Citation: * “Video Games: A Cause of Violence and Aggression” from SerendipUpdate’s blog. Fri‚ 01/04/2008. <http://serendip.brynmawr.edu/exchange/node/1723> This site provided basic information about social problems merged with video gamers tendencies. It does raise some important issues about the effect of videogames in our society and status that may be useful for my Recommendation Report. It is a commercial site rather than an academic site‚ so it provides some internal opinions
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The Art Of Gaming: The Effects of Video Games Video games have been under a lot of scrutiny the last few years. Many people believe that they have harmful side effects‚ and that children and teens should not be allowed to play them. I happen to love video games‚ and I wanted to examine for myself the research that has been done‚ and decide if the critics of video games really have a case. So that is what I did. I found that there are many physical‚ and mental side effects‚ but that neither of the
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Evolution of Video Games Video games originated from the development of electronic games. William Higinbotham was said to be the inventor of the first electronic game‚ Tennis for Two‚ by many.A similar game was then released on the Magnavox Odyssey‚ the first home video game console by Ralph Baer. The game Spacewar!‚ a computer game by Steve Russell‚ was adapted by Nolan Bushnell and turned it into the first commercially sold arcade game‚ Computer Space. The first major video game company‚ Atari
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Fighting the online video game wars in China 1. Introduce case: Definitions 2. Information about China: Country profile: China has a tremendous market for video games. With close to 40 million gamers‚ China was commanding $1 billion in revenue in 2007. Putting these numbers into perspective: 40 million gamers equals the total population of Switzerland‚ Israel‚ Austria‚ Honduras and Bulgaria combined. Today‚ China‘s gaming public‚ meaning people that play on a regular basis‚ exceeds the population
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or not engaging in playing violent video games causes players to engage in real world acts of violence. The answer is resoundingly YES! Common sense tell us that if violence is seen as entertainment‚ then those being entertained by engaging in pretend violence will be more likely to engage in actual violence against real people in real life. It is ridiculous to think that when players‚ especially young impressionable players‚ will not be affected by playing games that allow them to shoot‚ stab‚ pillage
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Daniel Leonard Professor Garza Engl 1302 September 30‚ 2013 Does playing violent video games pose a threat to the human child mind? Who can forget the little virtual plumber‚ “Super Mario”‚ who squashed Goombas (mushroom shape deviants) and the Koopa Troopas (turtles with running shoes)‚ hurled over Bullet Bills (missile- like creatures)‚ avoided and or sometimes burned the Piranha Plants (who hid in plumbing tubes) with special fire ball powers (that were acquired from a special plant that
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only do video games affect children‚ social skills and addiction‚ they affect the brain and our actions. How many times have you gotten killed in a video game and gripped the controller so hard it almost broke. Researcher Eleni Kardaras studied two boys playing a competitive game. The younger boy wins‚ while the older boy gets furious and kicks him over. These are some of the actions we portray while playing video games Professor Akio Mori conducted a survey of people playing video games. Mori
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Video Game Literature Review Violent video games are said to have a negative effect on those who play them‚ but there is also the debate that violent video games help those who play them rather than hurt them. There is a rating system that separates games into groups from games for everyone all the way to games that can only be bought if you ’re eighteen and older. The main questions with this rating system seem to be‚ "Where do we draw the line‚" and "Who draws the line?" All to often younger
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What are the effects of violent video games on young children or teenagers? A child should be given what he needs‚ not what he wants. I am starting this essay with this quote because this one describes our reality in the best way possible‚ where our children are becoming more and more everyday a part of the virtual world. Nowadays‚ children are obsessed with video games‚ especially with these violent video games that are spreading around and children play them every day. One day I was at my aunt’s
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Do violent video games cause behavior problems? Since the 1999 merciless shooting of students in Colorado High School by their fellow students‚ a lot questions have risen on the effect of violent video games on people’s overall behavior. This is because‚ as per investigations‚ the two used to play numerous violent games such as Wolfenstein 3D and Mortal combat. The recent shooting of students at Sandy Hook made this scenario worse‚ because according to the preliminary report of the team that was
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