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    Swot Analysis for Nintendo

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    Company overview Nintendo is a Japanese based corporation founded in 1989. It’s original purpose was producing handmade hanafuda cards. After failed attempts at changing the direction of the company‚ it found success in the interactive entertainment systems and software industry. It changed its name from Nintendo Playing Card Company to Nintendo Company‚ Ltd. in 1963. Since then‚ Nintendo Co. has been creating video games and gaming systems that have become tops in their respective categories. In

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    Nintendo Wii Analysis

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    Nintendo Wii Case Analysis The Wii is a video game console released by Nintendo on 2006. It is the 7th generation of the Nintendo family. Today it competes with Sony Playstation 3 which was released the same year and Microsoft Xbox 360 which was released a year ago in 2005. Why Wii? Well‚ they say that Wii is more than a game machine. It is a social and active entertainment that brings the whole family together. How they have achieved this is by innovation in their gaming console. The Nintendo

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    Wii U Analysis

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    Nintendo’s Position in the Next Console Generation Nintendo: Over the years Nintendo Co‚ Ltd. is a large‚ multinational firm that is headquartered out of Kyoto in Japan. The company began over 120 years ago in 1889‚ but didn’t look or operate like they do now. In the beginning‚ Nintendo developed a popular Japanese card game‚ called Hanafuda. The demand for the game quickly increased‚ helping the company grow. The strategy of making playing cards continue all the way until the mid 1900s at

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    Responding to Wii

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    with an interesting dilemma. Hirai‚ the chief executive of Sony Computer Entertainment Inc. faced pressure due to Sony’s Playstation 3 video game console losing market share to the Nintendo Wii. Hirai faced a major business decision in deciding how Sony should respond to the cheaper‚ more interactive‚ family oriented Nintendo Wii. The Video Game Industry at a Glance From an industry analysis standpoint‚ the videogame console industry in 2008 was not very attractive. The industry was‚ and still is

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    drawing in new people. The company’s most recent endeavour‚ the Wii console has been very successful in attracting user who traditionally would not have played video games. Another example of how they have expanded their audience is through the Nintendo DS. They were able to appeal to the female audience through the Nintendo’s game‚ and were able to appeal to an older audience through the Brain Training game. The second component of the vision is devotion to the entertainment business. This is

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    The Product Life Style

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    Nintendo History Nintendo was founded in 1889. It was a poker card workshop. But now it’s Japan’s most famous game production company. Its production of electronic games are popular all around the world. Nintendo is the NO.1 of the world’s video game companies. With only 850 staffs‚ Nintendo used to beat such super enterprises as Toyota occasionally‚ thus becoming Japanese first profit-making company. Nintendo spells “Wii” with two lower-case “I” characters means: To resemble two people

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    Videogames have evolved from the early age of retro gaming where half of the time is spent blowing on a cartridge. Nowadays videogames are much more refined and look stunning. However‚ there is a drawback to this advancement‚ such games can not be created without massive funding and hundreds of developers. Many games also future online servers which need to be kept online for years. Game publishers have found ways to mitigate that issue by introducing other monetization methods in their games. Such

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    1. Think about the demand for the three popular game consoles: Xbox‚ PS3 and Wii. Explain the effect of the following event on the demand for Xbox games‚ and the quantity of Xbox games demanded‚ other things remaining the same. a) The price falls b) The price of a PS3 and a Wii fall c) The number of people writing and producing Xbox games increases d) Consumers income increase e) Programmers who write codes for Xbox games become more costly to hire f) The price of an Xbox

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    Wii Case Study

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    usual teen market to a much greater audience. What do you think are the Nintendo’s chances of creating a long-term blue ocean with Wii? From reading this article it is clear that they are successfully implementing a long-term blue ocean with Wii. Nintendo are competing easily with competitors when it comes to price comparison. They also differentiate themselves

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    Bibliography

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    REDMOND‚ Wash.‚ Nov. 13‚ 2006 - A different kind of video game system demands a different kind of marketing effort. That’s why Nintendo is moving to unprecedented lengths to let people see‚ feel and experience the unparalleled new Wii™ system‚ created to be easily used by anyone. Nintendo’s multimillion-dollar marketing campaign spotlights that Wii is the only new video game system every member of a household can enjoy. Gaming for the masses is seen in every element of the marketing campaign‚

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