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    Scope and Limitations

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    Interactive Museum (Storytelling and Gaming Environment) Nowadays‚ the focus in museums is shifting towards the use of artefacts for providing an interactive experience to visitors‚ in contrast to the traditional museum approach‚ where the focus was on the collection‚ display and storage of objects. Hence‚ more people are increasingly visiting museums with the expectation to learn something‚ while having an entertaining experience. Digital technologies‚ in particular interactive storytelling

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    LIMITATION OF SUPERSCALAR MICROPROCESSOR PERFORMANCE By: - Akshita Banthia (11BCE0475) Abstract In today’s world there is a new form of microprocessor called superscalar. In this several instructions can be initiated simultaneously and executed independently during the same clock cycle. The limitation of this feature is the handling of data dependencies. If not handled effectively‚ execution rate of more than one instruction per cycle is difficult to achieve. This case study uses multi

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    Limitation of a Computer

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    LIMITATION OF COMPUTER Computer has done this and that. Actually this is not the computer which has done this but the user. Despite its various features‚ a computer does have the following limitations: a.No Self Intelligence Today‚ a computer is able to do a work which is impossible for man. Computers are used to do risky and dangerous work and where sharp actually is needed. But it does not have any intelligence of its own. It works according to the instruction only. b. No Decision-Making power

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    sample of Scope and Limitation. This was used on a CASE STUDY entitled “Comparison and Contrast of sorting algorithm between Visual Basic.net and Java (Netbeans)”. This will help you to construct your own scope and limitation according to your study. This will serve only as your overview and guide for this part of case study. SAMPLE SCOPE AND LIMITATION: COMPARISON AND CONTRAST OF SORTING ALGORITHM BETWEEN VISUAL BASIC.NET AND JAVA (NETBEANS) Scope and Limitation Scope The

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    Computer Architecture

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    Computer Organization & Architecture Lecture #12 Organization and Architecture Computer Architecture Those attributes of the system that are visible to a programmer. Those attributes that have a direct impact on the execution of a program. • • • • Instruction sets Data representation – number of bits used to represent data Input/Output mechanisms Memory addressing techniques Computer Organization The operational units and their interconnections that realize the architectural specifications. Those

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    Computer Architecture

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    Computer Architecture 1. Describe Von Neumann architecture and explain why it is important. The Von Neumann architecture explains the architecture of an electronic computer. It is attributed to be root of every electronic computer that has ever been made. According to Von Neumann architecture an electronic computer has Control Unit‚ Arithmetic Logic Unit‚ Memory & Input / Output Devices. The following diagram shows this architecture:- Memory: - Memory holds both

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    Computer Architecture

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    Assignment 1: Computer Archtecture Intro to Info Technology – CIS 106031VA016-1144-001 Professor John Murnane May 4‚ 2014    Von Neumann Architecture Von Neumann architecture is a stored program architecture with no differentiation between data and instruction memory. Both the data and instruction reside on a single chip. The concept of no differentiation between data and instruction memory is accurate‚ but existing on one chip has nothing to do with it. Most computer memories

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    Computer Architecture

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    Computer architecture or digital computer organization is the conceptual design and fundamental operational structure of a computer system. It’s a blueprint and functional description of requirements and design implementations for the various parts of a computer‚ focusing largely on the way by which the central processing unit (CPU) performs internally and accesses addresses in memory. It may also be defined as the science and art of selecting and interconnecting hardware components to create computers

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    Scope and Limitation for Online Reservation System Scope and Limitation             Femar Garden Resort and Hotel still uses a manual procedure in keeping records of their clients and past‚ current and upcoming reservation of event and rooms. In making a reservation the client must fill-up some forms such as waiver/ gatepass and the reservation form before proceeding to the cashier for payment. This type of process best applies to walk-in customers only since they have the privilege of looking around

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    Computer Architecture

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    EINSTEIN COLLEGE OF ENGINEERING Computer Architecture and Organization Lecture Notes-EC53 SUJATHA.K & JASMINE MARY.S TEXTBOOKS: 1. John P. Hayes‚ ‘Computer architecture and Organisation’‚ Tata McGraw-Hill‚ Third edition‚ 1998. 2. V. Carl Hamacher‚ Zvonko G. Varanesic and Safat G. Zaky‚ “ Computer Organisation“‚ V edition‚ McGraw-Hill Inc‚ 1996. Einstein College of Engineering UNIT 1 INTRODUCTION FUNCTIONAL UNITS OF A COMPUTER SYSTEM Digital computer systems consist of three distinct

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