Adam Lanza gunned down twenty-seven people in Newtown, Conn. Dec. 14 and his access to high-powered firearms has put gun control front and center in the discourse around the tragedy. At the same time, it has started a debate about violent video games. Senator Joe Lieberman (I-Conn.) raised the issue while discussing his proposed “national commission on mass violence” on “Fox News Sunday” Dec. 16. “The violence in the entertainment culture, particularly with the extraordinary realism to video games and movies now, does cause vulnerable young men, particularly, to be more violent,” said the senator, who was joined by Sen. Dick Durbin (D-Ill.). ABC News has not confirmed that Lanza played violent video games, but gaming has become part of the debate since the Connecticut shootings, and one group, GamerFitNation, has said it plans a national “cease-fire” Friday out of respect for those who died in Newtown. The issue of the effect of video game violence on young people came into the national spotlight in 2011 when a California law banning the sale of some games to minors was brought before the U.S. Supreme Court. The 2005 law was never enforced due to legal challenges. California asked the court to treat violent and sexually explicit video games as apart from First Amendment protections, much like obscenity. The Supreme Court deemed California’s law unconstitutional in 2011. Writing for the court, Justice Antonin Scalia described the bill as “unprecedented and mistaken” and likened the violence in kids’ games to that in commonly read children’s fairy tales. Justice Scalia also wrote that a causal link between these games’ content and harm to young people had not been proven and went on to place the responsibility to filter what children are exposed to with the parents. “Parents who care about the matter can readily evaluate the games their children bring home,” Scalia wrote. “Filling the remaining modest gap in concerned-parents’ control can
Violent Video Games Cause Behavioral Problems
Fifty years ago, video games were just a mere fantasy. They were just simple concepts that some intelligent people worked hard on and gifted to the world. Now, these games have been held responsible for school shootings, for increases in bullying, and for violence towards women. Technology around the world is continuously advancing, including video games. Over time, they have become increasingly more interactive and influential. Destructive video games….
Violent Video Games
The future of entertainment revolves around technology. Video games become more and more realistic. The main consumers for violent video games are teens and young adults. These games encourage killing and fighting enemies. More ways of playing violent video games are created each year, but most of us have this question in mind. Violent video games influence young people to act aggressively, too much video game playing makes children socially isolated, and some video games teach….
Violence in Video Games
Video game violence hasn 't been around for very long. For the most part, video games have progressively gotten more violent. It seems that the more violent video games are trying to compete with violent movies, and other things. But the reason for this paper is do violent video games trigger people to be more violent? With the recent out break of mass school shootings, video games has always seemed to be one main reasons for the shootings or other types….
Violent video games today may influence younger, more impressionable, and or weaker-willed players, but in general, the average gamer will know better than to let data on a plastic disc tell them how to live their lives.
Alright, so…by a show of hands, how many of you in this room believe that violence in video games should be restricted, or “toned down”? *survey the votes* How many of you believe that violence in video games is the most influential factor in causing teens to commit violent crime….
between Violent Video Games and Reality
Children and adolescents are the actual victims of violent video games, not their
characters. With the improvement of computer technology, the video game market has grown
significantly in the past decade. Over time, video games have become increasingly realistic and
more graphically violent, and its undesirable negative effects have been harmful not only to the
players, but also to the society. So the issue of whether playing violent video….
Over the past few years, video games have become increasingly popular in our culture. During this time video games have experienced leaps in technology, such as improved graphics and the ability to play with others either in person or worldwide via internet . As video game popularity has grown and the technology has become more advanced, concern has also grown regarding the effects of violent video game play on children.
Video games are unique, as compared to other games children and adolescents….
Violent Video Games
Video violence is a major problem in our society. When people are exposed to the violent world of video games, their perceptions of reality are changed from a world with consequence, to a world where consequence does not matter. USA Today Magazine states, that video violence is a major component in the desensitization of mankind (Video violence desensitizes the brain, 2006). Exposing children to the repetitive violence in video games serves as a conditioning for violent behavior….
Core 2，Level 6
February 20 2013
Say No to Violent Video Games
Do you know Call of Duty? It has swept the world. There are so many people playing this game which has been issued to its ninth part. In the world, more and more people are attracted to video games which are about shooting or other violent actions like Call of Duty. On the one hand, this kind of video games is so popular bacause the game makers make these games very attractive; on the other hand, nowdays, they have catered….
Video games with violent themes are a very large part of the American culture. Children and young adults spend an enormous amount of time playing video games in today’s world. It is a popular belief that video games cause violent behavior in children and young adults. There have been hundreds of studies to either prove or disprove the idea that violent video games cause violent action in real life. In my opinion, the link between violent games and the behavior problems seen in some of today’s youth….
2011, the Supreme Court rightfully ruled against a law that wanted to make it illegal for minors to purchase violent video games on the claims that these types of game cause violent behavior.
• The court over ruled it stating that it was unconstitutional violating both the 1st and the 14th amendments. My opponent wants to take this law even further by banning the use of these games to any minor under the age of 18, however I believe that this will decline youth there constitutional rights….