For over fifty years‚ video games have taken over the world. From the Atari to the Xbox‚ everyone has been playing the different types of games. With forty consoles over the years‚ there have been over thirty thousand different games. It is easy to say that they have taken over the nation. Recently‚ professionals have been studying how much teenagers and children have been playing these games and how many there are. Parents are complaining that these games are taking over and changing their children
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Is violent video games the cause of a lot of children’s violent. In the article “violent video games” from procon.org‚ It show both side that video games are the cause for violent for kids. Although they both have good points‚ the agent’s video games argument has better information. Claim: Violent video games is the reason of violent in the world. Data:60% of middle school boys and 40% of middle school girls who played at least one mature-rated (M-rated) game hit or beat up someone ‚compared
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Violent Video Games Cause Behavior Problems Video game violence is an increasing problem in today’s society with violence as one of the most popular themes. Games such as “Grand Theft Auto” and “Call of Duty” are among the most popular games and have been scientifically proven to have a major effect on teens. Many people try to argue that there is a difference in the effects between behaviors after engaging with video games. Video games have the same effects as other forms of entertainment‚ but
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Violent video games affecting children Video games around the world have become immensely popular‚ a multi-billion dollar industry. An industry which revolves around the wants and desires of children and teens. An industry with a creation of unique entertainment like no other. An industry that continues to grow rapidly. Hours and hours are spent each day by youths playing these games‚ but are they really good for them? Are they educational? Games which educate a child’s mind exist but they wouldn’t
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The video game industry has been under repeated attack by accusations that the material in their best-selling video games has harmful effects on children and on society as a whole. With $10 billion dollars in annual sales the gaming industry has an interest in any policies that may hinder business and produce false information to the public. In the search for answers an examination of medical findings from groups such as the American Medical Association (AMA)‚ American Academy of Child & Adolescent
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play violent video games. It is a very large industry in the United States. In 2008‚ over $11.7 billion was spent on video games and 10 of the top 20 bestselling video games in America involved violence. These violent video games are being blamed for bullying‚ violence towards women‚ and school shootings. The games teach children that it is acceptable to solve problems with violence. Violent video games are a large contributor to youth violence. Many people believe that violent video games are contributing
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law that bans violent video game production. I think this because if we ban violent video games then most companies that manufacture the violent video games could go bankrupt. Also I don’t think that it’s the video games are making the younger generation commit all the crimes that they are committing. My first reason why I think we should not ban violent video games is because to many video game manufacturers would go bankrupt. One reason for this is because most video games that are manufactured
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Home Video Game Industry From JIAN QU To Dr. Scott Kiker Date 6/23/2013 1. Why the rapid growth of Atari? Why the 1982-85 collapse? How did Nintendo rebuild the industry? What was its strategy? The reason of rapid growth is the Atari’s products are highly differentiation. Atari is the first company enters the market‚ although some companies enter the market later‚ but Atari already build the reputation of highest technology support and the popular games provider to the customers. In the
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The study aims to understand the different cause of computer games addiction and manage their time on study and playing games. Specifically this study seeks to answer this following questions: 1. What are the cause of computer games addiction as perceived by the students? 2. What are the advantages and disadvantages of being addicted to computer games? 3. What are the proposed ways to eradicate computer games addiction? PANPACIFIC UNIVERSITY NORTH
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effects of the violent computer games to the learning performance‚ behaviour and attitudes of the student" 1. Significance of the study 2. The scope and limitation of the study Violent Video Games‚ Aggressive Behaviour‚ and Social/ School Adjustment By Jason A. Drummond‚ M.A.|Eric F. Dubow‚ Ph.D. Video Game Special Edition Contributor Over the past 20 years‚ video games have become increasingly popular in American culture. During this time video games have experienced leaps in technology
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