Preview

Sierra-Online Case

Good Essays
Open Document
Open Document
562 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Sierra-Online Case
Sierra On-Line Case

In 1992, Sierra On-Line was deep into the research and development of a variety of games for the competitive entertainment and educational software business. With a goal of going to market during the holiday season, they had a development schedule that had ballooned from six months to about a year. Sierra On-Line disclosed these development costs and timelines in their financial statements in a way that increased their revenues significantly year-over-year. In this highly competitive marketplace, this capitalization ‘fooled’ investors and analysts into thinking that Sierra On-Line was a stronger investment than in actuality and was not completely reflective of the economics of the industry.
When developing new products, the software industry has to establish a point where products become technologically feasible for actual production. Once established, they forecast future sales and defer other costs. This action played a large role in deeming the future success for software companies; this was especially integral to Sierra On-Line because at least 40% of its sales were attributed to new titles. SFAS No. 86 defined the guidelines for establishing this point on a product-by-product basis and describing the cost shifts from a complete expense write-off to a capitalized cost based on the amortization of future revenues. Sierra On-Line used the selection of this point to its advantage in comparison to its competitors and in particular through King Quest VI and The Sierra Network (TSN).
According to the Forbes article in the case, software companies capitalized about 20% of its R&D costs, but because of the highly competitive landscape and changing consumer tastes, most of Sierra’s direct competitors only capitalized around 10% of its costs. Newsworthy events show that TSN development costs had significant impact on the operating costs, and though they were still in the test stage, they had determined some revenue ideas based on early

You May Also Find These Documents Helpful

  • Better Essays

    Marketing Simulation

    • 1993 Words
    • 8 Pages

    Our company Orange experienced a very successful campaign and grew more profitable over the six quarters throughtout the Market Simulation. In terms of market share in comparison to the competition, we placed fourth holding 12 percent market share. We initially targeted the Mercedes market, and later developed products aimed at the Traveler and Workhorse clientele. In terms of profitability, we suffered a loss moving from Quarter 1 to Quarter 2, which is typical of most early-stage companies. However, each quarter thereafter we were able to maintain a profit, ending with $18,270,122 gross profit and $15,232,910 operating profit. Our six computer models are the driving factor behind such success. These models include The Motherboard, Babyboard 2.0, Horseboard, Superboard, Toddlerboard, and The Ponyboard. The Superboard, out of all the models, was our most profitable device with $6,303,840 in profit. We also embarked on a major expansion endeavor, spreading our brand originally from Chicago to Paris, Shanghai, and Sao Paulo. Our knowledgeable sales force comprised of 60 individuals, coupled with our extensive advertising and competitive pricing allowed Orange to rise to the top.…

    • 1993 Words
    • 8 Pages
    Better Essays
  • Powerful Essays

    Final Report - CanGo

    • 2171 Words
    • 9 Pages

    A successful internet startup company, CanGo has grown from a small retailer of books to an online retail hub where customers can purchase games, movies, music, and books. CanGo is looking to move forward into new and emerging markets such as online gaming while seeking to enhance their current operations through the use of technology. In order to help address any issues which may occur because of these proposed changes, CanGo has enlisted our consulting firm to help them with their financial and managerial problems. We have identified several key areas in which the company could stand to improve, and highlighted several important financial ratios which will help the firm to monitor its position as it moves forward. Along with these insights, we have suggested several new innovations which could help place CanGo into position to become a leader in online retail and gaming.…

    • 2171 Words
    • 9 Pages
    Powerful Essays
  • Best Essays

    Cango Financials

    • 3205 Words
    • 13 Pages

    This consulting report concerns CanGo’s attempt to establish new business ventures to enhance the vitality of the organization through entering the enormous electronic gaming industry that is rapidly expanding. There is a significant amount of demographics that will embrace the virtual world of On-Line Gaming, since electronic entertainment has been revolutionized through increasing access to interactive online gaming with access to high-speed internet. Thus more, global games industry revenues were at 60.4 billion in 2009 and expected to rise to 70.1 billion in 2015. The value of this proposition is to increase revenues, increase speed, expand reach, and increase effectiveness. CanGo is offering a combination of software and hardware, which include On-line Gaming, e-Books, MP3 sales, and audio/video streaming. In order to reach these consumers effectively our firm has developed a strategic plan, SWOT Analysis, competitive advantage, marketing analysis, and financial analysis to enable CanGo to reach the vast wants and needs of the consumers through their vision and mission.…

    • 3205 Words
    • 13 Pages
    Best Essays
  • Good Essays

    This report presents the meetings that have taken place here at CanGo. For the short time I have been observing I have learned that CanGo is a small company but is one of the fastest growing companies around. During the meetings none of the staff members talked about the effects that online gaming would have. Furthermore, staff didn’t ask opinions on the online gaming topic they also didn’t speak about price of stock or how it contribute to the overall strategy. Some employees would like to see some firm financial projections before implementing the online gaming. During the meeting the staff assumes they would have to settle for the preliminary marketing plan.…

    • 1517 Words
    • 7 Pages
    Good Essays
  • Powerful Essays

    Case Study Giganet

    • 1351 Words
    • 6 Pages

    1) After an uncertain start, Giganet, a networking and switches technology company, is faced with an extremely tough situation that needs to be resolved within a few days. After many failed attempts to get quality investors interested in the company, Giganet finally gets Dell Computers interested in their product. This major breakthrough with a quality investor, leads to a series of successes, including offers from reputable investors like Meryll Lynch and General Electric to name a few. Initially they set out to raise $30 million in funds only to find that they had offers that reached $43 million. Chief Executive Officer, Neil Ferris, described that one point the situation excelled to a point where they “were actually fighting to keep investors away.” With investors in line to move forward with the company, Giganet was also prepared to make an initial public offering in the near future that would significantly increase this company’s value.…

    • 1351 Words
    • 6 Pages
    Powerful Essays
  • Satisfactory Essays

    BIS 220

    • 808 Words
    • 4 Pages

    With the advancements in technology we all are introduced to new or improved forms. There are times when advancing and learning of new technologies is a wonderful thing as long as one can also retain new information along with previously learned knowledge. In last week’s teachings we have learned new functions and capabilities as well as had a refresher course on the Microsoft PowerPoint program. Along with this informative we have also learned of the importance of the system development life cycle (SDLC) in regards to the planning, organizing, and implementing of information systems to include the project management of IT acquisitions, hardware and software selections.…

    • 808 Words
    • 4 Pages
    Satisfactory Essays
  • Powerful Essays

    DMC Review Papers

    • 1718 Words
    • 5 Pages

    Even though DMC had grown to become a multi-billion dollar company and consistently ranked in the top five in their industry, DMC’s returns between 2008 and 2012 showed great profits and loss swings unpredictably. These ranged from a net income loss of $1.5 billion in 2008, $1.9 billion in 2009, to a profit of $1.9 billion in 2010, $1.7 billion in 2011 then a loss of 1 billion in net income in 2012, the most recent year. (Table 1) Despite of the up-side-down net income and over $3 billion in long-term debt, DMC was able to make financial arrangements for a line of credit of from $500 million to nearly $2 billion to finance potential acquisitions of major competitors whose financial situations made them available.…

    • 1718 Words
    • 5 Pages
    Powerful Essays
  • Good Essays

    Swot for Intel

    • 855 Words
    • 4 Pages

    * Capital requirements: Intuit spends a significant amount of time and money-approximately 20 percent of net revenue-on consumer research each year, due to the fast-paced nature of technology, shifting consumer needs. If plus with the fees of research, development, production and advertisement, new entrants have to prepare strong capital to run its business.…

    • 855 Words
    • 4 Pages
    Good Essays
  • Powerful Essays

    Case 42

    • 1549 Words
    • 7 Pages

    Sierra Capital Partners were considering a deal in which they would purchase 60% equity interest in Arcadian for $40 million dollars. Arcadian had drawn up the details regarding the deal, and Sierra’s managing director Rodney Chu had to analyze the deal and conclude what terms would be the most profitable for Sierra. The money Arcadian received from Sierra would be used for further financing of the firm’s growth. Chu’s initial analysis involved financial forecasting of equity cash flows. His final steps would be to estimate the terminal value for the…

    • 1549 Words
    • 7 Pages
    Powerful Essays
  • Good Essays

    As per the statement (SFAS no 86)issued by Financial Accounting Standards board (FASB) in 1985, the cost that is incurred for the research and development of software is to be considered as “expense” till the work product’s technical feasibility is determined or the working model is complete, at which point, all further costs will need to be capitalized and reported by following general principle of amortization. Microsoft considered that the statement SFAS no 86, didn’t materially affect the company and hence there was no change required to the company’s accounting practice. This is because Microsoft’s main operating costs involved research and development costs and the production costs were comparatively insignificant.…

    • 1079 Words
    • 5 Pages
    Good Essays
  • Powerful Essays

    Gupta. A. K., & Wilemon. D. L. 1990. Accelerating the development of technology-based new products. California Management Review, 32(2):24-44.…

    • 2167 Words
    • 9 Pages
    Powerful Essays
  • Powerful Essays

    The Dot Com Bubble – a remarkable failure that claimed the hopes and dreams of countless internet pioneers as they programmed their way to fame and fortune. It has been more than a decade since the crash but from its ashes remains a select few companies who managed to hold on to their vision of internet domination. Today there is a clear winner: the undeniable champion of the internet and the world’s largest online retailer Amazon.com, Inc. Today, many have forgotten Amazon’s tumultuous beginnings and the problems it faced. Many of the company’s online partners went bust and some analysts questioned whether Amazon’s leaders could drive the company to achieve profitability before the venture capital ran out. Even as the company’s brand value rose, the stock price fell dramatically from its high of $113 on December 9, 1999, to around $15 just one year later. But Amazon rebounded from the brink of bankruptcy with a partnership with Toys “R” Us and the expansion of its service offerings to include hosting both physical and online customers and offering logistics services within its global distribution infrastructure.…

    • 2781 Words
    • 9 Pages
    Powerful Essays
  • Good Essays

    Newell

    • 868 Words
    • 4 Pages

    This case presents an example of a real world dilemma for corporate executives. It is not enough for a company to have superior historical financial performance for the financial markets. These markets will put a premium on a company only if the business strategy is sound and the plans for future growth are solid. Under such constant pressures for growth, company executives constantly look for the "hidden gems" in other companies, geographical areas, and product lines. Often these decisions are rushed and as a result good and solid companies get punished severely from some simple mistakes along the valuation process.…

    • 868 Words
    • 4 Pages
    Good Essays
  • Better Essays

    Lessons Learned

    • 2091 Words
    • 9 Pages

    DigiCam effectively participated in a virtual business simulation game focused on marketing, business strategy, and competing with several digital camera companies. Students represented the corporate leaders of the each company. In DigiCam’s case, Nene Akintan, Khalid Golden, and Jessica Maldonado, served as the corporate managers. By applying knowledge obtained from conferences and the Glo-Bus textbook by Thompson, the team members set out to make appropriate decisions in an effort to gain a competitive edge in the global digital camera market.…

    • 2091 Words
    • 9 Pages
    Better Essays
  • Good Essays

    Cyberplay

    • 545 Words
    • 3 Pages

    Steve Shamrock, an experienced businessman, launched Cyberplay as an educational, high-tech computerized family "edutainment" center. Steve had exceptional people skills that enabled him to raise money for Cyberplay among family and friends. Cyberplay promptly won several national awards for retail store design and technological innovation in education, and was featured in the several business magazines. The company prepared to rapidly deploy 200 stores. After two years, only two stores were open and it was apparent that the original business concept was not going to work. Cyberplay had a competitive edge that it could maintain until other trainers started offering the same accommodations. One of the greatest threats to Cyberplay was the constant lowering of computer prices, enabling potential Cyberplay customers to buy their own computer systems and play the games at home. The company made a strategic shift to corporate software training, and quickly garnered some major contracts. The implications of this shift were profound on core competencies, organizational structure, staffing, marketing, capital commitments etc. The case picks up with Shamrock trying to sort out what must change and what can remain the same. These dilemmas are compounded by the strong corporate culture, and cash flow concerns. Moreover, Cyberplay is contemplating whether it should take its training online, and if it does, what further changes would be required. The cash burn rate was about $250,000 per month and the company 's capabilities no longer seemed to match its strategy.…

    • 545 Words
    • 3 Pages
    Good Essays