Preview

Do Video Games Cause Violent Behavior in Children? Essay Example

Good Essays
Open Document
Open Document
410 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Do Video Games Cause Violent Behavior in Children? Essay Example
Do Video Games Cause Violent Behavior in Children? The presence of video games in the lives of children is obvious. Childrean are spending increasing amounts of time playing video games. In one study it was found that children spend an average of 9 hours per week playing video games (Gentile et a., 2004). The violent nature of video games to which children are exposed is of specific concern. Therefore it is important to assess whether the active involvement of playing a violent video game leads to more aggression in children. The American Academy of Pediatrics (AAP) has recently released a policy statement on media violence, which includes video games as well as television, movies and music. The AAP cites studies that link exposure to violence in the media with violent behavior in youths. The AAP policy describes violent video games as one of many influences on behavior, noting that many children’s television shows and movies also contain violent scenes. But the authors believe that video games are particularly harmful because they are interactive and encourage role-playing (AAP1496-497). As such they have expressed concern that these games serve as personal rehearsals for actual violence. Many studies reason that children learn by observing, mimicking and adopting behaviors. There is also concern that exposure to aggressive behavior or violence in video games and other media may, over time, desensitize youths by numbing them emotionally, leading to aggressive behavior and bullying. Some casual observers go further, assuming that tragic school shootings prove a link between games and aggression. However there are many sources in direct opposition to the idea that video games cause violent behavior. For instance, the Harvard Mental Health Letter contends that much of the research relies on measures to assess aggression that son’t correlate with real world violence, and some studies are observational and don’t prove cause and effect (Harvard Mental

You May Also Find These Documents Helpful

  • Satisfactory Essays

    From what I believe is that video games DO NOT make us violent in our lifetime. One out of the many people that agrees is the psychologist, Christopher Ferguson. Christopher Ferguson believes that video games do not make us violent in life. As he quoted, “Although there was some studies that find aggression, there also studies which find no evidence for any links at all.” So what he’s saying is that there were some studies that did show that aggression in people, but there also studies that showed that there wasn’t any…

    • 454 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    Violent crimes and aggression can be motivated by violent video games. Columbine school shooters(Eric Harris and Dylan Klebold) and theater shooter(James Holmes) all played these games. They would play these games for long hours daily. Studies show violence is motivated by the games that kids are playing. They act out these violent and illegal actions on their games and then do them in real life. Most of the teens in todays generation can honestly say they have played a violent video game at least one time in their lives. Therefore, they have had to act out a violent action. There are many ways this can affect a child's behavior in a negative way.…

    • 888 Words
    • 4 Pages
    Good Essays
  • Better Essays

    While many parents scoff at letting their children watch violent movies, they often consent to buying violent video games for their teenagers without checking the industry ratings. Researchers contend that a link exists between violent video games and real-life violence in teenagers and young adults. Violent images don't necessarily create violent children, but gamers learn that violence is an accepted means to solve problems, and they perfect shooting skills as though they were handling real weapons. Even though games can teach children valuable coordination skills, parents and caregivers need to make sure that their children only view age-appropriate content and are made aware of the difference between on-screen actions and socially acceptable behavior in the real world.…

    • 1360 Words
    • 6 Pages
    Better Essays
  • Better Essays

    In the United States video games and violence have become synonymous to each other. Some of the most popular games today tend to be the most violent. This has brought up the issue of video game violence and its relation to adolescent violence. Many argue that video game violence primes anger and aggressive thoughts in the individual using them. But research and proof of this argument has been limited, inconclusive, or contradictory which has brought up debate over the issue. Two scholarly research articles, “Video Games and aggressive thoughts, feelings, and behavior in the laboratory and in life.” by Craig A Anderson and Karen E Dill and “Video Games and Youth Violence: A Prospective Analysis in Adolescents” by Christopher J Ferguson, published in 2000 and 2010 respectively, debate this topic and discuss the psychological effects of violent video games on the user. The article by Anderson and Dill asserted that video game exposure increased aggressive traits long-term and short-term while the research article by Ferguson made the claim that outside conditions and factors such as personality traits, family environment, and depressive symptoms far better indicated increased aggression or youth violence than violent video game play. Both articles conducted their own studies in attempts to measure the correlation between video game violence and aggression level. However, Ferguson’s article had a more complete argument, accounting for more outside third variables, expanding upon data from previous conducted studies, and counter-arguing opposing studies and evidence against video game violence. Overall Ferguson’s article provided a stronger argument against video games causing violence and aggression, drawing upon more references and evidence, counter-attacking and pointing out flaws of previous research conducted, and analyzing numerous other factors.…

    • 1577 Words
    • 7 Pages
    Better Essays
  • Best Essays

    In 1972, the Surgeon General issued the following warning on violent TV programs: "It is clear to me that the causal relationship between televised violence and antisocial behavior is sufficient to warrant appropriate and immediate remedial action…there comes a time when the data are sufficient to justify action: that time has come” (Steinfeld, 1972). Since the time that video games began to dominate the market, media has been investigated as one of the major sources of malevolent behaviors in society. “In the years since this Surgeon General warning was issued, hundreds of additional studies have shown a link between violent media exposure and aggression”(Anderson& Bushman, 2002).Although this warning related to television, it is a wonder if these same negative effects could be present in the use of violent video games. With all of the violence occurring in and surrounding schools in this current day, it is possible that violent video games also have a negative effect on the behaviors and interactions of those who use them. In the following, we will discover three different reasons why violent video games have a negative effect on players. Although video games are touted as being responsible to the refinement and advancement of fine motor skills and creative thinking, there are some issues when it comes to violent video games. When compared with television, there are some overlapping concerns. There are some benefits to playing video games over television, however. While video games involve active play, television uses more passive interaction between the player and the media. Information is better transmitted when a person is actively involved with the media being used. For instance, most children would prefer to learn a new skill or…

    • 2000 Words
    • 8 Pages
    Best Essays
  • Good Essays

    The video games phenomenon is somewhat new in this modern society. Although they often to be entertaining, the contents have become more violent and disturbing as computing technology has become much more advanced. These days, the popularity of violent video games has caused an increase in controversy. Parents and experts feel that some games are just too violent and they think that the violent will spill over into the real world. However, I strongly believe violent video games do not cause an increase in aggression in adolescents. In fact in many ways violent video games benefit the children that are playing them.…

    • 614 Words
    • 3 Pages
    Good Essays
  • Better Essays

    A problem challenging the world today is the scientific linkage to video games and violence in today’s youth. As the mother of a pre-teen boy I chose to investigate the surrounding evidence to educate myself and my peers on this seemingly growing problem which I believe connects violent game play with youth aggression. I hope to learn whether or not the games put out on today’s market need to be removed from the shelves and furthermore, I would like to know if they are teaching the children the wrong things and corrupting their minds at early ages.…

    • 2257 Words
    • 10 Pages
    Better Essays
  • Satisfactory Essays

    I don't think video games can lead to violent actions. Most of the kids in the USA have played M games and only a small portion have taken action from it. The US Supreme Court also said it didn't affect kids so I'm in!!!!!!!! Video games can also (theoretically) lower crime rates. I have had some experience with…

    • 215 Words
    • 1 Page
    Satisfactory Essays
  • Good Essays

    As a direct relationship of violent video games causing a violent behavior, research has not proven this direct link, and as Kansas State’s John Murray, a professor and child psychologist, states that there will never be proof because of how fast this industry is growing and changing (Willis 99)…

    • 1191 Words
    • 5 Pages
    Good Essays
  • Good Essays

    Researchers, parents and educators are all discussing the controversy around violent video games and their influence on kids. The audience seems to be divided into two large groups: one is in favor of restricting or even banning violent video games as they make children (and, arguably, adults as well) more prone to aggressive behavior, like that seen on the screen. Opponents of this view claim that video games do not cause violent behavior in real life and are, in fact, a safe outlet to natural aggression and frustration. Representatives of the first group such as John Leo, in his article “When Life Imitates Video” argue that watching countless deaths and identifying with killers would undoubtedly lead to people feeling more comfortable about violence and suffering in their everyday life. He even goes so far as to say that playing games that involve shooting people is akin to undergoing training to kill (in other words, it is like a “dress rehearsal” of potential murders).(Leo 1999). On the other hand, there are claims that violent media are beneficial (Jones), because in the present world kids are at a higher risk of growing up passive and weak than violent and riotous, and when they see examples of rebellion, domination and well, violence, they are able to channel their suppressed feelings and deal with issues that otherwise remain unresolved.…

    • 1086 Words
    • 5 Pages
    Good Essays
  • Best Essays

    Many people still do not believe that violent video games could influence violent behavior in children. They think that video games are just for entertainment and nothing more than that. Even though there are several cases where video games have been blamed or held responsible for violent actions, some people fail to consider the fact that violent video games do influence violent actions.…

    • 1538 Words
    • 7 Pages
    Best Essays
  • Better Essays

    Over the past decade the popularity of video games has exploded. Adults as well as youth play these games. A large part of the video game market is made up of violent video games in which the player can commit terribly violent acts against others in the game. Many have begun to question the affect this kind virtual violence could have on the youth. There have been multiple studies done on this issue but many people are still divided on what to think. Some people think that these violent games have no affect on the youth that play them. Others think that violent video games may make children more aggressive. Still others hold that the games teach youth to commit violent acts.…

    • 1414 Words
    • 6 Pages
    Better Essays
  • Good Essays

    For the last two Decades researchers have investigated whether or not video games cause violent behavior. During this period of time there have been multiple violent events in the world and people make the assumption that the violent behavior is caused by video games. To my experience I would have to agree with this statement and say that video games do cause violent behavior because I have encountered someone's behavior, I have seen the development of how realistic the games look like, and I have personally felt the sensation of playing the games myself.…

    • 752 Words
    • 4 Pages
    Good Essays
  • Good Essays

    When we look at the issue of the video games causing violence, we will see that video games are not what in reality cause violence. If this were the case any person who played video games would be violent, and there are many people who do play video games that do not act out violently. If we look at the overall view, we will see that yes video games do show or can have a bunch of violence, but if someone is not struggling from other outside or psychological issues these video games would not affect him or her in a violent way. According to an article on Psych Centrals website, people who already show signs of anger or violence can be taken in by the games, but these games do not cause the anger (PsyD). As we look into what essentially causes the violence it is not the actually shooter games or violent games it is the person that is playing them and the state of where they are mentally or emotionally before playing the game.…

    • 851 Words
    • 2 Pages
    Good Essays
  • Good Essays

    For the past 40 years, violent video games have been painstakingly researched and have been found to bear five very hard to argue points. These facts are that violent video games cause aggressive behavior and thinking patterns, increased psychological arousal, and the lack of a desire to help others around them (Anderson, 2003).…

    • 836 Words
    • 4 Pages
    Good Essays