Have you ever chosen to play your new video game over studying for your big upcoming test? That extra ten minutes of study time can go a long way. Research shows that excessive use of violent video games can not only decrease academic performance‚ but increase aggressive behavior‚ and desensitizes the player towards intense violence and gore. One of the many negative effects of excessive use of violent video games is increased aggression. Excessive use of these games could really change how fast
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Video games Video games are one of the things that started to be important these days and started to increase like movies and novels. A lot of people plays video games‚ total usa sales of video games increased 204% from 1994 to 2014 reaching 13 billion in 2014 this means that video games started to grow widely‚ but there is a bad side of video games‚ in some cases it effects negatively on children’s behavior as some times they act violently‚ but a lot of researches proved that video games is not
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games improve children’s mental skills and reflexes‚ due to the different tactics involved‚ this can be expressed in different ways‚ making one believe that violence is always the way out; the right way to deal with things (St. John). Violent role-playing games have a bad impact on teens because they are addictive‚ portray unnecessary violence‚ and can cause antisocial tendencies in players. Teens play violent games for an abundant amount of time‚ and it must be decreased‚ for many teens have already
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Entertainment in Ancient Rome? Violent forms of entertainment have been around for several millennia. Nearly all ancient civilizations held events revolving around violence. In present times‚ we still get excited over violent sports‚ movies‚ television shows‚ along with videogames and much more‚ violence seems to envelope modern media just as much as‚ if not more than non-violent topics. So in what ways is modern entertainment similar to forms of violent entertainment in Ancient Rome? A gladiator
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But video games might be a useful asset if used correctly and in moderation such as to stimulate the parts of the brain for hand-eye coordination. Research suggests that some video games may have a positive effect on your grades but there is still no concrete evidence to prove that but what is proven is that spending too much time playing video games is general negatively effects concentration and thus
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develop from young children watching too much TV. Many emerging dilemmas are resulting from this concern. When a young child with a maturing brain sits in front of the TV for several hours every day‚ it can instigate loss of creativity‚ impatience‚ and violence further along down the road.<br><br>The ability to be creative is an important factor in the development of a young child’s mind. By sitting down and watching TV for a couple hours‚ the child is entertained‚ but is also not thinking. Information
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promote themselves. Video games that have violence are not bad for people. Video games make people smarter and can provide jobs. Parents can choose if they think video games are bad for their child‚ but the government should not be thinking about taking violent games from everybody because they think it is increasing aggression. Video games were made for people to have fun and people to fantasize and enjoy them. From the articles on this research a child’s behavior does not change by playing
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How possible is it that a fourteen-year old will act out violence against someone because of a game the kid played? Is there a possibility that someone will cause harm to others when they murder fake characters in a fake reality? If someone kills two-hundred thirty one zombies on Call of Duty‚ will they go around and kill his/hers whole neighborhood? When you receive thirty kills and no deaths in a matchmaking game in a first-person shooter‚ will that person believe he/she is invincible enough to
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The question of the century‚ are video games truly to blame for violence? School shootings‚ psychological harm leading to violence and everything in between; were these reinforced by virtual reality? There are endless points of view on this topic‚ whether it’s something in the brain that triggers the youth or just plain out based on their upbringing. When it comes down to the facts‚ video games are potentially the reasons for young adults bloodlust in fantasy to transfer over to reality without even
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went to $1.19 billion with a 17 percent more than last year. But the only concern for the society is that kids are getting to much access to violent games and that makes the video games bad for them. As said by David Walsh‚ Ph.D.National Institute on Media and the Family he said in this report that “Children are more likely to imitate the actions of a character with whom they identify. In violent video games the player is often required to take the point of view of the shooter or perpetrator. Video games
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