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    Video Games: Are they a Cause of Violence and Aggression? 1. Statistic – “In spite of the violence‚ the violent video games are also the more popular games on the market” (Paragraph 2) Anecdote – “On April 20‚ 1999‚ Eric Harris and Dylan Klebold launched an assault on Columbine High School in Littleton‚ Colorado‚ murdering 13 and wounding 23 before turning the guns on themselves. Although nothing is for certain as to why these boys did what they did‚ we do know that Harris and Klebold both

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    Negative effect of video games on children VIOLENCE Many of today’s video games‚ especially suitable for young boys‚ focus their attention on violent acts‚ whether it be through weapons‚ verbal abuse‚ or fighting. Young minds are easily molded through the violence in these games‚ leading them to believe that weapons and fighting are standard in today’s society. In order to instill the most positive values in these young boys‚ parental guidance is necessary in controlling the video games to which children

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    Video Games Do Not Cause Violence Video games have come a long way since they were first introduced in 1967. In addition to the impressive improvement in graphics‚ the increase of the violent content has become quite the hot topic amongst parents and politicians alike. The most popular aspect is whether or not violent video games inhibit aggressive behavior. Early research that suggested there was a link between the two has been deemed problematic. However‚ in recent studies “research has not found

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    The Effects of Video Games in our Society      The effects video games have on young people. Good or bad? Effects of computerized gaming have a wide range on young people today and like anything else the effects you get out is in the way they are used. If we look at how computer games are made and what they are intended for we can get a better understand for the effects that come out of them. Video games today are created on a bases of entertainment but what are computer games? They are most

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    ever arcade video game. Since then‚ video games have come a long way from just consisting of a pixelated ball and paddle. There are different themes and genres that appeal to all ages. From educational games to virtual reality the possibilities are endless. Recently‚ video games that contain violence and adult content have been under multitudes of scrutiny for being claimed to cause aggression in people and even change parts of the brain for the worse. Although it seems that playing games on electronic

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    Video Games: The New Literary Genre The relationship between video games and literature has always been a difficult argument to settle. Video games‚ in general‚ offer depth and development into the story‚ characters‚ and complex themes or ideas of the particular game. However‚ can a video game offer the same depth into these subjects as a novel or even possess greater depth and understanding between the player and the game? The answer depends entirely on the video game itself. Like

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    Effects of Violent Video Games on Children The impact of violent video games in the minds of young kids is becoming an issue. Although it is not being stated that kids playing violent video games is the leading cause of violence and aggression in society. Nowadays‚ it is part of a daily routine for a majority of kids to sit in front of the TV to play video games for many hours. Parents may not be aware of what kind of video games their kids play or which ones they buy them. Behavioral‚ social‚ emotional

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    Violent Video Games Over the past five decades there has been a discussion over violent media. This has included movies‚ music‚ music videos and television. Since 1990‚ there has been another venue on the chopping block‚ video games. Although video games have been around since the 70’s‚ the ones mainly considered in this argument have only been around for the last ten years. Some of the titles of these games are Doom‚ Grand Theft Auto‚ Warcraft and Manhunt. These are some of the games that have

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    September 26‚ 2012 Thesis statement : Today most children are more into video technology and violence than they are into normal outside physical activity which is the biggest problem of child obesity. Video technology has decreased the amount of physical activity in children. Because of my nephew’s interest in video games‚ he played less outdoors than most children his age. The only physical activity he was really getting was from his gym class

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    Danger of Violent Video Games in Children The links between increased aggressive and violent behaviour and the content of video games is a controversial subject. Increased scientific evidence demonstrates that violent video games are linked to increases in aggressive cognitions‚ feelings and behaviours (e.g.‚ Anderson and Bushman‚ 2001; Anderson‚ 2004; Anderson‚ Gentile & Buckley‚ 2007) However‚ there is still much resistance to the evidence among the public and by the video game industry (e.g.‚ Entertainment

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