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    Suitability of event driven programs (for non-graphical applications) The washing machine sits idle waiting for a command from the user via the buttons (event triggers). It then identifies what button was pressed and then executes the code associated with that trigger. As the dial moves‚ it will hit the trigger point which will cause the next action however; the user can stop the process immediately with a certain button (trigger). A washing machine cannot assume because the code means that it

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    D1 – Non-Graphical Event Driven Applications D1 requires you to be able to evaluate the suitability of event driven programs for non-graphical applications… Introduction Many electrical devices are “event driven”. An event simply means an input or output. For example‚ a computer is programmed to respond to a mouse click‚ or a keyboard press. When this event (input) happens‚ an action (output) will occur‚ for example opening of a window‚ or text appearing on a word processor. However some

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    Event driven program Event-driven programming is a flow of programs which are determined by events like user actions for example mouse clicks‚ sensor outputs‚ or messages from other programs. There are a lot of key features that are used in event driven program. Without these feature then certain event can’t happen. The key features of event driven programs are service oriented‚ time drivenevent handlers‚ trigger functions‚ events‚ form‚ user interface‚ event loops‚ flexibility‚ suitability for

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    Event Driven Programming

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    for IT Practitioners Event Driven Programming (2010) ~ Unit 14 ~ Unit Code : F/601/7281 Level 3 14.P1 14.P2 14.P3 14.P4 14.P5 14.P6 14.M1 Explain the key features of event driven programs. Demonstrate the use of event driven tools and techniques. Design an event driven application to meet defined requirements. Implement a working event driven application to meet defined requirements. Test an event driven application. Create onscreen help to assist the users of a computer program. Discuss how an operating

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    features of event driven programming such as eventsevent loops and event handlers 2 P2 - Explain how development environment components (e.g. Solution Explorer‚ Forms‚ Toolbox‚ Code Editor‚ Debugger‚ and Property Window) simplify the development. 3 M1 - Describe the features of an event driven language that make it suitable for creating a GUI 5 D1 - Evaluate the suitability of event driven programs for non-graphical applications 6 References 7 P1 - Identify the key features of event driven

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    Event Driven Module

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    [pic] VIRTUAL CAMPUS‚ UNION TOWERS‚ 6TH FLOOR.P.O BOX 13495-00100 GPO Nairobi. Email:distance.learning@mku.ac.ke‚0700-912353‚0702-041042. BACHELOR OF BUSINESS INFORMATION SYSTEM BBIT 3206 : EVENT DRIVEN PROGRAMMING AUTHOR : Njuguna Patrick :0721238570 email : rpwnjuguna@gmail.com Course content INTRODUCTION • The Visual Basic 6 environment • Defining terms • Creating a Visual Basic Project • Practice project - Building a Football Scoreboard APPLICATION DEVELOPMENT • Improving

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    Bluej Menu Driven Program

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    Menu Driven BlueJ Program on Odd‚ Even and Perfect Numbers The question here is that‚  Write a BlueJ program which will ask the user to enter a choice and based on the choice the following operation will take place. if choice=1; then sum of even nos. from the series of 10 nos. if choice=2; then sum of odd nos. from a series of 10 nos. if choice=3; then it will check whether the no is perfect or not from a series of 10 nos. Codes of the Menu driven BlueJ Program import java.io.*; class

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    Sequential vs. Event-driven Programming Reacting to the user Outline Sequential programming GUI program organization Event-driven programming Modes Sequential Programming In sequential programs‚ the program is under control The user must synchronize with the program: Program tells user it is ready for input User enters input and it is processed Examples: Command-line prompts (DOS‚ UNIX) LISP interpreters Shouldn’t the program be required to synchronize with the user? Sequential

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    Cloud Computing Suitability

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    Mathematical and Computer Modelling 53 (2011) 504–521 Contents lists available at ScienceDirect Mathematical and Computer Modelling journal homepage: www.elsevier.com/locate/mcm Identification of a company’s suitability for the adoption of cloud computing and modelling its corresponding Return on Investment Subhas Chandra Misra ∗ ‚ Arka Mondal 1 Department of Industrial and Management Engineering‚ Indian Institute of Technology‚ Kanpur‚ India article info abstract Internet has

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    D1

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    D1- provides evidence of how the planned curriculum activities can promote learning. Planned curriculum activities can promote learning by following the EYFS curriculum and making the children helping them learn communication and language‚ physical development‚ personal‚ social and emotional development and the specific areas of learning are literacy‚ mathematics‚ understanding the world and expressive arts and design. The practitioner has to meet these requirements such as I did a floating and

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