Video Game violence and our youth In the past 20 years society has fallen victim to mass murders perpetrated by children‚ even though overall crime is down. In order to better understand this; social scientists are conducting studies on whether violent video games contribute to this cycle of violence or are they just a tragic coincidence. In “violent Video Games: Dogma‚ Fear‚ and Pseudoscience” Christopher Ferguson argues that there is no significant contribution to video game violence and the up-tick
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Since my opponent didn’t give any arguments‚ I’ll first my arguments: 1. Violence was always there. It’s not a new invention. Since the beginning of time‚ there has been violence. The first murder is mentioned in the bible. Much before there was even electricity. 2. If the violence you see on television causes you to act violently‚ each and every one of us (since most of us watch TV) would have been violent 3. Those who act violently are people which are naturally violent. The proof of that is
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Can violent games make a gamer act irrational? Does it lead to a dangerous situation? How does it affect the behavior of the participant or player? Since the 1950s‚ Social scientists have been debating and studying the effects of media violence while since the 1980s‚ they have been more directly studying the effects of video games on behavior of the participant.This topic seems so important today because the games nowadays are more realistic and bloodier than ever. Video games are definitely becoming
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officials have blamed today’s media on the acts of kids and young adults‚ how the impact of violence‚ drug‚ and alcohol abuse can ruin children’s lives. Parents need to notice that their own behavior has a major influence on their children’s lives and futures. He makes strong statements that the media does not influence adolescent violence‚ drug‚ and alcohol abuse. He supports his opinion with many examples including the comparison of television violence and real actual violence. Males notes‚ “Kids will
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Violent Films and Their Impact on Children The film industry‚ in this generation‚ has produced several great and highly successful films‚ many of which contain some form of excessive violence. Some examples of these movies include The Boondock Saints‚ The Expendables‚ and Fight Club. Although these films are indeed wildly successful‚ it is important that such films are watched by only their intended audiences‚ namely adults. Many children are
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and partaking in the other outlets available such as media. According to Anderson and Gentile‚ [Parents have an important role to play. Psychologists have found that when parents limit the amount of time as well as the types of games their children play‚ children are less likely to show aggressive behaviors (Anderson et al.‚ under review; Gentile et al.‚ 2004). Other research suggests that active parental involvement in children ’s media usage-including discussing the inappropriateness of
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today it seems the violence in video games are taking the blame for encouraging violent behavior. But before we start passing the baton to violence in video games for the cause of violent behavior‚ ask yourself‚ is violence in video games really the cause of violent behavior‚ or are we just passing the blame like it if where a game a tag? Violence in video games should not be blamed for violent behavior because video games act as stress reliever‚ there are other forms of media which have their share
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process in which continuous or increased exposure to violence makes an individual numb to its emotional effects. The violence seems normal and more of a daily life incident rather than a shock. It dulls the response to violence‚ making it an acceptable behavior. Major reasons for Desensitization in our Society: • Increased Real Life Violence has resulted in our society’s reducing sensitivity to such incidents. Pakistan has been facing violence in terms of street crimes‚ murders‚ rapes‚ target killings
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shows‚ music songs‚ and video games are filled with violence: murder scenes‚ nonstop profanity‚ rape and torture scenarios. By placing scenes like these in the movies for the children and teenagers to see‚ the media is causing them to become more violent than it already is. What has our society come to these days? Everywhere we look‚ violence is present; in the streets‚ back alleys‚ schools‚ and even at home. Even if one might be a pacifist‚ violence will keep its way into our homes through the television
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hope gets heavy‚ and you feel like the whole world is against you. Presently‚ our children are growing up in the information age. The media is at their fingertips. Everywhere you look‚ with every press of the remote or the click of a mouse‚ there is an ever-increasing
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