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    fgjkgfk

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    Probability Introduction The probability of a specified event is the chance or likelihood that it will occur.  There are several ways of viewing probability.  One would be experimental in nature‚ where we repeatedly conduct an experiment.  Suppose we flipped a coin over and over and over again and it came up heads about half of the time; we would expect that in the future whenever we flipped the coin it would turn up heads about half of the time.  When a weather reporter says “there is a 10% chance

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    Birthday Problem

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    of the basic rules of probability: the sum of the probability that an event will happen and the probability that the event won’t happen is always 1. (In other words‚ the chance that anything might or might not happen is always 100%). If we can work out the probability that no two people will have the same birthday‚ we can use this rule to find the probability that two people will share a birthday: P(event happens) + P(event doesn’t happen) = 1 P(two people share birthday) + P(no two people share

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    Statitics Time Series

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    13 4. Introduction to Probability ....................................................................... 15 5. Unions‚ Intersections‚ and Complements ................................................ 23 6. Conditional Probability & Independent Events..................................... 28 7. Discrete Random Variables....................................................................... 33 8. Binomial Random Variable ...................................................................... 37

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    2333MidtermS 2014

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    shift requires 6 operators‚ 2 maintenance persons‚ and 1 supervisor‚ in how many different ways can it be staffed? [8 points] 18 10  4       18564  45  4  3‚341‚520  6  2  1  (b) Suppose A and B are not mutually exclusive events‚ and we have P(A)=0.35‚ P(B)=0.40‚ P(AB)=0.18. Compute the following probabilities: i) P (AB)=? [4 points] P (AB)=P[A]+P[B]-P[AB]=0.35+0.40-0.18=0.57 ii) P(AB)=? P[A  B]  P[ A  B] 0.18   0.45 P[ B] 0.40 1 of 6 [4 points] Name: Problem

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    HW1Solutions

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    weights. Then 6 1 ‚...‚m(ω6 ) = 21 . (Check for yourself that this choice of values of m(ωi ) satisfies m(ω1 ) = 21 the three conditions above!) Therefore‚ P (Even) = P ({2‚ 4‚ 6} = 2 21 + 4 21 + 6 21 = 12 21 = 4 7 = 0.57. 7. Let A and B be events such that P (A ∩ B) = 14 ‚ P (Ac ) = 13 ‚ and P (B = 12 . What is P (A ∪ B)? Recall Theorem 4 from class: P (A ∪ B) = P (A) + P (B) − P (A ∩ B). We already know that P (B) = 12 and P (A ∩ B) = 14 ‚ so we just need to find P (A). By Theorem 1 part

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    qat1task5

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    input the probabilities of 0.4‚ 0.4 and 0.2 for “good”‚ “moderate” and “poor” market reception. We then proceed to develop the marginal‚ conditional‚ and joint probabilities for each terminal end-point. The formula for the conditional probability of events A and B is changed as: P(A ∩ B) = P(B) P(A | B) By developing the likely revenue of market response outcome and summing the results‚ we obtain the expected

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    PROBABILITY QUESTIONS Q1). You draw a card at random from a standard deck of 52 cards. Neither you nor anyone else looked at the card you picked. You keep it face down. Your friend then picks a card at random from a remaining 51 cards. a) What is the probability that your card is ace of spades? 1/52 b) What is the probability that your friend’s card is ace of spades? (Hint: Construct the sample space for what your friend’s card can be.) 1/51 c) You turn over your card and it is 10 of

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    UNIT CODE: BIT 3102 UNIT TITLE: EVENT DRIVEN PROGRAMMING Assignment Two This assignment focuses on the following • Controlling program flow using if control structure and select case control structure • Use of option buttons and checkboxes Create a VB project and save it as assignment two – your name and in this project add the following forms i. A form that reads in a student’s cat1‚ cat2 and final exam marks then computes the total and displays the total in a text box. It then displays

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    For years‚ as access to the best education and jobs is becoming increasingly competitive‚ it is not uncommon for some people insist that children should spend more time on schoolwork rather than other activities‚ which may district their attention. However‚ to a large extent‚ I believe that giving these young students a moderate amount of free time is a necessity. There seems to be an agreement that children need to develop many life skills other than intellectual ones. Where are life skills?

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    Hobbies: Video Games

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    Many people have hobbies‚ game nights‚ video games‚ friends‚ animals‚ the list goes on. These are all just the small things people have that help them through their lives. They are the small things they do to have fun. These things keep time moving fast and keep life lively. Then there are the other things that make things easy‚ and help people get through the week or even the day. The little things I like to do are just enough to keep me going. These things I do are easy‚ difficult‚ fun‚ relaxing

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