"Video art" Essays and Research Papers

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    Cutting Fine Arts in Schools Fine arts programs are rapidly being cut around the country. When school systems are running out of money the first programs to be eliminated are the fine arts. School board members have no idea of what they are doing to students. They are unaware of the many benefits of fine arts programs in their schools. They also do not know how to run a successful fine arts program. Since 1993‚ when legislators imposed revenue corps on public schools‚ school districts have been

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    Pop Art

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    Pop art is a visual art movement that emerged in the mid 1950s in Britain and in parallel in the late 1950s in the United States. The coinage of the term Pop Art is often credited to British art critic/curator‚ Lawrence Alloway in an essay titled The Arts and the Mass Media‚ although the term he uses is "popular mass culture" Nevertheless‚ Alloway was one of the leading critics to defend mass culture and Pop Art as a legitimate art form. Pop art is one of the major art movements of the twentieth

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    Cameras in video games

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    Cameras in video games: comparing play in CounterStrike and the Doctor Who Adventures. Eric Laurier (Edinburgh University) & Stuart Reeves (University of Nottingham) Abstract Players of both first- and third- person perspective video games deploy a repertoire of analyses of the courses of actions of others with and through the game’s optics (be they other players or computer-generated actors). Visual activities of ‘looking around’‚ ‘scrutinising’ and ‘inspecting’ and so on‚ are achieved via

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    the statement that video games have “a redeeming social value.” Do violent video games have “a redeeming social value?” You could get many different answers to this question depending on who you ask. Is there any good that can come from video games? What harm can come to people and society from video games? Is modern culture being affected either negatively or positively by today’s video games and those that play them? Are young‚ impressionable‚ people affected by playing video games for hours and

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    Art And Intention

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    Art and Intention ART/101 Tyrancer Journet University of Phoenix Adolf Mizzell October 19‚ 2014 Art and Intention Summarize the reaction of the public to Michelangelo’s David and Marcel Duchamp’s Nude Descending a Staircase. The Marcel Duchamp’s Nude Descending art work became one of the controversial works because people thought he was mocking the audience because they could not find a woman in the painting. The public did not like the Michelangelo’s David art work. They were offended by the nudity

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    Modernism in Art

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    A proliferation of varying styles characterized the world of American art and architecture in the period between 1880 and the outbreak of World War 2 in 1939. In spite of the fact that these various styles often had little in common with each other‚ they are traditionally clusted under the label of Modernism. It is thus rather difficult to give a precise definition of modernism‚ one that encompasses all the characteristics of the aritists and architects who are commonly grouped under this

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    [pic] DESN 1800 The History and Theory of Art and Design 20010/11 Module Handbook Module Manager: Professor Ken Hay [pic] Section A: Basic Information Welcome to DESN 1800: The History and Theory of Art & Design. This module is an compulsory 20 credit module for all students in the School of Design. It is assessed through a 40 minute visual test (‘slide test’) (worth 30% of the overall

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    Visual Arts

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    The visual arts are those creations we can look at‚ such as a drawing or a painting. Here is a partial list:  drawing  painting  sculpture  architecture  photography  film  printmaking And the decorative arts of  ceramics  furniture and interior design  jewelry making  metal crafting  wood working Any one of these disciplines is a type of visual art. This is the simple explanation. You can stop reading right here‚ confident that you know what the visual arts are.

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    ART 305 Syllabus 1

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    ART 305: ART & MASS CULTURE Class Syllabus Professor Eve Wood Fall 2014 Office hours: Thu 3PM & by appt. Office: Sagebrush 224 Office phone: (818) 677-6454 - no messages E-mail: wood_eve@csun.edu Meeting time: ONLINE COURSE DESCRIPTION: Prerequisite: Completion of the lower division writing requirement. An introduction for the non-art major to the relationships between art and mass culture. Illustrated lectures explore the development‚ techniques‚ and ideas underlying the

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    Angel Agee Mcinturff 1020-077 22 April 2014 The Benefits of Video Games Video games are becoming a common modern element in today ’s society‚ and while their popularity grows‚ so does the need to research their psychological effects on the player. Unfortunately‚ researchers generally focus on the negative effects such as increased aggression‚ and because of that it can be easy to forget that video games are actually quite beneficial‚ "First‚ the overwhelming majority of players describe game

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