"Facial recognition" Essays and Research Papers

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    Video Surveillance

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    References: [1] D. Koller‚ K. Daniilidis‚ H. H. Nagel‚ Model-based object tracking in monocular sequences of road traffic scenes. International Journal of Computer Vision‚ Vol. 10‚ 1993‚ pp. 257-281. [2] Yuri A. Ivanov and Aaron F. Bobick‚ Recognition of Multi-Agent Interaction in Video Surveillance‚ {ICCV} (1)‚ pp. 169-176‚ 1999. [3] Drew Ostheimer‚ Sebastien Lemay‚ Mohammed Ghazal‚ Dennis Mayisela‚ Aishy Amer‚ Pierre F. Dagba:” A Modular Distributed Video Surveillance System Over IP”‚ 1-4244-0038-4

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    Google glass mini paper

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    Google Glass: Wearable Technology to the Next Level Abstract Google glass is a type of wearable technology with an optical head-mounted display (OHMD). It was developed by Google with a goal of producing mass-market ubiquitous computers. It looks like a pair of eyeglasses‚ except‚ the lens of the Google glass is a user-interactive display and supports Wi-Fi and Bluetooth connectivity. It was primarily designed to take phone calls‚ send texts‚ take photos and videos and deliver search results.

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    Real Time Road Sign Recognition System Using Artificial Neural Networks For Bengali Textual Information Box An Automated Road Sign Recognition system using Artificial Neural Network for the Textual Information box inscribing in Bengali is presented on the paper. Signs are visual languages that represent some special circumstantial information of environment. Road signs‚ being among the most important around us primarily for safety reasons‚ are designed‚ and manufactured and installed according

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    Every particle in the algorithm acts as a point in the N-dimensional space. Each particle keeps the information in the solution space for each iteration and the best solution is calculated‚ that has obtained by that particle is called personal best (pbest). This solution is obtained according to the personal experiences of each particle vector. Another best value that is tracked by the PSO is in the neighborhood of that particle and this value is called gbest among all pbests. Figure 3.3 Arrangment

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    Two-Stage Rejection Algorithm to Reduce Search Space for Character Recognition in OCR Srivardhini Mandipati‚ Gottumukkala Asisha‚ Preethi Raj S‚ and Chitrakala S Department of Computer Science and Engineering‚ Easwari Engineering College‚ Chennai‚ India Abstract. Optical Character Recognition converts text in images into a form that the computer can manipulate. The need for faster OCRs stems from the abundance of such text. This paper presents a Two-Stage Rejection Algorithm for reducing

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    Hand Gesture Recognition Technology Based Wireless Surveillance Bomb Diffusing Robot with Mobile Jamming Technique Title of the project : Hand gesture recognition technology based wireless surveillance bomb diffusing robot with mobile rjamming technique Domain : Robotics‚ Wireless Communication Software : Embedded C‚ Keil‚ Proload Microcontroller : AT89S52 Power Supply : +9V‚ 500mA Regulated Power Supply Display : Television Crystal : 11.0592MHz Communication Device

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    Farewell

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    FACE RECOGNITION INTRODUCTION • People have amazing ability to recognize and remember thousands of faces. • Face is an important part of who you are and how people identify you. • While humans have had the innate ability to recognize and distinguish faces for millions of years‚ computers are just catching up. • Face recognition is a fascinating problem with important commercial applications such as mug shot matching‚ crowd surveillance & witness face reconstruction. • In computer vision most

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    Differences in ability of facial and object image recognition and its suggestibility by image rotation Abstract The ability of face and object image recognition and it s suggestibility by image rotation was examined on first year Psychology students of University of London (N=59). “Subject” participants from assigned pairs were presented with a series of images including faces and objects where 50% of the images were inverted. “Subject” participants had

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    Facial Expressions

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    A History on Universal Facial Expressions: The Works of Lamarck‚ Izard and Russell Kathleen Coyne-Boyles From the time of the ancient Greeks through to the modern age‚ understanding and interpreting man’s emotions and body language have been a source of both fasicnation and a point of intellectual debate. The ancient philosophers‚ such as Aristotle‚ proposed the idea that the face takes on varying appearances which are characteristic of each of the passions (or emotions) of humankind. The famous

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    Kinect

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    KINECT 1. INTRODUCTION 1.1. OVERVIEW Kinect (originally known by the code name Project Natal)‚ is a "controller-free gaming and entertainment experience" by Microsoft for the Xbox 360 video game platform. Based around a webcam-style add-on peripheral for the Xbox 360 console‚ it enables users to control and interact with the Xbox 360 without the need to touch a game controller‚ through a natural user interface using gestures and spoken commands. The project is aimed at broadening the Xbox

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