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    Handheld Game Console

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    The Handheld Game Console technology and People’s Attitudes Zhentao Qi Ohio State University Abstract In this epic article‚ we will dig into the world of Handheld Game Consoles. In the first part‚ we will have an in depth analysis about the different essential attributes of Handheld Game Consoles and how these attributes can influence our playing experience. We will analyze the function of essential attributes of the Handheld Game Console in different

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    There are toys like robots‚ dinosaurs‚ and a basketball indicating that the room’s owner is a male. In the center of the room‚ is a television and game console on an entertainment center with wheels. An infamous video game character‚ Mario from the Super Mario Brothers‚ is on the screen. He appears to be growing out of the screen and bursting out of the actual television. In his hand is a freshly opened bottle of milk. The milk in his hand is insinuating that his growth is a result of the calcium

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    Manuel's Love Story

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    it is only a dream...OUUCH!“ „What have you just done?“ „I pinched myself! It is not a dream...Yoohoo! I´m so happy! I´m so happy. I need to find a playlist of happy songs on youtube!“ „Will you finally tell me what happened?“ „Do you remember Mario Gomez? The hot footballer? Tall‚ dark hair‚ perfect blue eyes‚ the most beautiful smile I´ve ever seen...ahhh Manuel I´m so happy...“ Thomas talked tapidly quick. He didn´t even thinkm he

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    Violent Video Games Violate Vibes? Video games have recently become a controversial topic‚ in regards to understanding if violent video games can cause aggression and violent behavior. Hundreds of studies‚ as to violent video games‚ have been tested on children‚ bullies and even criminals to find out if there is a connection between violent video games and bad behavior. Although most people believe that violent video games do cause aggression in behavior‚ because of such events like murders‚ criminal

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    Lawrence Herrera Miss Magdalena Quiroz COSC – 1301- W60 2 24th April 2011 Evolution of Game Consoles Gaming consoles have come a long way from where they started. There was many variations of the game Pong to 3D realistic environments. From the start as a simulator all the way down as way of exercising. There were many consoles at the beginning‚ and then through time it came down to a final three top selling companies. Every gamer‚ close to the age of thirty and over‚ has seen the generations

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    Marketing Mix of Nintendo

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    Company History and Background Nintendo Company is a Japanese multinational company which was founded in 1889 to produce hanafuda cards. It is now one of the largest corporations in the video game industry. An Early Nintendo Poster The company‚ based in Kyoto‚ Japan‚ was founded by Fusajiro Yamauchi and was named Nintendo Koppai. Yamauchi started off his empire by producing playing cards for a game known as hanafuda. Due to the popularity of the playing cards‚ Yamauchi needed to hire extra

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    Impact of Violence in Movies and Video Games on Children Television and video games have become more violent in content. We have become desensitized to the graphic violence we are exposed to via television and video games. We have grown so use to viewing media with this type of content that it no longer phases us‚ and it almost seems normal. Violence can be found in everything from children’s cartoons with violent humor to video games that encourage players to kill opponents to advance to the

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    desirable at all times. “Bros Before Hos: They Guy Code” by Michael Kimmel speaks on how society teaches men to be masculine. While “Two Ways a Woman Can Get Hurt: Advertising and Violence” by Jean Kilbourne speaks on how society promotes men to view women as sexual objects. Both pieces of literature shows how society can mold and or change the way we think and feel. Many men feel pressured into being masculine‚ not showing emotion‚ and being tough at all times. Michael Kimmel’s “Bros Before Hos: They

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    Nintendo Wii U

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    ID-number: 0945782 0923568 Term Paper Handelshøyskolen BI - Wii U Case Study - Exam code and name: EXC 2112 – Consumer Behavior Deadline: 11.12.2013 Place of study: BI Oslo Programme: Bachelor in Business Administration Table of contents Table of contents.................................................................................................................i Summary iii 1.0 Introduction 1 1.1 Present situation 1 2.0 Swot analysis 2 2.1 Strengths 2 2.1.1 Unique features

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    racism has not gotten any better. Mario Balotelli is a very well known player that symbolizes the new generation of non-white Italian players. (Doidge‚ M) He was born to Ghanaian parents in Sicily and then moved to Brescia on the other side of the country. (Doidge‚ M) At the age of two‚ Mario developed a life-threatening intestinal illness (Doidge‚ M). His parents were not able to pay for his health care and was fostered by the Balotellli’s(Doidge‚ M). In Italy‚ Mario could not acquire Italian citizenship

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