ONLINE LEARNING Online learning‚ the prominent aspect of e-learning‚ has been considered as one of the efficient ways for education in this modern life. According to Enman and May (2012)‚ “Since 2000‚ the global e-learning market has grown by 900%.By the 2019‚ 50% of all training will be performed online.” However‚ apart from its benefits‚ online learning also brings many negative effects to students of every age group. This easy will focus on two advantages‚ convenience and cost-saving‚ as well
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THE EFFECTS OF PLAYING ONLINE GAMES AND USING INTERNET TO TEENAGERS AND YOUNG ADULTS NOWADAYS A Term Paper presented to the English Faculty of the College of Business Education and Administration‚ New Era University In Partial Fulfillment of the Requirements for the Degree of Bachelor of Science Business Administration By: Gemmie F. Juachon Novelyn M. Plan Charisse Gail M. Ponte Fhelnan V. Gallano March 2009 ACKNOWLEDGMENT The researchers express their sincerest gratitude
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INTRODUCTION EVOLUTION OF MARKETING Mar-ket-ing Spelled Pronunciation [mahr-ki-ting] - noun 1. The act of buying or selling in a market. 2. The total of activities involved in the transfer of goods from the producer or seller to the consumer or buyer. including advertising‚ shipping‚ storing‚ and selling. At the beginning of the century‚ social life was mostly local. It was followed by a period in which commodities were produced on a mass scale: Consumer Marketing operated
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Similar to Tele-Banking except telephone Cell phone is required instead of telephone. Current Status of e-Banking Services Provided in e-Banking In Internet-Banking Fund Transfer within accounts (within the bank) Get balance statement online Pay bills online Security measures in the Bank side All banks that are providing internet-banking facility have the system consisting of the followings: Password controlled system entry. VeriSign issued Digital ID for the Bank’s server. Secure Socket
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FITNESS FIRST PHILIPPINES (MALATE BRANCH) ONLINE REGISTRATION AND RESERVATION A Capstone Project Presented to the Faculty of the College of Engineering and Information Technology Philippine Christian University Taft Ave.‚ Manila By Jordenel S. Pastor Michael S. Tenepere John Erick L. Elico Rodney T. Maliwanag In Partial Fulfillment of the Requirements for the Degree Bachelor of Science in Information Technology March 2011 Approval Sheet This research project entitled
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Introduction This assignment will give you an insight of online publications and online content. Online publicatons are defined as contents which are not offered in a physical way but in the internet. This definition entails for instance how far the internet (datacontent) supersedes traditional objects. Examples for main type products are e-Books‚ e-Magazines‚ Newsletter‚ Weblogs‚ Databases and Websites. Consequently‚ we tried to find out how many people adopt the medium internet and use rather
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Review of Literature This chapter reviews the relevant research made on online registration system used by different colleges. It includes important aspects in online registration like online registration system‚ online registration course and others. This chapter contains collective ideas and views of different authors. The application of modern information technology dominated so far by the use of Internet websites and online registration systems‚ gives competitive advantage to other with same establishment
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St. Francis School Sta. Ana Manila High School Department WHY DO STUDENTS PREFER PLAYING ONLINE GAMES RATHER THAN STUDYING ? SUBMITTED BY: SOFIA ALYANNA B. ORTEGA 4TH YR. ST. LAWRENCE OF BRINDISI SUBMITTED TO: MS. MARIBEL J. ROQUE In the modern age‚ computers have become a part of a student’s life. Almost all the things around us were made by computers with the aid of modern machines. From the edited books‚ design‚ special effects in movies‚ and television etc.‚ were
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biggest e-commerce site found men twice as likely as women to be “uncontrollable shopaholics”‚ meaning that although they spend less time SHOPPING ONLINE‚ they tend to buy double the amount of items on each haul. A "field guide" produced by ALIBABA’S Taobao Marketplace also found that at least one million users each spend more than 50‚000 yuan (HK$62‚000) yearly online. That’s an impressive figure. The average urban Chinese resident earned 25‚000 yuan last year‚ according to official statistics. Researchers
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site aimed at more developed brands spun off of Taobao in 2008‚ currently has about 55‚000 vendors. And in the two years since Sina Weibo’s founding‚ the Twitter-like service has racked up 250 million users. “If you ask people‚ ‘Why you want to shop online?’ I think many people will say that it gives transparency of pricing… people look for convenience‚ people like more information‚” said Phil Wei‚ China CEO of Export Now‚ a startup that allows US-based companies to list products on Tmall. “One thing
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