Preview

Violent Video Games

Good Essays
Open Document
Open Document
1014 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Violent Video Games
Video games with violent themes are a very large part of the American culture. Children and young adults spend an enormous amount of time playing video games in today’s world. It is a popular belief that video games cause violent behavior in children and young adults. There have been hundreds of studies to either prove or disprove the idea that violent video games cause violent action in real life. In my opinion, the link between violent games and the behavior problems seen in some of today’s youth is just not there. Many of the studies are inconclusive. The studies I have found that are not inconclusive, I find to have unanswered questions and missing variables.
Multiple professors have studied the effects of video games in the last few years. While researching this subject, I came across two separate groups of researchers time after time. The first group consists of Craig A. Anderson and Brad J. Bushman with other professors input throughout the study. Anderson and Bushman insist that violent video games lead to violent and aggressive behavior in youth (Bushman & Anderson, 2002.) The opposing group of Christopher J. Ferguson and Cheryl K. Olson, again with input from other professors in the study, argues that video games are not the cause of delinquency in youth (Ferguson et al. 2010.)
Anderson and Bushman have worked together on several studies and clam that violent behavior and violent video games go hand in hand. In the first article I read, “Violent Video Games and Hostile Expectations: A Test of the General Aggression Model” by Brad J. Bushman and Craig A. Anderson. This study was conducted by having college students from a psychology course play the violent video games for twenty minutes. Once the twenty minutes of play concluded, the students were asked to complete an essay about “What Happens Next?” The participants were instructed to list 20 possibilities of what happened next to the main character in the story (Bushman & Anderson, 2002.) Bushman and

You May Also Find These Documents Helpful

  • Good Essays

    This unhealthy obsessive addiction with violent video games has been seen as a growing influential factor to great violent behavior in children. Years have gone by and specialists have been observing and studying of the variety of health hazards that violent video games may cause on individuals. A large number test and observational studies have been proven to find the true effect of violent video games and how they influence aggressive behavior and thinking towards children of all ages. Violent video games such as Call of Duty and Grand Theft Auto are negatively affecting children, expected behavior by excessively cultivating violence, inappropriate language and sexual…

    • 888 Words
    • 4 Pages
    Good Essays
  • Satisfactory Essays

    Violent Video Games

    • 599 Words
    • 3 Pages

    1. Studies show no conclusive evidence that directly links adolescent aggression to violent video games.…

    • 599 Words
    • 3 Pages
    Satisfactory Essays
  • Powerful Essays

    Video Game Violence

    • 1521 Words
    • 7 Pages

    There have been many arguments that have been brought up arguing that violent video games are making kids more violent. Some arguments go as far as saying all video games are making kids more violent. However, the argument can go both ways. People have brought up that video games help kids with hand eye coordination and allow them to vent their frustrations. The earliest videogame has been around since 1958, and this game was a simple game that had no human and no violence in it. As technology became more advanced the videogames became more violent. Starting with a ball bouncing right and left in a videogame called Tennis for Two and ending with an incredibly violent video game that encourages killing other humans in Manhunt 2. There has been much research done on violent video games and their effects on kids, but no outcome has been decided yet.…

    • 1521 Words
    • 7 Pages
    Powerful Essays
  • Satisfactory Essays

    From what I believe is that video games DO NOT make us violent in our lifetime. One out of the many people that agrees is the psychologist, Christopher Ferguson. Christopher Ferguson believes that video games do not make us violent in life. As he quoted, “Although there was some studies that find aggression, there also studies which find no evidence for any links at all.” So what he’s saying is that there were some studies that did show that aggression in people, but there also studies that showed that there wasn’t any…

    • 454 Words
    • 2 Pages
    Satisfactory Essays
  • Powerful Essays

    Most people would argue that video games cause teenagers to commit violent crimes, but not everyone agrees with that. There are many cases that people have conducted research on teenagers that have committed acts of violence after playing video games. The authors of these articles state that video games leads to aggression and violence in the people that actually become aggressive or commit crimes. One thing that wasn’t in to many of these articles was there comparison to the people that play violent video games and don’t commit violence, but they also play for the same amount of time as the people that commit the violent crimes…

    • 1689 Words
    • 7 Pages
    Powerful Essays
  • Better Essays

    A problem challenging the world today is the scientific linkage to video games and violence in today’s youth. As the mother of a pre-teen boy I chose to investigate the surrounding evidence to educate myself and my peers on this seemingly growing problem which I believe connects violent game play with youth aggression. I hope to learn whether or not the games put out on today’s market need to be removed from the shelves and furthermore, I would like to know if they are teaching the children the wrong things and corrupting their minds at early ages.…

    • 2257 Words
    • 10 Pages
    Better Essays
  • Powerful Essays

    Does playing a video game make you prone to commit real-life violence? This question has been an issue since the very early 90's when violent games like Doom and Wolfenstein were released, but only in the last half a decade or so (mainly since the incident at Columbine, Colorado, 1999 – when it was revealed that the teenage shooters were avid video game players) has it really come to the majority's attention. The key issue that both sides can't agree on is whether people should be allowed to play violent games or not. I think both sides agree that extremely violent video games should not be played by young children, who have a harder time separating reality from fiction; also, the media does indeed only report one side of the argument. There have been numerous studies claiming both that violent games correlate to real-life violence, and that there is little or no such correlation. The problem is that there is no concrete evidence of a causal conclusion between video game violence and real-life violence. If there was such a conclusion, both sides would likely be able to come to an understanding, but as it stands now, they are in a stalemate.…

    • 3576 Words
    • 15 Pages
    Powerful Essays
  • Powerful Essays

    Sheese, B. E., & Graziano, W. G. (2005). Deciding to defect: the effects of video-game violence on cooperative behavior. Psychological Science 16(5): 354-357.…

    • 3479 Words
    • 14 Pages
    Powerful Essays
  • Good Essays

    Do video games actually incite violent behaviors in the real world? Well Christopher J. Ferguson thinks so because he says, “Children learn what video games teach, and often that lesson is doing violence.” Scientist say that children that have played violent video games are more aggressive than children that have not played. The more a child plays violent video games the more violent they will become , which increases the likelihood them to be violent. When children play video games they become physically and mentally agitated, beginning to think aggressively and become violent. The excessive rage alter with the age of the individuals because younger children do not know the difference between the game and real life occurrences. Mark and Keisha Hoerrner have a story to back up this theory of video games create violent actions, “Thomas isn’t a programmer or network engineer, though he’s considering that as a possibility for the future. He doesn’t have to worry about that now, though—he’s only 13 years old and has a long time to make up his mind about a career. For now, he’s content with the fact that in the…

    • 829 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Today, children, teenagers, and adults are exposed to violence throughout their lives. They are exposed through television shows, movies, maybe even on the streets, but what researchers and scientists have proved to be an increasing factor of violence in children and adults is their being exposed to violent video games in which “they can produce violence, emotional outbursts, and inappropriate language”. According to Violent Video Games: The Newest Media Violence Hazard, about 85% or more video games include violent content. Violent content includes: blood and gore, killing, inappropriate language, and sexual content. Since then, many people have been saying that these games promote bad behavior and cause people to be more violent.…

    • 727 Words
    • 3 Pages
    Good Essays
  • Better Essays

    Ferguson, PhD, of Texas A&M International University said that much of the attention to video game research has been negative, focusing on potential harm related to addiction, aggression and lowered school performance. Recent research has shown that as video games have become more popular, children in the United States and Europe are having fewer behavior problems, are less violent and score better on standardized tests. Violent video games have not created the generation of problem youth so often feared.…

    • 1192 Words
    • 5 Pages
    Better Essays
  • Better Essays

    In the United States video games and violence have become synonymous to each other. Some of the most popular games today tend to be the most violent. This has brought up the issue of video game violence and its relation to adolescent violence. Many argue that video game violence primes anger and aggressive thoughts in the individual using them. But research and proof of this argument has been limited, inconclusive, or contradictory which has brought up debate over the issue. Two scholarly research articles, “Video Games and aggressive thoughts, feelings, and behavior in the laboratory and in life.” by Craig A Anderson and Karen E Dill and “Video Games and Youth Violence: A Prospective Analysis in Adolescents” by Christopher J Ferguson, published in 2000 and 2010 respectively, debate this topic and discuss the psychological effects of violent video games on the user. The article by Anderson and Dill asserted that video game exposure increased aggressive traits long-term and short-term while the research article by Ferguson made the claim that outside conditions and factors such as personality traits, family environment, and depressive symptoms far better indicated increased aggression or youth violence than violent video game play. Both articles conducted their own studies in attempts to measure the correlation between video game violence and aggression level. However, Ferguson’s article had a more complete argument, accounting for more outside third variables, expanding upon data from previous conducted studies, and counter-arguing opposing studies and evidence against video game violence. Overall Ferguson’s article provided a stronger argument against video games causing violence and aggression, drawing upon more references and evidence, counter-attacking and pointing out flaws of previous research conducted, and analyzing numerous other factors.…

    • 1577 Words
    • 7 Pages
    Better Essays
  • Powerful Essays

    Iowa State University Research on exposure to television and movie violence suggests that playing violent video games will increase aggressive behavior. A metaanalytic review of the video-game research literature reveals that violent video games increase aggressive behavior in children and young adults. Experimental and nonexperimental studies with males and females in laboratory and field settings support this conclusion. Analyses also reveal that exposure to violent video games increases physiological arousal and aggression-related thoughts and feelings. Playing violent video games also decreases prosocial behavior.…

    • 5815 Words
    • 24 Pages
    Powerful Essays
  • Good Essays

    In the article “Video games and youth violence: A prospective Analysis in Adolescents” written by Christopher J Ferguson, it quotes “The potential influence of violent video games on youth violence remains an issue of concern for psychologists” , stating that this topic is widely concerning to many people. Many studies have taken place to look into whether or not these games are causing bad behaviour, but in this article Christopher J Ferguson states that none of these studies have developed well validated measures of youth violence caused by the…

    • 1116 Words
    • 3 Pages
    Good Essays
  • Powerful Essays

    There are many views as to whether video game violence causes children to behave violently or aggressively. Many children play violent games because that is what most people are playing and they feel that they need to do so as well. Violence is not only in video games but also in all other forms of media. Yet, television and film studies show that aggressive adolescents are more susceptible to media violence than are non-aggressive adolescents (page 1039). However, some who play video games are entranced by the violent aggressive behaviors demonstrated in the games and may even act out behaviors learned from playing them. Now the question being the correlation between violent video games and violent aggressive behavior demonstrated by those who play these games a coincidence or do these games actually enhance these antisocial behaviors?…

    • 2139 Words
    • 9 Pages
    Powerful Essays