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Rapid Prototyping

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Rapid Prototyping
Rapid Prototyping Primer

by William Palm (May 1998), revised 30 July 2002, Penn State Learning Factory
Table of Contents: 1. Overview of Rapid Prototyping 2. The Basic Process 3. Rapid Prototyping Techniques * Stereo Lithography (SLA) * Laminated Object Manufacture (LOM) * Selective Laser Sintering (SLS) * Fused Deposition Modeling (FDM) * Solid Ground Curing (SGC) * 3-D Ink Jet Printing 4. Applications of Rapid Prototyping 5. Future Developments
Learning Factory Rapid Prototyping Home Page

1 Overview of Rapid Prototyping
The term rapid prototyping (RP) refers to a class of technologies that can automatically construct physical models from Computer-Aided Design (CAD) data. These "three dimensional printers" allow designers to quickly create tangible prototypes of their designs, rather than just two-dimensional pictures. Such models have numerous uses. They make excellent visual aids for communicating ideas with co-workers or customers. In addition, prototypes can be used for design testing. For example, an aerospace engineer might mount a model airfoil in a wind tunnel to measure lift and drag forces. Designers have always utilized prototypes; RP allows them to be made faster and less expensively.
In addition to prototypes, RP techniques can also be used to make tooling (referred to as rapid tooling) and even production-quality parts (rapid manufacturing). For small production runs and complicated objects, rapid prototyping is often the best manufacturing process available. Of course, "rapid" is a relative term. Most prototypes require from three to seventy-two hours to build, depending on the size and complexity of the object. This may seem slow, but it is much faster than the weeks or months required to make a prototype by traditional means such as machining. These dramatic time savings allow manufacturers to bring products to market faster and more cheaply. In 1994,

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