The video game industry is a billion dollar market that has revolutionized American culture. Since 1947 with the invention of the first electronic game called the Cathode-Ray Tube Amusement Device (Cohen, 2012), video games has become an American phenomenon and coupled with decades of technological innovations and a changing society, today, there are more than 100 million games making the video game industry approximately $67 billion a year (Gaudiosi, 2012). Once considered harmless fun, video games increased exponentially in popularity and became very much part of America pop culture.…
Violence is happening all around the world and it is said that one of the biggest reason for violence is playing video games.…
The video game industry is a multibillion dollar a year industry, so it isn't hard to understand why they go through great strides to protect their image. They provide entertainment to all ages, genders, nationalities, and ethnicities. Contrary to the opinions of the industries opponents, video games are not destroying our youth, they challenge, educate, and provide an escape from an oppressive world.…
Video game consoles have made their way into the households and hearts of millions of people all around the world. New games of all different genres are continually being produced and bought by consumers from every inch of the globe, only becoming more popular as time goes on. Throughout the past couple of years technology as a whole has been on a drastic up rise. With continuous breakthroughs in the technological field the video game industry has been able to flourish into its current state. Companies now days are able to produce more and more realistic like gaming experiences. These life-like graphics and visual effects put the gamer right in the action, bringing joy to many while enraging numerous others. The way in which one views and understands the game’s contents is the way in which one perceives the video game. More often than not parents, who do not play video games, tend to focus on the negative aspects of the game, namely violence. The parents who are buying the video games for their children see only the cruelty and disgusting features making up only part of the whole. Most avid gamers would agree with the above statement, arguing the blood and gore is just a small part of the many aspects of some video games that complement the other components such as graphic quality and plot. The way in which one perceives an individual video game more often than not depends on whether or not the person is a gamer. The way in which some people perceive video games angers me because it seems as though they are over looking the big picture and viewing the game with a pessimistic point of view. By doing this, those people are doing themselves and the creators of games an injustice.…
The video games phenomenon is somewhat new in this modern society. Although they often to be entertaining, the contents have become more violent and disturbing as computing technology has become much more advanced. These days, the popularity of violent video games has caused an increase in controversy. Parents and experts feel that some games are just too violent and they think that the violent will spill over into the real world. However, I strongly believe violent video games do not cause an increase in aggression in adolescents. In fact in many ways violent video games benefit the children that are playing them.…
Video games around the world have become immensely popular, a multi-billion dollar industry. An industry which revolves around the wants and desires of children and teens. An industry with a creation of unique entertainment like no other. An industry that continues to grow rapidly. Hours and hours are spent each day by youths playing these games, but are they really good for them? Are they educational? Games which educate a child’s mind exist but they wouldn’t be as popular as your top seller shooting game. Nowhere even close. Here I am today to tell, to inform, and to enlighten parents on the dangers of letting your child play these violent games.…
The controversy of whether violent video games invoke aggressive behaviors from children or the games are simple harmless hobbies has led numerous parents to consider the consequences of buying video games for their child. Each passing year, the contents and qualities of video games continue to improve dramatically. As video graphics and story plot lines become more complex, parents have become bothered over the violence that their children absorb when playing a game.…
With the development of technology a very important technological advancement for entertainment that was developed and improved over time were video games. Video games have been a growing area and a highly developing area. With new games and consoles launched every year, video games have interested people around the globe and people of different ages. In today’s time, video games have become a way of teaching children, a way of learning through adventures games. Other genres include, action games or also known as violent games, drawing games, role-playing, simulation, strategy, racing (vehicle-stimulation) and also health games.…
Although parents have the sole obligation for monitoring their child, raising children is a hard job. The accountability for training good valves to a child should fall solely on the parents. Violent and sexually video games are played by children under age. Raising children is a hard job, parents need help.…
Often video games are simply regarded as play things and because of this, are not brought under any scrutiny except for how they harm children. The video game as a medium though offers many new ways of interacting with a simulated world that the likes of movies or books could never dream of achieving.…
Ever since 1972, when the year Pong was released, the popularity of video games has spread like a roaring wildfire. As the popularity of video games began to rise, the games began to evolve and branch out into the wide variety of different genres and categories that are seen today. However, just like any form of popular media or culture, controversy has sparked around video games and has become shrouded around the world of video games. Many people believe that video games have no positive aspects whatsoever, and some have even claimed that video games actually present the world with various negative and controversial effects. However, not only are video games not bad for people, they are actually an very amazing stimulant that have a multitude of positive results that could…
Videogames are electronic games that involve interaction with a user interface, to generate a visual feedback on a screen. The systems used to play videogames are known as Platforms, these can vary from computers to machines made specifically for the purpose of playing. One of the most important parts of videogames (as a unit) is the Controller, which is the input device used to manipulate the videogame, which has changed throughout time, it started as a joystich and a button, and now (generally) it has 2 joysticks, a 4 direction pad, and 4 buttons; sometimes, in computers, the user can play with a keyboard and mouse. Most of the time videogames use other ways of providing interaction and information to the player, one option is audio, which is universal, and is used to set the mood. The latest consoles contain haptic peripheral feedback, such as vibration, used to get the feeling of being involved in the game, which helps to feel as if you were inside the game.…
Do you think that video games are bad for the brain? Do you think kids should play them? Well I believe that video games actually benefit people and that kids should play them. The main three things that kids benefit from video games are general intelligence,puzzle solving skills, and hand eye coordination. Also it gives them something fun to do when bored.…
Video Games have come a long way since their first introduction into the main stream. With video games becoming more sophisticated and using advanced technology, it seems as if video games are closing in on the gap between games and reality. However, as video games become ever so life-like it brings up the question of if the violence associated with video games is having a negative consequence. There have been many accusations over the years over the harm video games are causing children and teenagers. Experiments have been conducted trying to associate a link between video games and aggressive behavior. Even the media has been known to point fingers at video games for the cause of children committing criminal activity. Despite these many accusations, I tend to argue that video games are not as harmful to the mind as portrayed by the media, and instead beneficial.…
Every red-blooded American child has interacted with violent video games at one point in their life. Children seem technologically gifted and more adept to the virtual world as computers and other electronic devises become…