub divisions that go along with the main genre‚ for example Action is never just action‚ is can be action strategy‚ or an action RPG and so on. Action‚ this is probably the most desired gaming

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