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    reporting years. Furthermore‚ accounts payable‚ total current liabilities‚ two largest current liabilities‚ company’s total liabilities at the end of its 2 most recent annual reporting periods. Finally‚ company’s revenues and net income for the last 3 annual reporting periods‚ and the change in dollars in the company’s net income from its most recent annual reporting period to the previous annual reporting period” (Axia College‚ 2012‚ Week Two Course Syllabi). Executive Summary History Research

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    Responding to the Wii

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    Responding to the Wii Introduction Kazuo Hirai‚ the chief executive of Sony Computer Entertainment Inc. (SCEI) has encountered two large rivals in the video game industry this year. Nintendo and Microsoft have released advanced video game consoles that have left Sony sales behind. Nintendo especially‚ has broken the status quo for marketing in the video game industry by dramatically expanding its target market from 18-34 year-olds to 9-65 year-olds both male and female with its new video game

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    Marketing Study of Nintendo

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    EXECUTIVE SUMMARY In December 2012‚ Nintendo Co.‚ Ltd introduced Wii U and hoped it can create another gaming sensation as Wii. However‚ not only Wii U is not as successful as Wii‚ the consumer’s confidence level is declining even in Nintendo’s home market – Japan. Wii U faces competitions from both direct (videogames) and indirect (social/online games and other entertainments) competitors. In addition‚ given Nintendo’s image‚ Wii U is perceived as casual game and received poor response from its

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    Nintendo - Case Study

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    1) Nintendo successfully recreated the home video game business following the Atari-era boom and bust. How did it do so? Offering the cheapest‚ faster version of the console to the market Rigorous control over supply and quality of video games (through licensing agreements where Nintendo had final cut) 2) How was Nintendo able to capture value from the home video game business? Use the Value Net as a starting point for your answer Competitors 1) Security chip in place to avoid counterfeiting

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    Xbox Scorpio Essay

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    Xbox Scorpio Specs‚ Features‚ Price‚ & Latest Update: Phil Spencer Explains Why ‘Beast’ Console Will Cost More than Xbox One S Xbox Division head Phil Spencer has made it pretty clear that consumers should expect the Xbox Scorpio to have a “higher price.” This prompted analyst Michael Pachter to comment that it would be a “suicide” for Microsoft to release Project Scorpio for more than $399. Not to let the “beast” of a console’s name be tainted ahead of its release‚ Spencer reveals the reason why

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    Playstation 3: The New Era of Gaming The Sony Playstation 3 (PS3) is the most recent game consoles by Sony Inc. to come out. Becoming the trilogy of the Playstation series‚ the PS3 packs many of the same or similar characteristics as the Playstation 2 (PS2). But it also has its own characteristics which places it on another level. Being a highly priced console (ranging from $400-$600)‚ there is a lot offered from the PS3 console. It includes high-definition graphics (HDTV compatible)

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    Reign of Nintendo

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    Peck English 101 Malish The Reign of the Nintendo The Nintendo Company has been around for over 120 years. It started out as a company making homemade hanafuda cards and grew into one of the most well-known video game company’s. Over the years Nintendo has gotten some competitors and has beaten them all out. There is also talk that Nintendo is slowly fading away to be replace by company like Sony and Microsoft in the gaming industry. Nintendo started in 1889 as a card game company. Though

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    Sony Playstation 2

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    Sony PLAYSTATION 2 MARKETING PLAN [pic] November‚ 18‚ 2004 Group #8 Cindy Brown Kunal Shah Robert Burns Eddie Carter Playstation 2: marketing plan Introduction The Sony PlayStation 2 was released by Sony Computer Entertainment in 2000. Sony Computer Entertainment also develops‚ publishes‚ markets‚ and distributes software for PlayStation 2. PlayStation 2 is a gaming console giving consumers the ability to play not only PlayStation

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    world was taken into another gaming dimension. The releases of the Sony Playstation in September of 1995 and the Nintendo 64 in September of 1996 has given the gaming public an enormous boost of technological advances in the home entertainment system for the common man. Sony and Nintendo soon became heated rivals as each company tries to out sell each other in the gaming marketplace. Eventhough the Sony Playstation and Nintendo 64 are two different systems. They both have some similar qualities and

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    Nintendo

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    National Economics Uni.‚ Hanoi 3. BIER‚ Foreign Trade Uni.‚ Hanoi 4. Auditor‚ Price Waterhouse Coopers‚ Hanoi 5. I & E Team Manager‚ Todimax HCMC‚ Hanoi 6. Lecturer‚ Faculty of Economics‚ HCMC National Uni. 7. Lecturer‚ Uni. of Wollongong‚ Australia 10/02/2012 Strategic Management – Que Nguyen 2 Today’s Agenda  Introduction  Overview of Subject Outline  Topic 1: Overview of Strategy 10/02/2012 Strategic Management – Que Nguyen 3 1 11/02/2012 Subject Outline

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