"Digital audio player" Essays and Research Papers

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    related multimedia and personal digital entertainment products. Background 1981 – Founding of Creative by Sin Wong Hoo 1989 - It launched the Sound Blaster‚ making it the world’s best selling sound platform for IBM-compatible PCs and the de facto industry standard sound platform. Sound Blaster® sound card put the company on the world map 1999 – Nomad line of digital audio players were introduced and later introduce the Muvo and ZEN series of potable media players 2004 – A $100 million marketing

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    Ipod

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    iPod Product Background The name iPod refers to a category of portable digital audio players designed and marketed by Apple Computer. It is an exceptionally popular‚ portable digital music player that stores up to 10‚000 songs on its 40GB hard disk. The earlier versions of iPod were only able to function as music players. Currently‚ it also includes features such as storing addresses‚ games and calendar. The iPod was originally developed for Mac computers but software was introduced in 2002 to

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    According to this case‚ the spending on recorded music in U.S dropped 4.1% in 2001 and the industry’s top 10 albums also sold much less compared to the year before. The second effect is that it cased the sales of CD burners‚ blank CDs and digital audio players increase and nowadays‚ most new computers come with CD-RW drives installed‚ which means people can easily store downloaded music‚ share music with friends and take it with them anytime as well. The third effect is that it increased the cost

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    Marketing Plan

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    that act as suppliers to Samsung. On the other hand‚ as Samsung faces the coming years‚ it will encounter some steep challenges that will soon define the company’s MP3/PMP division. According to research by In-Stat‚ worldwide shipments for MP3 players are projected to reach 225 million in 2009; up only five percent over the previous year (Close-up Media‚ 2009).

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    Creative Technology Swot

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    personal computers (PC) and lifestyle digital entertainment products. Its products are used in an array of solutions for PC entertainment‚ education‚ music‚ Internet applications and services and productivity tools markets. Creative’s product line includes an array of PC upgrades‚ such as Sound Blaster audio cards‚ multi-channel speakers‚ lifestyle digital entertainment products (such as the NOMAD line of portable digital audio players and PC-CAM/DC-CAM and WebCam digital cameras) and a mix of other products

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    MP3 vs. CD

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    The digital era versus the institutions of analog; the format war in relation to the music industry The intent of this essay is to look at the ongoing battle known as the format war‚ I will begin by looking at the history of vinyl. I will begin to discuss the new and “improved” digital era of music production with its ongoing demands and browsing and how this ongoing battle between certain formats seems to be here to stay. Given that the subject in question is such a broad subject I am going to

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    A case study on Creative Technology Ltd  Objective:  Remaining competitive in the IT market – Focusing on Audio Technology  History:  In 1981‚ Creative Technology Limited was incorporate in Singapore by Mr. Sim Wong Hoo  who is currently the CEO and Chairman of Creative Technology.  Creative Technology Limited had a humble beginning. Creative started off as a computer  repair shop in a shopping centre. While running the repair shop‚ Mr. Sim developed an add­on  memory board for the Apple II computers

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    Microsoft Zune and Apple iPod I. Introduction: Hook: Portable MP3 players have come a long way since their humble beginnings in the late 1990s. Subjects: Microsoft Zune and ipod Purpose: analyzing differences between two mobile T.S: The world’s first MP3 players‚ The Eiger Labs MPMan F10 and the Diamond Multimedia Rio PMP300 were shipped with 32 Mbytes of internal memory. MPEG Audio Layer III (MP3) the standard for audio compression that makes any music file smaller with little or no loss

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    Constructing An Audio Player

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    Using Pulse-Width Modulation and Audio Sampling Techniques to Construct an Audio Player with a Field-Programmable Gate Array   John C. Greavu III University of Minnesota‚ School of Physics and Astronomy   I. INTRODUCTION 8-bit and 16-bit audio players were built by employing pulse-width modulation (PWM) techniques with a field-programmable gate array (FPGA). Basic PWM and audio playing methods are explained in detail. A sigma-delta modulation module‚ specifically‚ was programmed into a Basys

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    Mp3 Industry

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    The Global Portable Media Player Industry [pic] Industry Overview Identification and definition of the global portable media player industry A portable media player (PMP) is an electronic device that allows the owner to store‚ organize and play audio files as well as to view images and videos. The data is usually stored on a hard drive or a flash memory‚ enabling the storage of all kinds of files as on a USB flash drive. The PMP can be connected to a computer with

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